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Overriding entities?


LukeD1994

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Hello, figured I would create a new post as I don't believe this or anything close to this will of been asked before

(I only say that because I spent hours on the minecraft forum looking for a mod which was close, no cigar though)

 

I need this concept to be possible for another mod that I'm creating

 

I want to create an event (e.g a key bind, or on potion use) which when triggered or used, prevents any mobs within the player detection radius from detecting the player.

 

In simple terms, an "invisibility potion or ability" so to speak.

 

 

Following on from this it would have a duration much like the potions do, so that after a select amount of time (say 30 seconds) the ability/effect would undo, and mobs would be able to detect the player again.

 

I'm aware Lex is working on a 1.3 release for forge so there may be some new hooks for me to use

but in terms of now, does anyone know of anything within forge which would help make this idea possible?

 

Thanks in advance

 

Also apologies if this is in the wrong place.

Luke

 

 

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