Feroov Posted August 6, 2022 Posted August 6, 2022 As the title suggests how can we implement a sound event that plays once when the entity is spawned etc in a way boss music, thanks in advance Quote
vemerion Posted August 11, 2022 Posted August 11, 2022 You can register a sound event as usual, and then use AbstractTickableSoundInstance to play the sound once the boss spawns. That way you can stop the sound when the boss is defeated. Here is how Botania does it for their boss music 🙂 Quote
Eudora9999 Posted October 7, 2023 Posted October 7, 2023 (edited) Very good . I really like this issue. But music is a wonderful thing it helps me dzwonki na telefon za darmo Edited October 8, 2023 by Eudora9999 Quote
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