Jump to content

[1.6.2] Issue with biome


TLHPoE

Recommended Posts

I'm trying to add my own biome, yet I keep crashing on world creation.

 

TerraMagna:

package terramagna;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.network.NetworkMod;

@Mod(modid = "terramagna", name = "Terra Magna")

@NetworkMod(clientSideRequired = true, serverSideRequired = false)

public class TerraMagna
{

@Instance("terraramagna")
public static TerraMagna instance;

@SidedProxy(clientSide = "terramagna.ClientProxy", serverSide = "terramagna.ServerProxy")
public static ServerProxy proxy;

@EventHandler
public void preInit(FMLPreInitializationEvent event)
{

	System.out.println("***********************************************************************************************************************************");
	System.out.println("Initializing TerraMagna");
	System.out.println("***********************************************************************************************************************************");

}

@EventHandler
public void load(FMLInitializationEvent event)
{

	ClientProxy.init();

}

@EventHandler
public void postInit(FMLPostInitializationEvent event)
{

	System.out.println("***********************************************************************************************************************************");
	System.out.println("Finished initializing TerraMagna");
	System.out.println("***********************************************************************************************************************************");

}

}

 

ClientProxy:

package terramagna;

import terramagna.helpers.*;

public class ClientProxy extends ServerProxy
{

@Override
public void registerRenderers()
{}

public static void init()
{

	ConfigurationHelper.init();
	MiscHelper.init();
	OverworldBlockHelper.init();
	OverworldItemHelper.init();
	MalumBlockHelper.init();
	MalumItemHelper.init();
	BiomeHelper.init();

}

}

 

BiomeGenHelper:

package terramagna.helpers;

import cpw.mods.fml.common.registry.GameRegistry;
import terramagna.biomes.*;
import net.minecraft.world.biome.BiomeGenBase;

public class BiomeHelper
{

public static BiomeGenBase malumLands;

public static void init()
{

	malumLands = new BiomeGenMalumLands(20);

	GameRegistry.addBiome(malumLands);

}

}

 

BiomeGenMalumLands

package terramagna.biomes;

import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import terramagna.helpers.MalumBlockHelper;

public class BiomeGenMalumLands extends BiomeGenBase
{

public BiomeGenMalumLands(int id)
{

	super(id);

	this.topBlock = (byte)MalumBlockHelper.MalumGrass.blockID;
	this.fillerBlock = (byte)MalumBlockHelper.MalumDirt.blockID;
	this.biomeName = "Malum Lands";
	this.temperature = 2.0F;
	this.waterColorMultiplier = 0xE01B1B;	
	this.setMinMaxHeight(50.0F, 200.0F);

	this.theBiomeDecorator.treesPerChunk = 0;
	this.theBiomeDecorator.flowersPerChunk = 0;
	this.theBiomeDecorator.grassPerChunk = 0;
	this.theBiomeDecorator.clayPerChunk = 0;
	this.theBiomeDecorator.reedsPerChunk = 0;

	this.spawnableCreatureList.clear();
	this.spawnableCaveCreatureList.clear();
	this.spawnableMonsterList.clear();
	this.spawnableWaterCreatureList.clear();
	this.spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, id, 1, 2));

}

}

Kain

Link to comment
Share on other sites

Crash Report (Generated)

 

 

---- Minecraft Crash Report ----

// I just don't know what went wrong :(

 

Time: 8/20/13 7:23 PM

Description: Exception in server tick loop

 

java.lang.NullPointerException

at net.minecraft.world.chunk.Chunk.getPrecipitationHeight(Chunk.java:1269)

at net.minecraft.world.World.getPrecipitationHeight(World.java:1986)

at net.minecraft.world.gen.ChunkProviderGenerate.populate(ChunkProviderGenerate.java:583)

at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:258)

at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1249)

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)

at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:292)

at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:90)

at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)

at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.6.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_17, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 825660872 bytes (787 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)

JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63

FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active

mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

terramagna{1.0} [Terra Magna] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Player Count: 0 / 8; []

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

 

 

Crash Report (Eclipse)

 

 

Aug 20, 2013 7:23:05 PM net.minecraft.launchwrapper.LogWrapper log

INFO: Using tweak class name cpw.mods.fml.common.launcher.FMLTweaker

2013-08-20 19:23:05 [iNFO] [ForgeModLoader] Forge Mod Loader version 6.2.35.804 for Minecraft 1.6.2 loading

