Posted May 12, 20223 yr Hey all, I've been trying to make a config file in which (of course) some data will be stored, but for some reason the server never creates a file. The mod I'm making is server side only and should save an integer per player. I have made a config class and an init with: private ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder(); private ForgeConfigSpec spec; public CommonConfig() { spec = builder.build(); } public init() { builder.comment("time in seconds that a player gets per day").define("timeperday", 5400); builder.pop(); } // init gets called everytime the server starts, does this mean the value will always be set to 5400?
May 12, 20223 yr Author No I know, I have a further setup that requires a player name (I should probably use UUID) and saves it under there. The problem is that there is no config being created at all.
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