Posted May 26, 20223 yr So I'm trying to make an ore generate in the end, and the veins are generating in huge sizes which are not desired. The first screenshot refers to a test where I set the max vein size to 3, and the second screenshot when I set it to 1. Screenshots public class ModOreGeneration { public static void generateOres(final BiomeLoadingEvent event){ for(OreType ore: OreType.values()){ OreFeatureConfig oreFeatureConfig = new OreFeatureConfig( new BlockMatchRuleTest(Blocks.END_STONE), ore.getBlock().get().defaultBlockState(), ore.getMaxHeight() ); ConfiguredPlacement<TopSolidRangeConfig> configuredPlacement = Placement.RANGE.configured( new TopSolidRangeConfig(ore.getMinHeight(),ore.getMinHeight(), ore.getMaxHeight()) ); ConfiguredFeature<?,?> oreFeature = registerOreFeature(ore, oreFeatureConfig,configuredPlacement); event.getGeneration().addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, oreFeature); } } private static ConfiguredFeature<?,?> registerOreFeature(OreType ore, OreFeatureConfig oreFeatureConfig, ConfiguredPlacement configuredPlacement){ return Registry.register(WorldGenRegistries.CONFIGURED_FEATURE, ore.getBlock().get().getRegistryName(), Feature.ORE.configured(oreFeatureConfig).decorated(configuredPlacement).squared().count(ore.getMaxVeinSize())); } } public enum OreType { RUMBANITE(Lazy.of(ModBlocks.RUMBANITE_ORE),1,15,40); private final Lazy<Block> block; private final int maxVeinSize; private final int minHeight; private final int maxHeight; OreType(Lazy<Block> block, int maxVeinSize, int minHeight, int maxHeight) { this.block = block; this.maxVeinSize = maxVeinSize; this.minHeight = minHeight; this.maxHeight = maxHeight; } public Lazy<Block> getBlock() { return block; } public int getMaxVeinSize() { return maxVeinSize; } public int getMinHeight() { return minHeight; } public int getMaxHeight() { return maxHeight; } public static OreType get(Block block){ for(OreType ore : values()){ if(block == ore.block){ return ore; } } return null; } }
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