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Featured Replies

Posted

i have added commands to my project but i was wondering how i go about making alias like

 

/mt Help

/mt add

etc

 

i have already created the commands class and its registered in my proxy's and so on. so if its possible would you be able to show an example thank you  :)

In your command class, if you add this method:

 

  
@Override
  public List getCommandAliases()
  {
    ArrayList<> al = new ArrayList<String>();
    al.add("Alias");
    al.add("another Alias"); //if needed
    al.add("and so on"); //if needed
    return this.aliases;
  }

 

it should add the alias(es) to that command.

 

I.E. if my command is terrain, i might add alias(es) tn and tr to the alias list

 

--d4rkfly3r

He wasn't actually asking about aliases I believe. And that is wrong. What you returned in that method was nothing. Because you created a new array list that you hadn't added the aliases to.

 

I believe he means sub commands of the command. i.e. /block <set/remove/pick> sort of thing.

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

Yer that's right sorry i though they were called alias, thx Mew and also thx d4rkfly3r for the effort :) really appreciate it but yer how would i go about doing that and im liking the alias now as well  :P

sorry to be a pain

Haha, no worries! xD

 

Here is an example of what you want:

public class GoldCommand implements ICommand{

@Override
public int compareTo(Object arg0) {
	return 0;
}

@Override
public String getCommandName() {
	return "gold";
}

@Override
public String getCommandUsage(ICommandSender icommandsender) {
	return "/gold <set|get|mod> player amount";
}

@Override
public List getCommandAliases() {
	List l = new ArrayList<String>();
	l.add("gold");
	return l;
}

@Override
public void processCommand(ICommandSender icommandsender, String[] astring) {
	//hides
//		for(String s : TheMod.admins){
//			if(s.equals(icommandsender.getCommandSenderName())){
			if(astring.length != 3){
				if(astring.length == 2){
					if(astring[0].equals("get")){
						List playerList = MinecraftServer.getServer().getConfigurationManager().playerEntityList;
						EntityPlayerMP player;
						for(int i =0; i < playerList.size(); i++){
							player =  (EntityPlayerMP)playerList.get(i);
							if(player.username.equals(astring[1])){
								PlayerInfo info = Database.getPlayerInfo(player.username);
								icommandsender.sendChatToPlayer("<Server> player "+astring[1]+" has "+info.getGold()+" gold");
								return;

							}
						}
					}
				}
				icommandsender.sendChatToPlayer(EnumChatFormatting.RED+getCommandUsage(icommandsender));
			}else{
				if(astring[0].equals("set")){
					List playerList = MinecraftServer.getServer().getConfigurationManager().playerEntityList;
					EntityPlayerMP player;
					for(int i =0; i < playerList.size(); i++){
						player =  (EntityPlayerMP)playerList.get(i);
						if(player.username.equals(astring[1])){
							try{
								PlayerInfo info = Database.getPlayerInfo(player.username);
								info.setGold(Integer.parseInt(astring[2]));
								TheMod.proxy.sendRessourceToPlayer(player.username);
								return;
							}catch(Exception e){
								icommandsender.sendChatToPlayer(EnumChatFormatting.RED+astring[2] +" is not a integer");
							}
						}
					}
				}else if(astring[0].equals("mod")){
					List playerList = MinecraftServer.getServer().getConfigurationManager().playerEntityList;
					EntityPlayerMP player;
					for(int i =0; i < playerList.size(); i++){
						player =  (EntityPlayerMP)playerList.get(i);
						if(player.username.equals(astring[1])){
							try{
								PlayerInfo info = Database.getPlayerInfo(player.username);
								info.modGold(Integer.parseInt(astring[2]));
								TheMod.proxy.sendRessourceToPlayer(player.username);
								return;
							}catch(Exception e){
								icommandsender.sendChatToPlayer(EnumChatFormatting.RED+astring[2] +" is not a integer");
							}
						}
					}
				}
			}
//			}
//		}
	//hidee
	icommandsender.sendChatToPlayer(EnumChatFormatting.RED+"dont try, we log every suspicious move");
}

@Override
public boolean canCommandSenderUseCommand(ICommandSender icommandsender) {
	return true;
}

@Override
public List addTabCompletionOptions(ICommandSender icommandsender,
		String[] astring) {
	return null;
}

@Override
public boolean isUsernameIndex(String[] astring, int i) {
	return false;
}

}

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

sorry to be even more of a pain but i really should of said im working with 1.4.7 until some mods i have got updates for redpower, ic2 etc, really sorry about that im guessing thats why some of them are red for me :P once again my apologies for u writing all that code :(

That is code for 1.5.2... From what I know not much really changed :/

 

What is it the is not working???

