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[1.19.1] mobInteract bug??


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Hi so I have this code that works:

    public InteractionResult mobInteract(Player player, InteractionHand interactionHand)
        this.playSound(ModSoundEvents.HUNTER_DEATH.get(), 1.0F, 1.0F);
        return super.mobInteract(player, interactionHand);

which plays the audio I want on right clicking the entity, the problem is it sometimes plays two or more different sounds at the same time. I have registered the "HUNTER_DEATH" as a single registry but the sounds.json contains or directs to multiple files as below:

  "hunter_death": {"category": "passive", "sounds": [{
    "name": "frv:hunter_death"}, {
    "name": "frv:hunter_death2"}, {
    "name": "frv:hunter_death3"},{
    "name": "frv:hunter_death4"}], "subtitle": "frv.hunter_death"

How can I make it so that it plays one sound file instead of two or three simultaniously. 

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