2013-08-20 19:23:05 [iNFO] [ForgeModLoader] Java is Java HotSpot 64-Bit Server VM, version 1.7.0_17, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7

2013-08-20 19:23:05 [iNFO] [ForgeModLoader] Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation

2013-08-20 19:23:05 [iNFO] [sTDOUT] Loaded 39 rules from AccessTransformer config file fml_at.cfg

2013-08-20 19:23:05 [iNFO] [sTDOUT] Loaded 107 rules from AccessTransformer config file forge_at.cfg

2013-08-20 19:23:06 [sEVERE] [ForgeModLoader] The binary patch set is missing. Either you are in a development environment, or things are not going to work!

2013-08-20 19:23:06 [iNFO] [ForgeModLoader] Launching wrapped minecraft

2013-08-20 19:23:06 [iNFO] [Minecraft-Client] Setting user: Player631

2013-08-20 19:23:06 [iNFO] [Minecraft-Client] (Session ID is null)

2013-08-20 19:23:07 [iNFO] [Minecraft-Client] LWJGL Version: 2.9.0

2013-08-20 19:23:07 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default

2013-08-20 19:23:08 [iNFO] [sTDOUT]

2013-08-20 19:23:08 [iNFO] [sTDOUT] Starting up SoundSystem...

2013-08-20 19:23:08 [iNFO] [MinecraftForge] Attempting early MinecraftForge initialization

2013-08-20 19:23:08 [iNFO] [sTDOUT] MinecraftForge v9.10.0.804 Initialized

2013-08-20 19:23:08 [iNFO] [ForgeModLoader] MinecraftForge v9.10.0.804 Initialized

2013-08-20 19:23:08 [iNFO] [sTDOUT] Replaced 101 ore recipies

2013-08-20 19:23:08 [iNFO] [MinecraftForge] Completed early MinecraftForge initialization

2013-08-20 19:23:08 [iNFO] [ForgeModLoader] Reading custom logging properties from C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\config\logging.properties

2013-08-20 19:23:08 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL

2013-08-20 19:23:08 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2013-08-20 19:23:08 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2013-08-20 19:23:08 [iNFO] [sTDOUT] OpenAL initialized.

2013-08-20 19:23:08 [iNFO] [ForgeModLoader] Searching C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\mods for mods

2013-08-20 19:23:08 [iNFO] [sTDOUT]

2013-08-20 19:23:08 [WARNING] [terramagna] Mod terramagna is missing the required element 'version' and no fallback can be found. Substituting '1.0'.

2013-08-20 19:23:09 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load

2013-08-20 19:23:09 [iNFO] [mcp] Activating mod mcp

2013-08-20 19:23:09 [iNFO] [FML] Activating mod FML

2013-08-20 19:23:09 [iNFO] [Forge] Activating mod Forge

2013-08-20 19:23:09 [iNFO] [terramagna] Activating mod terramagna

2013-08-20 19:23:09 [WARNING] [Terra Magna] Mod Terra Magna is missing a pack.mcmeta file, things may not work well

2013-08-20 19:23:09 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Terra Magna

2013-08-20 19:23:09 [iNFO] [sTDOUT]

2013-08-20 19:23:09 [iNFO] [sTDOUT] SoundSystem shutting down...

2013-08-20 19:23:09 [iNFO] [sTDOUT]    Author: Paul Lamb, www.paulscode.com

2013-08-20 19:23:09 [iNFO] [sTDOUT]

2013-08-20 19:23:09 [iNFO] [sTDOUT]

2013-08-20 19:23:09 [iNFO] [sTDOUT] Starting up SoundSystem...

2013-08-20 19:23:09 [iNFO] [ForgeModLoader] Registering Forge Packet Handler

2013-08-20 19:23:09 [iNFO] [ForgeModLoader] Succeeded registering Forge Packet Handler

2013-08-20 19:23:09 [iNFO] [ForgeModLoader] Configured a dormant chunk cache size of 0

2013-08-20 19:23:09 [iNFO] [sTDOUT] ***********************************************************************************************************************************

2013-08-20 19:23:09 [iNFO] [sTDOUT] Initializing TerraMagna

2013-08-20 19:23:09 [iNFO] [sTDOUT] ***********************************************************************************************************************************

2013-08-20 19:23:10 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2013-08-20 19:23:10 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2013-08-20 19:23:10 [iNFO] [sTDOUT] OpenAL initialized.

