Posted August 31, 20223 yr well thats its i need to get the block or the default.blockstate from a block i only have an string "deepslate_bricks" "deepslate_brick_stairs" "deepslate_brick_slab" soo i create a map taken the internal of the block class and using regexp and awk i made this Spoiler Map<String,Block> blockmap=new HashMap<String,Block>(); blockmap.put("air" ,Blocks.AIR); blockmap.put("stone" ,Blocks.STONE); blockmap.put("granite" ,Blocks.GRANITE); blockmap.put("polished_granite" ,Blocks.POLISHED_GRANITE); blockmap.put("diorite" ,Blocks.DIORITE); blockmap.put("polished_diorite" ,Blocks.POLISHED_DIORITE); blockmap.put("andesite" ,Blocks.ANDESITE); blockmap.put("polished_andesite" ,Blocks.POLISHED_ANDESITE); blockmap.put("grass_block" ,Blocks.GRASS_BLOCK); blockmap.put("dirt" ,Blocks.DIRT); blockmap.put("coarse_dirt" ,Blocks.COARSE_DIRT); blockmap.put("podzol" ,Blocks.PODZOL); blockmap.put("cobblestone" ,Blocks.COBBLESTONE); blockmap.put("oak_planks" ,Blocks.OAK_PLANKS); blockmap.put("spruce_planks" ,Blocks.SPRUCE_PLANKS); blockmap.put("birch_planks" ,Blocks.BIRCH_PLANKS); blockmap.put("jungle_planks" ,Blocks.JUNGLE_PLANKS); blockmap.put("acacia_planks" ,Blocks.ACACIA_PLANKS); blockmap.put("dark_oak_planks" ,Blocks.DARK_OAK_PLANKS); blockmap.put("mangrove_planks" ,Blocks.MANGROVE_PLANKS); blockmap.put("oak_sapling" ,Blocks.OAK_SAPLING); blockmap.put("spruce_sapling" ,Blocks.SPRUCE_SAPLING); blockmap.put("birch_sapling" ,Blocks.BIRCH_SAPLING); blockmap.put("jungle_sapling" ,Blocks.JUNGLE_SAPLING); blockmap.put("acacia_sapling" ,Blocks.ACACIA_SAPLING); blockmap.put("dark_oak_sapling" ,Blocks.DARK_OAK_SAPLING); blockmap.put("mangrove_propagule" ,Blocks.MANGROVE_PROPAGULE); blockmap.put("bedrock" ,Blocks.BEDROCK); blockmap.put("water" ,Blocks.WATER); blockmap.put("lava" ,Blocks.LAVA); blockmap.put("sand" ,Blocks.SAND); blockmap.put("red_sand" ,Blocks.RED_SAND); blockmap.put("gravel" ,Blocks.GRAVEL); blockmap.put("gold_ore" ,Blocks.GOLD_ORE); blockmap.put("deepslate_gold_ore" ,Blocks.DEEPSLATE_GOLD_ORE); blockmap.put("iron_ore" ,Blocks.IRON_ORE); blockmap.put("deepslate_iron_ore" ,Blocks.DEEPSLATE_IRON_ORE); blockmap.put("coal_ore" ,Blocks.COAL_ORE); blockmap.put("deepslate_coal_ore" ,Blocks.DEEPSLATE_COAL_ORE); blockmap.put("nether_gold_ore" ,Blocks.NETHER_GOLD_ORE); blockmap.put("oak_log" ,Blocks.OAK_LOG); blockmap.put("spruce_log" ,Blocks.SPRUCE_LOG); blockmap.put("birch_log" ,Blocks.BIRCH_LOG); blockmap.put("jungle_log" ,Blocks.JUNGLE_LOG); blockmap.put("acacia_log" ,Blocks.ACACIA_LOG); blockmap.put("dark_oak_log" ,Blocks.DARK_OAK_LOG); blockmap.put("mangrove_log" ,Blocks.MANGROVE_LOG); blockmap.put("mangrove_roots" ,Blocks.MANGROVE_ROOTS); blockmap.put("muddy_mangrove_roots" ,Blocks.MUDDY_MANGROVE_ROOTS); blockmap.put("stripped_spruce_log" ,Blocks.STRIPPED_SPRUCE_LOG); blockmap.put("stripped_birch_log" ,Blocks.STRIPPED_BIRCH_LOG); blockmap.put("stripped_jungle_log" ,Blocks.STRIPPED_JUNGLE_LOG); blockmap.put("stripped_acacia_log" ,Blocks.STRIPPED_ACACIA_LOG); blockmap.put("stripped_dark_oak_log" ,Blocks.STRIPPED_DARK_OAK_LOG); blockmap.put("stripped_oak_log" ,Blocks.STRIPPED_OAK_LOG); blockmap.put("stripped_mangrove_log" ,Blocks.STRIPPED_MANGROVE_LOG); blockmap.put("oak_wood" ,Blocks.OAK_WOOD); blockmap.put("spruce_wood" ,Blocks.SPRUCE_WOOD); blockmap.put("birch_wood" ,Blocks.BIRCH_WOOD); blockmap.put("jungle_wood" ,Blocks.JUNGLE_WOOD); blockmap.put("acacia_wood" ,Blocks.ACACIA_WOOD); blockmap.put("dark_oak_wood" ,Blocks.DARK_OAK_WOOD); blockmap.put("mangrove_wood" ,Blocks.MANGROVE_WOOD); blockmap.put("stripped_oak_wood" ,Blocks.STRIPPED_OAK_WOOD); blockmap.put("stripped_spruce_wood" ,Blocks.STRIPPED_SPRUCE_WOOD); blockmap.put("stripped_birch_wood" ,Blocks.STRIPPED_BIRCH_WOOD); blockmap.put("stripped_jungle_wood" ,Blocks.STRIPPED_JUNGLE_WOOD); blockmap.put("stripped_acacia_wood" ,Blocks.STRIPPED_ACACIA_WOOD); blockmap.put("stripped_dark_oak_wood" ,Blocks.STRIPPED_DARK_OAK_WOOD); blockmap.put("stripped_mangrove_wood" ,Blocks.STRIPPED_MANGROVE_WOOD); blockmap.put("oak_leaves" ,Blocks.OAK_LEAVES); blockmap.put("spruce_leaves" ,Blocks.SPRUCE_LEAVES); blockmap.put("birch_leaves" ,Blocks.BIRCH_LEAVES); blockmap.put("jungle_leaves" ,Blocks.JUNGLE_LEAVES); blockmap.put("acacia_leaves" ,Blocks.ACACIA_LEAVES); blockmap.put("dark_oak_leaves" ,Blocks.DARK_OAK_LEAVES); blockmap.put("mangrove_leaves" ,Blocks.MANGROVE_LEAVES); blockmap.put("azalea_leaves" ,Blocks.AZALEA_LEAVES); blockmap.put("flowering_azalea_leaves" ,Blocks.FLOWERING_AZALEA_LEAVES); blockmap.put("sponge" ,Blocks.SPONGE); blockmap.put("wet_sponge" ,Blocks.WET_SPONGE); blockmap.put("glass" ,Blocks.GLASS); blockmap.put("lapis_ore" ,Blocks.LAPIS_ORE); blockmap.put("deepslate_lapis_ore" ,Blocks.DEEPSLATE_LAPIS_ORE); blockmap.put("lapis_block" ,Blocks.LAPIS_BLOCK); blockmap.put("dispenser" ,Blocks.DISPENSER); blockmap.put("sandstone" ,Blocks.SANDSTONE); blockmap.put("chiseled_sandstone" ,Blocks.CHISELED_SANDSTONE); blockmap.put("cut_sandstone" ,Blocks.CUT_SANDSTONE); blockmap.put("note_block" ,Blocks.NOTE_BLOCK); blockmap.put("white_bed" ,Blocks.WHITE_BED); blockmap.put("orange_bed" ,Blocks.ORANGE_BED); blockmap.put("magenta_bed" ,Blocks.MAGENTA_BED); blockmap.put("light_blue_bed" ,Blocks.LIGHT_BLUE_BED); blockmap.put("yellow_bed" ,Blocks.YELLOW_BED); blockmap.put("lime_bed" ,Blocks.LIME_BED); blockmap.put("pink_bed" ,Blocks.PINK_BED); blockmap.put("gray_bed" ,Blocks.GRAY_BED); blockmap.put("light_gray_bed" ,Blocks.LIGHT_GRAY_BED); blockmap.put("cyan_bed" ,Blocks.CYAN_BED); blockmap.put("purple_bed" ,Blocks.PURPLE_BED); blockmap.put("blue_bed" ,Blocks.BLUE_BED); blockmap.put("brown_bed" ,Blocks.BROWN_BED); blockmap.put("green_bed" ,Blocks.GREEN_BED); blockmap.put("red_bed" ,Blocks.RED