Posted August 4, 20223 yr I've Made A Mod With Custom Items And Instead Of Letting People Craft Them In The Crafting Table I want To Make My Own Custom Workbench, I'm Using Mostly Just The Crafting Table Code But I'm Struggling To Create Something To Make A Result. Here Is My Code: TableOfMagic: public class TableOfMagic extends Block { private static final Component CONTAINER_TITLE = Component.translatable("container.crafting"); public TableOfMagic(Properties p_49795_) { super(p_49795_); } @Override public InteractionResult use(BlockState p_60503_, Level p_60504_, BlockPos p_60505_, Player p_60506_, InteractionHand p_60507_, BlockHitResult p_60508_) { if (p_60504_.isClientSide) { return InteractionResult.SUCCESS; } else { p_60506_.openMenu(p_60503_.getMenuProvider(p_60504_, p_60505_)); return InteractionResult.CONSUME; } } @Nullable @Override public MenuProvider getMenuProvider(BlockState p_60563_, Level p_60564_, BlockPos p_60565_) { return new SimpleMenuProvider((p_52229_, p_52230_, p_52231_) -> new TableOfMagicMenu(p_52229_, p_52230_), CONTAINER_TITLE); } } TableOfMagicMenu: public class TableOfMagicMenu extends AbstractContainerMenu implements Container { private final ContainerLevelAccess access; private final Player player; private final CraftingContainer craftSlots = new CraftingContainer(this, 3, 3); private final ResultContainer resultSlots = new ResultContainer(); public TableOfMagicMenu(int p_39353_, Inventory p_39354_) { this(p_39353_, p_39354_, ContainerLevelAccess.NULL); } public TableOfMagicMenu(int p_39356_, Inventory p_39357_, ContainerLevelAccess p_39358_) { super(ModBlockContainers.TABLE_OF_MAGIC.get(), p_39356_); this.access = p_39358_; this.player = p_39357_.player; this.addSlot(new ResultSlot(p_39357_.player, this.craftSlots, this.resultSlots, 0, 124, 35)); for(int i = 0; i < 3; ++i) { for(int j = 0; j < 3; ++j) { this.addSlot(new Slot(this.craftSlots, j + i * 3, 30 + j * 18, 17 + i * 18)); } } for(int k = 0; k < 3; ++k) { for(int i1 = 0; i1 < 9; ++i1) { this.addSlot(new Slot(p_39357_, i1 + k * 9 + 9, 8 + i1 * 18, 84 + k * 18)); } } for(int l = 0; l < 9; ++l) { this.addSlot(new Slot(p_39357_, l, 8 + l * 18, 142)); } } @Override public ItemStack quickMoveStack(Player p_39391_, int p_39392_) { ItemStack itemstack = ItemStack.EMPTY; Slot slot = this.slots.get(p_39392_); if (slot != null && slot.hasItem()) { ItemStack itemstack1 = slot.getItem(); itemstack = itemstack1.copy(); if (p_39392_ == 0) { this.access.execute((p_39378_, p_39379_) -> { itemstack1.getItem().onCraftedBy(itemstack1, p_39378_, p_39391_); }); if (!this.moveItemStackTo(itemstack1, 10, 46, true)) { return ItemStack.EMPTY; } slot.onQuickCraft(itemstack1, itemstack); } else if (p_39392_ >= 10 && p_39392_ < 46) { if (!this.moveItemStackTo(itemstack1, 1, 10, false)) { if (p_39392_ < 37) { if (!this.moveItemStackTo(itemstack1, 37, 46, false)) { return ItemStack.EMPTY; } } else if (!this.moveItemStackTo(itemstack1, 10, 37, false)) { return ItemStack.EMPTY; } } } else if (!this.moveItemStackTo(itemstack1, 10, 46, false)) { return ItemStack.EMPTY; } if (itemstack1.isEmpty()) { slot.set(ItemStack.EMPTY); } else { slot.setChanged(); } if (itemstack1.getCount() == itemstack.getCount()) { return ItemStack.EMPTY; } slot.onTake(p_39391_, itemstack1); if (p_39392_ == 0) { p_39391_.drop(itemstack1, false); } } return itemstack; } @Override public int getContainerSize() { return 9; } @Override public boolean isEmpty() { return craftSlots.isEmpty(); } @Override public ItemStack getItem(int p_18941_) { return craftSlots.getItem(p_18941_); } @Override public ItemStack removeItem(int p_18942_, int p_18943_) { return removeItem(p_18942_, p_18943_); } @Override public ItemStack removeItemNoUpdate(int p_18951_) { return removeItemNoUpdate(p_18951_); } @Override public void setItem(int p_18944_, ItemStack p_18945_) { setItem(p_18944_, p_18945_); } @Override public void setChanged() { setChanged(); } @Override public boolean stillValid(Player p_38874_) { return stillValid(this.access, p_38874_, ModBlocks.TABLE_OF_MAGIC.get()); } @Override public void slotsChanged(Container p_38868_) { this.access.execute((p_39386_, p_39387_) -> { slotChangedCraftingGrid(this, p_39386_, this.player, this.craftSlots, this.resultSlots); }); } protected static void slotChangedCraftingGrid(AbstractContainerMenu p_150547_, Level p_150548_, Player p_150549_, CraftingContainer p_150550_, ResultContainer p_150551_) { if (!p_150548_.isClientSide) { ServerPlayer serverplayer = (ServerPlayer)p_150549_; ItemStack itemstack = ItemStack.EMPTY; Optional<CraftingRecipe> optional = p_150548_.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, p_150550_, p_150548_); if (optional.isPresent()) { CraftingRecipe craftingrecipe = optional.get(); if (p_150551_.setRecipeUsed(p_150548_, serverplayer, craftingrecipe)) { itemstack = craftingrecipe.assemble(p_150550_); } } p_150551_.setItem(0, itemstack); p_150547_.setRemoteSlot(0, itemstack); serverplayer.connection.send(new ClientboundContainerSetSlotPacket(p_150547_.containerId, p_150547_.incrementStateId(), 0, itemstack)); } } @Override public void clearContent() { } } TableOfMagicScreen: public class TableOfMagicScreen extends AbstractContainerScreen<TableOfMagicMenu> { private static final ResourceLocation CRAFTING_TABLE_LOCATION = new ResourceLocation("textures/gui/container/crafting_table.png"); public TableOfMagicScreen(TableOfMagicMenu p_97741_, Inventory p_97742_, Component p_97743_) { super(p_97741_, p_97742_, p_97743_); } @Override protected void renderBg(PoseStack p_97787_, float p_97788_, int p_97789_, int p_97790_) { RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderTexture(0, CRAFTING_TABLE_LOCATION); int i = this.leftPos; int j = (this.height - this.imageHeight) / 2; this.blit(p_97787_, i, j, 0, 0, this.imageWidth, this.imageHeight); } } And I Do Have: @Mod.EventBusSubscriber(modid = MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD) public static class ClientModEvents { @SubscribeEvent public static void onClientSetup(FMLClientSetupEvent event) { event.enqueueWork(() -> { MenuScreens.register(ModBlockContainers.TABLE_OF_MAGIC.get(), TableOfMagicScreen::new); }); } } But I can't Seem To Make Custom Recipes For My Custom WorkBench (not even vanilla recipes work)
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