2013-08-20 19:23:10 [iNFO] [sTDOUT]

2013-08-20 19:23:10 [iNFO] [sTDOUT] ***********************************************************************************************************************************

2013-08-20 19:23:10 [iNFO] [sTDOUT] Finished initializing TerraMagna

2013-08-20 19:23:10 [iNFO] [sTDOUT] ***********************************************************************************************************************************

2013-08-20 19:23:10 [iNFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 4 mods

2013-08-20 19:23:10 [WARNING] [Terra Magna] Mod Terra Magna is missing a pack.mcmeta file, things may not work well

2013-08-20 19:23:10 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Terra Magna

2013-08-20 19:23:10 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_3001_MalumDirt.png

2013-08-20 19:23:10 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_3003_MalumCobble.png

2013-08-20 19:23:10 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_3002_MalumStone.png

2013-08-20 19:23:10 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/MISSING_ICON_TILE_3000_MalumGrass.png

2013-08-20 19:23:10 [iNFO] [sTDOUT]

2013-08-20 19:23:10 [iNFO] [sTDOUT] SoundSystem shutting down...

2013-08-20 19:23:10 [iNFO] [sTDOUT]    Author: Paul Lamb, www.paulscode.com

2013-08-20 19:23:10 [iNFO] [sTDOUT]

2013-08-20 19:23:10 [iNFO] [sTDOUT]

2013-08-20 19:23:10 [iNFO] [sTDOUT] Starting up SoundSystem...

2013-08-20 19:23:11 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2013-08-20 19:23:11 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2013-08-20 19:23:11 [iNFO] [sTDOUT] OpenAL initialized.

2013-08-20 19:23:11 [sEVERE] [Minecraft-Client] Realms: Invalid session id

2013-08-20 19:23:11 [iNFO] [sTDOUT]

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting level New World

2013-08-20 19:23:20 [iNFO] [sTDOUT] Attempt 1...

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\data

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\data\villages.dat

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\DIM-1

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\DIM-1\data

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\DIM-1\forcedchunks.dat

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\DIM1

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\DIM1\data

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\DIM1\forcedchunks.dat

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\forcedchunks.dat

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\level.dat

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\level.dat_mcr

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\level.dat_old

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\players

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\region

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\region\r.-1.0.mca

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\region\r.-1.1.mca

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\region\r.0.0.mca

2013-08-20 19:23:20 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\region\r.0.1.mca

2013-08-20 19:23:21 [iNFO] [sTDOUT] Deleting C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\saves\New World\session.lock

2013-08-20 19:23:23 [iNFO] [Minecraft-Server] Starting integrated minecraft server version 1.6.2

2013-08-20 19:23:23 [iNFO] [Minecraft-Server] Generating keypair

2013-08-20 19:23:24 [iNFO] [Minecraft-Server] Converting map!

2013-08-20 19:23:24 [iNFO] [Minecraft-Server] Scanning folders...

2013-08-20 19:23:24 [iNFO] [Minecraft-Server] Total conversion count is 0

2013-08-20 19:23:24 [iNFO] [ForgeModLoader] Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@50183c42)

2013-08-20 19:23:24 [iNFO] [ForgeModLoader] Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@50183c42)

2013-08-20 19:23:24 [iNFO] [ForgeModLoader] Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@50183c42)

2013-08-20 19:23:24 [iNFO] [Minecraft-Server] Preparing start region for level 0

2013-08-20 19:23:25 [iNFO] [Minecraft-Server] Preparing spawn area: 16%

2013-08-20 19:23:26 [iNFO] [Minecraft-Server] Preparing spawn area: 40%

2013-08-20 19:23:27 [iNFO] [Minecraft-Server] Preparing spawn area: 64%

2013-08-20 19:23:27 [iNFO] [sTDERR] java.lang.NullPointerException

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.world.chunk.Chunk.getPrecipitationHeight(Chunk.java:1269)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.world.World.getPrecipitationHeight(World.java:1986)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.world.gen.ChunkProviderGenerate.populate(ChunkProviderGenerate.java:583)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:258)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1249)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:292)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:90)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)