_BED); blockmap.put("black_bed" ,Blocks.BLACK_BED); blockmap.put("powered_rail" ,Blocks.POWERED_RAIL); blockmap.put("detector_rail" ,Blocks.DETECTOR_RAIL); blockmap.put("sticky_piston" ,Blocks.STICKY_PISTON); blockmap.put("cobweb" ,Blocks.COBWEB); blockmap.put("grass" ,Blocks.GRASS); blockmap.put("fern" ,Blocks.FERN); blockmap.put("dead_bush" ,Blocks.DEAD_BUSH); blockmap.put("seagrass" ,Blocks.SEAGRASS); blockmap.put("tall_seagrass" ,Blocks.TALL_SEAGRASS); blockmap.put("piston" ,Blocks.PISTON); blockmap.put("piston_head" ,Blocks.PISTON_HEAD); blockmap.put("white_wool" ,Blocks.WHITE_WOOL); blockmap.put("orange_wool" ,Blocks.ORANGE_WOOL); blockmap.put("magenta_wool" ,Blocks.MAGENTA_WOOL); blockmap.put("light_blue_wool" ,Blocks.LIGHT_BLUE_WOOL); blockmap.put("yellow_wool" ,Blocks.YELLOW_WOOL); blockmap.put("lime_wool" ,Blocks.LIME_WOOL); blockmap.put("pink_wool" ,Blocks.PINK_WOOL); blockmap.put("gray_wool" ,Blocks.GRAY_WOOL); blockmap.put("light_gray_wool" ,Blocks.LIGHT_GRAY_WOOL); blockmap.put("cyan_wool" ,Blocks.CYAN_WOOL); blockmap.put("purple_wool" ,Blocks.PURPLE_WOOL); blockmap.put("blue_wool" ,Blocks.BLUE_WOOL); blockmap.put("brown_wool" ,Blocks.BROWN_WOOL); blockmap.put("green_wool" ,Blocks.GREEN_WOOL); blockmap.put("red_wool" ,Blocks.RED_WOOL); blockmap.put("black_wool" ,Blocks.BLACK_WOOL); blockmap.put("moving_piston" ,Blocks.MOVING_PISTON); blockmap.put("dandelion" ,Blocks.DANDELION); blockmap.put("poppy" ,Blocks.POPPY); blockmap.put("blue_orchid" ,Blocks.BLUE_ORCHID); blockmap.put("allium" ,Blocks.ALLIUM); blockmap.put("azure_bluet" ,Blocks.AZURE_BLUET); blockmap.put("red_tulip" ,Blocks.RED_TULIP); blockmap.put("orange_tulip" ,Blocks.ORANGE_TULIP); blockmap.put("white_tulip" ,Blocks.WHITE_TULIP); blockmap.put("pink_tulip" ,Blocks.PINK_TULIP); blockmap.put("oxeye_daisy" ,Blocks.OXEYE_DAISY); blockmap.put("cornflower" ,Blocks.CORNFLOWER); blockmap.put("wither_rose" ,Blocks.WITHER_ROSE); blockmap.put("lily_of_the_valley" ,Blocks.LILY_OF_THE_VALLEY); blockmap.put("brown_mushroom" ,Blocks.BROWN_MUSHROOM); blockmap.put("red_mushroom" ,Blocks.RED_MUSHROOM); blockmap.put("gold_block" ,Blocks.GOLD_BLOCK); blockmap.put("iron_block" ,Blocks.IRON_BLOCK); blockmap.put("bricks" ,Blocks.BRICKS); blockmap.put("tnt" ,Blocks.TNT); blockmap.put("bookshelf" ,Blocks.BOOKSHELF); blockmap.put("mossy_cobblestone" ,Blocks.MOSSY_COBBLESTONE); blockmap.put("obsidian" ,Blocks.OBSIDIAN); blockmap.put("torch" ,Blocks.TORCH); blockmap.put("wall_torch" ,Blocks.WALL_TORCH); blockmap.put("fire" ,Blocks.FIRE); blockmap.put("soul_fire" ,Blocks.SOUL_FIRE); blockmap.put("spawner" ,Blocks.SPAWNER); blockmap.put("oak_stairs" ,Blocks.OAK_STAIRS); blockmap.put("chest" ,Blocks.CHEST); blockmap.put("redstone_wire" ,Blocks.REDSTONE_WIRE); blockmap.put("diamond_ore" ,Blocks.DIAMOND_ORE); blockmap.put("deepslate_diamond_ore" ,Blocks.DEEPSLATE_DIAMOND_ORE); blockmap.put("diamond_block" ,Blocks.DIAMOND_BLOCK); blockmap.put("crafting_table" ,Blocks.CRAFTING_TABLE); blockmap.put("wheat" ,Blocks.WHEAT); blockmap.put("farmland" ,Blocks.FARMLAND); blockmap.put("furnace" ,Blocks.FURNACE); blockmap.put("oak_sign" ,Blocks.OAK_SIGN); blockmap.put("spruce_sign" ,Blocks.SPRUCE_SIGN); blockmap.put("birch_sign" ,Blocks.BIRCH_SIGN); blockmap.put("acacia_sign" ,Blocks.ACACIA_SIGN); blockmap.put("jungle_sign" ,Blocks.JUNGLE_SIGN); blockmap.put("dark_oak_sign" ,Blocks.DARK_OAK_SIGN); blockmap.put("mangrove_sign" ,Blocks.MANGROVE_SIGN); blockmap.put("oak_door" ,Blocks.OAK_DOOR); blockmap.put("ladder" ,Blocks.LADDER); blockmap.put("rail" ,Blocks.RAIL); blockmap.put("cobblestone_stairs" ,Blocks.COBBLESTONE_STAIRS); blockmap.put("oak_wall_sign" ,Blocks.OAK_WALL_SIGN); blockmap.put("spruce_wall_sign" ,Blocks.SPRUCE_WALL_SIGN); blockmap.put("birch_wall_sign" ,Blocks.BIRCH_WALL_SIGN); blockmap.put("acacia_wall_sign" ,Blocks.ACACIA_WALL_SIGN); blockmap.put("jungle_wall_sign" ,Blocks.JUNGLE_WALL_SIGN); blockmap.put("dark_oak_wall_sign" ,Blocks.DARK_OAK_WALL_SIGN); blockmap.put("mangrove_wall_sign" ,Blocks.MANGROVE_WALL_SIGN); blockmap.put("lever" ,Blocks.LEVER); blockmap.put("stone_pressure_plate" ,Blocks.STONE_PRESSURE_PLATE); blockmap.put("iron_door" ,Blocks.IRON_DOOR); blockmap.put("oak_pressure_plate" ,Blocks.OAK_PRESSURE_PLATE); blockmap.put("spruce_pressure_plate" ,Blocks.SPRUCE_PRESSURE_PLATE); blockmap.put("birch_pressure_plate" ,Blocks.BIRCH_PRESSURE_PLATE); blockmap.put("jungle_pressure_plate" ,Blocks.JUNGLE_PRESSURE_PLATE); blockmap.put("acacia_pressure_plate" ,Blocks.ACACIA_PRESSURE_PLATE); blockmap.put("dark_oak_pressure_plate" ,Blocks.DARK_OAK_PRESSURE_PLATE); blockmap.put("mangrove_pressure_plate" ,Blocks.MANGROVE_PRESSURE_PLATE); blockmap.put("redstone_ore" ,Blocks.REDSTONE_ORE); blockmap.put("deepslate_redstone_ore" ,Blocks.DEEPSLATE_REDSTONE_ORE); blockmap.put("redstone_torch" ,Blocks.REDSTONE_TORCH); blockmap.put("redstone_wall_torch" ,Blocks.REDSTONE_WALL_TORCH); blockmap.put("stone_button" ,Blocks.STONE_BUTTON); blockmap.put("snow" ,Blocks.SNOW); blockmap.put("ice" ,Blocks.ICE); blockmap.put("snow_block" ,Blocks.SNOW_BLOCK); blockmap.put("cactus" ,Blocks.CACTUS); blockmap.put("clay" ,Blocks.CLAY); blockmap.put("sugar_cane" ,Blocks.SUGAR_CANE); blockmap.put("jukebox" ,Blocks.JUKEBOX); blockmap.put("oak_fence" ,Blocks.OAK_FENCE); blockmap.put("pumpkin" ,Blocks.PUMPKIN); blockmap.put("netherrack" ,Blocks.NETHERRACK); blockmap.put("soul_sand" ,Blocks.SOUL_SAND); blockmap.put("soul_soil" ,Blocks.SOUL_SOIL); blockmap.put("basalt" ,Blocks.BASALT); blockmap.put("polished_basalt" ,Blocks.POLISHED_BASALT); blockmap.put("soul_torch" ,Blocks.SOUL_TORCH); blockmap.put("soul_wall_torch" ,Blocks.SOUL_WALL_TORCH); blockmap.put("glowstone" ,Blocks.GLOWSTONE); blockmap.put("nether_portal" ,Blocks.NETHER_PORTAL); blockmap.put("carved_pumpkin" ,Blocks.CARVED_PUMPKIN); blockmap.put("jack_o_lantern" ,Blocks.JACK_O_LANTERN); blockmap.put("cake" ,Blocks.CAKE); blockmap.put("repeater" ,Blocks.REPEATER); blockmap.put("white_stained_glass" ,Blocks.WHITE_STAINED_GLASS); blockmap.put("orange_stained_glass" ,Blocks.ORANGE_STAINED_GLASS); blockmap.put("magenta_stained_glass" ,Blocks.MAGENTA_STAINED_GLASS); blockmap.put("light_blue_stained_glass" ,Blocks.LIGHT_BLUE_STAINED_GLASS); blockmap.put("yellow_stained_glass" ,Blocks.YELLOW_STAINED_GLASS); blockmap.put("lime_stained_glass" ,Blocks.LIME_STAINED_GLASS); blockmap.put("pink_stained_glass" ,Blocks.PINK_STAINED_GLASS); blockmap.put("gray_stained_glass" ,Blocks.GRAY_STAINED_GLASS); blockmap.put("light_gray_stained_glass" ,Blocks.LIGHT_GRAY_STAINED_GLASS); blockmap.put("cyan_stained_glass" ,Blocks.CYAN_STAINED_GLASS); blockmap.put("purple_stained_glass" ,Blocks.PURPLE_STAINED_GLASS); blockmap.put("blue_stained_glass" ,Blocks.BLUE_STAINED_GLASS); blockmap.put("brown_stained_glass" ,Blocks.BROWN_STAINED_GLASS); blockmap.put("green_stained_glass" ,Blocks.GREEN_STAINED_GLASS); blockmap.put("red_stained_glass" ,Blocks.RED_STAINED_GLASS); blockmap.put("black_stained_glass" ,Blocks.BLACK_STAINED_GLASS); blockmap.put("oak_trapdoor" ,Blocks.OAK_TRAPDOOR); blockmap.put("spruce_trapdoor" ,Blocks.SPRUCE_TRAPDOOR); blockmap.put("birch_trapdoor" ,Blocks.BIRCH_TRAPDOOR); blockmap.put("jungle_trapdoor" ,Blocks.JUNGLE_TRAPDOOR); blockmap.put("acacia_trapdoor" ,Blocks.ACACIA_TRAPDOOR); blockmap.put("dark_oak_trapdoor" ,Blocks.DARK_OAK_TRAPDOOR); blockmap.put("mangrove_trapdoor" ,Blocks.MANGROVE_TRAPDOOR); blockmap.put("stone_bricks" ,Blocks.STONE_BRICKS); blockmap.put("mossy_stone_bricks" ,Blocks.MOSSY_STONE_BRICKS); blockmap.put("cracked_stone_bricks" ,Blocks.CRACKED_STONE_BRICKS); blockmap.put("chiseled_stone_bricks" ,Blocks.CHISELED_STONE_BRICKS); blockmap.put("packed_mud" ,Blocks.PACKED_MUD); blockmap.put("mud_bricks" ,Blocks.MUD_BRICKS); blockmap.put("infested_stone" ,Blocks.INFESTED_STONE); blockmap.put("infested_cobblestone" ,Blocks.INFESTED_COBBLESTONE); blockmap.put("infested_stone_bricks" ,Blocks.INFESTED_STONE_BRICKS); blockmap.put("infested_mossy_stone_bricks" ,Blocks.INFESTED_MOSSY_STONE_BRICKS); blockmap.put("infested_cracked_stone_bricks" ,Blocks.INFESTED_CRACKED_STONE_BRICKS); blockmap.put("infested_chiseled_stone_bricks" ,Blocks.INFESTED_CHISELED_STONE_BRICKS); blockmap.put("brown_mushroom_block" ,Blocks.BROWN_MUSHROOM_BLOCK); blockmap.put("red_mushroom_block" ,Blocks.RED_MUSHROOM_BLOCK); blockmap.put("mushroom_stem" ,Blocks.MUSHROOM_STEM); blockmap.put("iron_bars" ,Blocks.IRON_BARS); blockmap.put("chain" ,Blocks.CHAIN); blockmap.put("glass_pane" ,Blocks.GLASS_PANE); blockmap.put("melon" ,Blocks.MELON); blockmap.put("attached_pumpkin_stem" ,Blocks.ATTACHED_PUMPKIN_STEM); blockmap.