Jump to content

[1.16] Enchantment only applicable to axes and hoes


Fire_Blaim

Recommended Posts

public class ReplantEnchantment extends Enchantment {

    public ReplantEnchantment() {
        super(Rarity.RARE, EnchantmentType.create("axe_or_hoe", item -> item.getClass() == AxeItem.class || item.getClass() == HoeItem.class), new EquipmentSlotType[] { EquipmentSlotType.MAINHAND });
    }

    @Override
    public boolean canEnchant(ItemStack item) {
        return item.getItem() instanceof AxeItem || item.getItem() instanceof HoeItem;
    }
}

I tried but it didn't work, enchantment works on everything.

Link to comment
Share on other sites

12 minutes ago, diesieben07 said:
  • Do not create a new EnchantmentType in the constructor.
  • Prefix the name of your EnchantmentType with your ModID to avoid collisions.
  • Why does your EnchantmentType specifically check the Class? It should be using instanceof.
  • If your EnchantmentType already does the check, there is no need to override canEnchant, as it defaults to asking the EnchantmentType.
  • Use the debugger, are your checks called?

I corrected everything in my code, and unfortunately it still doesn't work

 

My code :

public class EnchantmentTypes {

    public static final EnchantmentType AXE_OR_HOE_ENCHANT = EnchantmentType.create(PixelmonApocalypseMod.MOD_ID + "_" +  "axe_or_hoe", item -> item.getItem() instanceof AxeItem || item.getItem() instanceof HoeItem);

}
public class EnchantmentInit {

    public static final DeferredRegister<Enchantment> ENCHANTMENTS = DeferredRegister.create(ForgeRegistries.ENCHANTMENTS, PixelmonApocalypseMod.MOD_ID);
    public static final RegistryObject<Enchantment> REPLANT = ENCHANTMENTS.register("replant", ReplantEnchantment::new);

}
public class ReplantEnchantment extends Enchantment {

    public ReplantEnchantment() {
        super(Rarity.RARE, EnchantmentTypes.AXE_OR_HOE_ENCHANT, new EquipmentSlotType[] { EquipmentSlotType.MAINHAND });
    }

}
@Mod(PixelmonApocalypseMod.MOD_ID)
public class PixelmonApocalypseMod {

    public static final String MOD_ID = "pixelmon_apocalypse";
    public static final Logger LOGGER = LogManager.getLogger(MOD_ID);

    public PixelmonApocalypseMod() {
        IEventBus eventBus = FMLJavaModLoadingContext.get().getModEventBus();
        eventBus.addListener(this::setup);

        EnchantmentInit.ENCHANTMENTS.register(eventBus);
    }

    private void setup(final FMLCommonSetupEvent event) {
        LOGGER.info("Started !");
    }

}

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.