2013-08-20 19:23:27 [iNFO] [sTDERR] at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

2013-08-20 19:23:27 [sEVERE] [Minecraft-Server] Encountered an unexpected exception NullPointerException

java.lang.NullPointerException

at net.minecraft.world.chunk.Chunk.getPrecipitationHeight(Chunk.java:1269)

at net.minecraft.world.World.getPrecipitationHeight(World.java:1986)

at net.minecraft.world.gen.ChunkProviderGenerate.populate(ChunkProviderGenerate.java:583)

at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:258)

at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1249)

at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)

at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:292)

at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:90)

at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)

at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

2013-08-20 19:23:27 [sEVERE] [Minecraft-Server] This crash report has been saved to: C:\Users\Kavin\Desktop\Programming\Java\Modding\Operation Terra Magna\forge\mcp\jars\.\crash-reports\crash-2013-08-20_19.23.27-server.txt

2013-08-20 19:23:27 [iNFO] [Minecraft-Server] Stopping server

2013-08-20 19:23:27 [iNFO] [Minecraft-Server] Saving players

2013-08-20 19:23:27 [iNFO] [Minecraft-Server] Saving worlds

2013-08-20 19:23:27 [iNFO] [Minecraft-Server] Saving chunks for level 'New World'/Overworld

2013-08-20 19:23:30 [iNFO] [Minecraft-Server] Saving chunks for level 'New World'/Nether

2013-08-20 19:23:30 [iNFO] [Minecraft-Server] Saving chunks for level 'New World'/The End

2013-08-20 19:23:32 [iNFO] [ForgeModLoader] Unloading dimension 0

2013-08-20 19:23:32 [iNFO] [ForgeModLoader] Unloading dimension -1

2013-08-20 19:23:32 [iNFO] [ForgeModLoader] Unloading dimension 1

2013-08-20 19:23:32 [iNFO] [ForgeModLoader] The state engine was in incorrect state SERVER_STARTING and forced into state SERVER_STOPPED. Errors may have been discarded.

 

 

