Feroov Posted August 5, 2022 Posted August 5, 2022 Hi so I have this code that works: public InteractionResult mobInteract(Player player, InteractionHand interactionHand) { this.playSound(ModSoundEvents.HUNTER_DEATH.get(), 1.0F, 1.0F); return super.mobInteract(player, interactionHand); } which plays the audio I want on right clicking the entity, the problem is it sometimes plays two or more different sounds at the same time. I have registered the "HUNTER_DEATH" as a single registry but the sounds.json contains or directs to multiple files as below: "hunter_death": {"category": "passive", "sounds": [{ "name": "frv:hunter_death"}, { "name": "frv:hunter_death2"}, { "name": "frv:hunter_death3"},{ "name": "frv:hunter_death4"}], "subtitle": "frv.hunter_death" }, How can I make it so that it plays one sound file instead of two or three simultaniously. Quote
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