Jump to content

Issues With setNoRepair On An Item


SocksTV

Recommended Posts

Hello all! I am trying to add a lighter to a simple mod for my friends and I and I am trying to make the lighter not repairable by any means. When creating and registering the item I "attached" the setNoRepair method using dot notation but the item can still be repaired in an anvil with another lighter. My code for registering the item is below. If I am making a stupid mistake please let me know:

public static final RegistryObject<Item> WHITE_BASIC_LIGHTER = ITEMS.register("white_basic_lighter", () -> new BasicLighterItem(new Item.Properties().tab(ModCreativeModeTab.MOD_TAB).durability(16).setNoRepair()));

Any help would be awesome!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.