 

Can you show me code and then point out what is not working correctly?

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

oh that's good felt like an idiot haha, yer sure

 

PlayerInfo info = Database.getPlayerInfo(player.username); Playerinfo & database cant be resolved
TheMod - cant be resolved(gussing its my client proxy? tried that and it erred 
EnumChatFormatting - cannot be resolved to a variable

@Override
public boolean isUsernameIndex(String[] astring, int i) {
	return false;
}

must override supertype or method

Oh right... HAHA!

 

That was my fault partially. Ill redo that for ya xD

 

public class GoldCommand implements ICommand{

@Override
public int compareTo(Object arg0) {
	return 0;
}

@Override
public String getCommandName() {
	return "gold";
}

@Override
public String getCommandUsage(ICommandSender icommandsender) {
	return "/gold <set|get|mod> player amount";
}

@Override
public List getCommandAliases() {
	List l = new ArrayList<String>();
	l.add("gold");
	return l;
}

@Override
public void processCommand(ICommandSender icommandsender, String[] astring) {
                if (astring[0].equals("StringOfSubCommand1")) {
                        // execute the code you want to do
                } else if (astring[0].equals("StringOfSubcommand2")) {
                        // execute code for second sub command
                } // etc.
}

@Override
public boolean canCommandSenderUseCommand(ICommandSender icommandsender) {
	return true;
}

@Override
public List addTabCompletionOptions(ICommandSender icommandsender,
		String[] astring) {
	return null;
}

@Override
public boolean isUsernameIndex(String[] astring, int i) {
	return false;
}

}

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

Thx Mew :D

 

the only problem i have now is

The method isUsernameIndex(String[], int) of type commands must override or implement a supertype method

 

but i just put it to

@Override
public boolean isUsernameIndex(int var1) {
	// TODO Auto-generated method stub
	return false;
}

 

which fixed it i think since it loads up the only problem is if i type /gold it "an unknown error occurred while attempting to perform this command"

 

Also thx a bunch Mew if it wasn't for u i would't have got this far :)

Whats the code now then?

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

i put it back to yours because it just didn't do anything :P

 

just this part of your code doesn't like me lol

 

 

 

[] - errors

 

@Override
public boolean [isUsernameIndex(String[] astring, int i)] {
	return false;

The method isUsernameIndex(String[], int) of type commands must override or implement a supertype method

 

public class [commands] implements ICommand{

The type commands must implement the inherited abstract method ICommand.isUsernameIndex(int)

 

 

java.lang.Error: Unresolved compilation problem: 
The type commands must implement the inherited abstract method ICommand.isUsernameIndex(int)

at daneleo5.commands.isUsernameIndex(commands.java:14)
at net.minecraft.command.CommandHandler.getUsernameIndex(CommandHandler.java:231)
at net.minecraft.command.CommandHandler.executeCommand(CommandHandler.java:35)
at net.minecraft.network.NetServerHandler.handleSlashCommand(NetServerHandler.java:769)
at net.minecraft.network.NetServerHandler.handleChat(NetServerHandler.java:735)
at net.minecraft.network.packet.Packet3Chat.processPacket(Packet3Chat.java:60)
at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:80)
at net.minecraft.network.NetServerHandler.networkTick(NetServerHandler.java:136)
at net.minecraft.network.NetworkListenThread.networkTick(NetworkListenThread.java:57)
at net.minecraft.server.integrated.IntegratedServerListenThread.networkTick(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:599)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
--- END ERROR REPORT adbfaca6 ----------

 

change it to just an int. That should fix it... If it doesn't I will try to see what is wrong.

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

  • Author

@Override
public boolean isUsernameIndex(int astring) {
	return false;
}

 

seemed to have fixed it. i also added in this to display text when you type /gold help but it doesn't do noting

 

@Override
public void processCommand(ICommandSender icommandsender, String[] astring) {
                if (astring[0].equals("StringOfSubCommand1")) {
                	EntityPlayer player = (EntityPlayer)icommandsender;
                	
                	player.addChatMessage("test"); //Just send a simple message to player
                } else if (astring[0].equals("StringOfSubcommand2")) {
                        // execute code for second sub command
                } // etc.

thats because you would have to type:

 

/gold StringOfSubCommand1

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

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