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Getting all entites within an area


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I'm trying to make a block that will lure all the animals in a 5 block radius to it. Right now I have a mess of tile entities and entities to get the closest animal with this...

EntityLiving closestEntity = (EntityLiving) this.worldObj.findNearestEntityWithinAABB(watchedClass, this.boundingBox.expand(5, 4, 5), this);

However that only returns the closest entity. How would I get all the entities in an area? Also, if there is a way to do this without tile entities how could it be done?

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