Kain

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I'm developing a dimension, but it's kinda resource intensive so some times during player teleporting it lags behind making the player phase down into the void, so im trying to implement some kind of pregeneration to force the game loading a small set of chunks in the are the player will teleport to. Some of the things i've tried like using ServerLevel and ServerChunkCache methods like getChunk() dont actually trigger chunk generation if the chunk isn't already on persistent storage (already generated) or placing tickets, but that doesn't work either. Ideally i should be able to check when the task has ended too. I've peeked around some pregen engines, but they're too complex for my current understanding of the system of which I have just a basic understanding (how ServerLevel ,ServerChunkCache  and ChunkMap work) of. Any tips or other classes I should be looking into to understand how to do this correctly?
    • https://mclo.gs/4UC49Ao
    • Way back in the Forge 1.17 days, work started for adding JPMS (Java Platform Module Support) to ModLauncher and ForgeModLoader. This has been used internally by Forge and some libraries for a while now, but mods (those with mods.toml specifically) have not been able to take advantage of it. As of Forge 1.21.1 and 1.21.3, this is now possible!   What is JPMS and what does it mean for modders? JPMS is the Java Platform Module System, introduced in Java 9. It allows you to define modules, which are collections of packages and resources that can be exported or hidden from other modules. This allows for much more fine-tuned control over visibility, cleaner syntax for service declarations and support for sealed types across packages. For example, you might have a mod with a module called `com.example.mod` that exports `com.example.mod.api` and `com.example.mod.impl` to other mods, but hides `com.example.mod.internal` from them. This would allow you to have a clean API for other mods to use, while keeping your internal implementation details hidden from IDE hints, helping prevent accidental usage of internals that might break without prior notice. This is particularly useful if you'd like to use public records with module-private constructors or partially module-private record components, as you can create a sealed interface that only your record implements, having the interface be exported and the record hidden. It's also nice for declaring and using services, as you'll get compile-time errors from the Java compiler for typos and the like, rather than deferring to runtime errors. In more advanced cases, you can also have public methods that are only accessible to specific other modules -- handy if you want internal interactions between multiple of your own mods.   How do I bypass it? We understand there may be drama in implementing a system that prevents mods from accessing each other's internals when necessary (like when a mod is abandoned or you need to fix a compat issue) -- after all, we are already modding a game that doesn't have explicit support for Java mods yet. We have already thought of this and are offering APIs from day one to selectively bypass module restrictions. Let me be clear: Forge mods are not required to use JPMS. If you don't want to use it, you don't have to. The default behaviour is to have fully open, fully exported automatic modules. In Java, you can use the `Add-Opens` and `Add-Exports` manifest attributes to selectively bypass module restrictions of other mods at launch time, and we've added explicit support for these when loading your Forge mods. At compile-time, you can use existing solutions such as the extra-java-module-info Gradle plugin to deal with non-modular dependencies and add extra opens and exports to other modules. Here's an example on how to make the internal package `com.example.examplemod.internal` open to your mod in your build.gradle: tasks.named('jar', Jar) { manifest { attributes([ 'Add-Opens' : 'com.example.examplemod/com.example.examplemod.internal' 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors // (...) ]) } } With the above in your mod's jar manifest, you can now reflectively access the classes inside that internal package. Multiple entries are separated with a space, as per Java's official spec. You can also use Add-Exports to directly call without reflection, however you'd need to use the Gradle plugin mentioned earlier to be able to compile. The syntax for Add-Exports is the same as Add-Opens, and instructions for the compile-time step with the Gradle plugin are detailed later in this post. Remember to prefer the opens and exports keywords inside module-info.java for sources you control. The Add-Opens/Add-Exports attributes are only intended for forcing open other mods.   What else is new with module support? Previously, the runtime module name was always forced to the first mod ID in your `mods.toml` file and all packages were forced fully open and exported. Module names are now distinguished from mod IDs, meaning the module name in your module-info.java can be different from the mod ID in your `mods.toml`. This allows you to have a more descriptive module name that doesn't have to be the same as your mod ID, however we strongly recommend including your mod ID as part of your module name to aid troubleshooting. The `Automatic-Module-Name` manifest attribute is now also honoured, allowing you to specify a module name for your mod without needing to create a `module-info.java` file. This is particularly useful for mods that don't care about JPMS features but want to have a more descriptive module name and easier integration with other mods that do use JPMS.   How do I use it? The first step is to create a `module-info.java` file in your mod's source directory. This file should be in the same package as your main mod class, and should look something like this: open module com.example.examplemod { requires net.minecraftforge.eventbus; requires net.minecraftforge.fmlcore; requires net.minecraftforge.forge; requires net.minecraftforge.javafmlmod; requires net.minecraftforge.mergetool.api; requires org.slf4j; requires logging; } For now, we're leaving the whole module open to reflection, which is a good starting point. When we know we want to close something off, we can remove the open modifier from the module and open or export individual packages instead. Remember that you need to be open to Forge (module name net.minecraftforge.forge), otherwise it can't call your mod's constructor. Next is fixing modules in Gradle. While Forge and Java support modules properly, Gradle does not put automatic modules on the module path by default, meaning that the logging module (from com.mojang:logging) is not found. To fix this, add the Gradle plugin and add a compile-time module definition for that Mojang library: plugins { // (...) id 'org.gradlex.extra-java-module-info' version "1.9" } // (...) extraJavaModuleInfo { failOnMissingModuleInfo = false automaticModule("com.mojang:logging", "logging") } The automatic module override specified in your build.gradle should match the runtime one to avoid errors. You can do the same for any library or mod dependency that is missing either a module-info or explicit Automatic-Module-Name, however be aware that you may need to update your mod once said library adds one. That's all you need to get started with module support in your mods. You can learn more about modules and how to use them at dev.java.
    • Faire la mise à jour grâce à ce lien m'a aider personnellement, merci à @Paint_Ninja. https://www.amd.com/en/support 
    • When I came across the 'Exit Code: I got a 1 error in my Minecraft mods, so I decided to figure out what was wrong. First, I took a look at the logs. In the mods folder (usually where you'd find logs or crash reports), I found the latest.log file or the corresponding crash report. I read it through carefully, looking for any lines with errors or warnings. Then I checked the Minecraft Forge support site, where you can often find info on what causes errors and how to fix them. I then disabled half of my mods and tried running the game. If the error disappeared, it meant that the problem was with the disabled mod. I repeated this several times to find the problem mod.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.