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[1.16.5] TileEntityRenderer Quads rendering unexpectedly


MPREGMAFIA

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I have a TER that render's several sprite quads above it in an even column/row table, pointed at the player's camera. Depending if I'm facing the Tile Entity North or South the quads begin to "smoosh" together.
 

The TER:
https://gist.github.com/SwagDeNoli/902231141499f010326c83b4ebbe2075

A small clip of the problem:
https://streamable.com/z5r0cp

Edited by MPREGMAFIA
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  • MPREGMAFIA changed the title to [1.16.5] TileEntityRenderer Quads rendering unexpectedly

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