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Hook for replacing stone in Custom biomes (like topBlock and fillerBlock)


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I'm trying to make a mod right now where there is a new biome, but I don't want all underneath it to be stone, but one of my new blocks. I've asked around, and it seems like either I'll have to generate over all the stone and cause a enormous amount of lag, or I will need to modify base classes. So a hook for this would be nice.

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