Posted August 22, 20223 yr I'm porting my mod to 1.19.2 and I noticed that Items with the forge:separate_transforms loader in the Item Model are rendered too dark inside the Inventory. This is how one of them looks right now And this is how it looks inside an Item Frame (which is correct) This is the Item model file { "loader": "forge:separate_transforms", "base": { "parent": "builtin/entity", "gui_light": "front", "textures": { "particle": "blazersmod:item/spear" }, "display": { "thirdperson_righthand": { "rotation": [ 0, 60, 0 ], "translation": [ 11, 17, -2 ], "scale": [ 1, 1, 1 ] }, "thirdperson_lefthand": { "rotation": [ 0, 60, 0 ], "translation": [ 3, 17, 12 ], "scale": [ 1, 1, 1 ] }, "firstperson_righthand": { "rotation": [ 0, -90, 25 ], "translation": [ -3, 17, 1], "scale": [ 1, 1, 1 ] }, "firstperson_lefthand": { "rotation": [ 0, 90, -25 ], "translation": [ 13, 17, 1], "scale": [ 1, 1, 1 ] } } }, "perspectives": { "gui": { "parent": "blazersmod:item/spear_inventory" }, "fixed": { "parent": "blazersmod:item/spear_inventory" }, "ground": { "parent": "blazersmod:item/spear_inventory" } }, "overrides": [ { "predicate": { "throwing": 1 }, "model": "blazersmod:item/spear_throwing" } ] } And this is the Inventory model file { "parent": "item/generated", "gui_light": "front", "textures": { "layer0": "blazersmod:item/spear" } } As you can see I already tried to add the gui_light: front property to the Inventory model, but it looks like is ignored. What should I add to light those items correctly? Edited August 23, 20223 yr by JimiIT92 Solved Don't blame me if i always ask for your help. I just want to learn to be better
August 23, 20223 yr 21 hours ago, JimiIT92 said: What should I add to light those items correctly? Looks like you need to specify "gui_light": "front" outside of the "base" object.
August 23, 20223 yr Author Thank you, for some reasone I didn't tried that and I thought it wasn't necessary since you override it 😅 Added outside the base object, now it works Don't blame me if i always ask for your help. I just want to learn to be better
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