put("attached_melon_stem" ,Blocks.ATTACHED_MELON_STEM); blockmap.put("pumpkin_stem" ,Blocks.PUMPKIN_STEM); blockmap.put("melon_stem" ,Blocks.MELON_STEM); blockmap.put("vine" ,Blocks.VINE); blockmap.put("glow_lichen" ,Blocks.GLOW_LICHEN); blockmap.put("oak_fence_gate" ,Blocks.OAK_FENCE_GATE); blockmap.put("brick_stairs" ,Blocks.BRICK_STAIRS); blockmap.put("stone_brick_stairs" ,Blocks.STONE_BRICK_STAIRS); blockmap.put("mud_brick_stairs" ,Blocks.MUD_BRICK_STAIRS); blockmap.put("mycelium" ,Blocks.MYCELIUM); blockmap.put("lily_pad" ,Blocks.LILY_PAD); blockmap.put("nether_bricks" ,Blocks.NETHER_BRICKS); blockmap.put("nether_brick_fence" ,Blocks.NETHER_BRICK_FENCE); blockmap.put("nether_brick_stairs" ,Blocks.NETHER_BRICK_STAIRS); blockmap.put("nether_wart" ,Blocks.NETHER_WART); blockmap.put("enchanting_table" ,Blocks.ENCHANTING_TABLE); blockmap.put("brewing_stand" ,Blocks.BREWING_STAND); blockmap.put("cauldron" ,Blocks.CAULDRON); blockmap.put("water_cauldron" ,Blocks.WATER_CAULDRON); blockmap.put("lava_cauldron" ,Blocks.LAVA_CAULDRON); blockmap.put("powder_snow_cauldron" ,Blocks.POWDER_SNOW_CAULDRON); blockmap.put("end_portal" ,Blocks.END_PORTAL); blockmap.put("end_portal_frame" ,Blocks.END_PORTAL_FRAME); blockmap.put("end_stone" ,Blocks.END_STONE); blockmap.put("dragon_egg" ,Blocks.DRAGON_EGG); blockmap.put("redstone_lamp" ,Blocks.REDSTONE_LAMP); blockmap.put("cocoa" ,Blocks.COCOA); blockmap.put("sandstone_stairs" ,Blocks.SANDSTONE_STAIRS); blockmap.put("emerald_ore" ,Blocks.EMERALD_ORE); blockmap.put("deepslate_emerald_ore" ,Blocks.DEEPSLATE_EMERALD_ORE); blockmap.put("ender_chest" ,Blocks.ENDER_CHEST); blockmap.put("tripwire_hook" ,Blocks.TRIPWIRE_HOOK); blockmap.put("tripwire" ,Blocks.TRIPWIRE); blockmap.put("emerald_block" ,Blocks.EMERALD_BLOCK); blockmap.put("spruce_stairs" ,Blocks.SPRUCE_STAIRS); blockmap.put("birch_stairs" ,Blocks.BIRCH_STAIRS); blockmap.put("jungle_stairs" ,Blocks.JUNGLE_STAIRS); blockmap.put("command_block" ,Blocks.COMMAND_BLOCK); blockmap.put("beacon" ,Blocks.BEACON); blockmap.put("cobblestone_wall" ,Blocks.COBBLESTONE_WALL); blockmap.put("mossy_cobblestone_wall" ,Blocks.MOSSY_COBBLESTONE_WALL); blockmap.put("flower_pot" ,Blocks.FLOWER_POT); blockmap.put("potted_oak_sapling" ,Blocks.POTTED_OAK_SAPLING); blockmap.put("potted_spruce_sapling" ,Blocks.POTTED_SPRUCE_SAPLING); blockmap.put("potted_birch_sapling" ,Blocks.POTTED_BIRCH_SAPLING); blockmap.put("potted_jungle_sapling" ,Blocks.POTTED_JUNGLE_SAPLING); blockmap.put("potted_acacia_sapling" ,Blocks.POTTED_ACACIA_SAPLING); blockmap.put("potted_dark_oak_sapling" ,Blocks.POTTED_DARK_OAK_SAPLING); blockmap.put("potted_mangrove_propagule" ,Blocks.POTTED_MANGROVE_PROPAGULE); blockmap.put("potted_fern" ,Blocks.POTTED_FERN); blockmap.put("potted_dandelion" ,Blocks.POTTED_DANDELION); blockmap.put("potted_poppy" ,Blocks.POTTED_POPPY); blockmap.put("potted_blue_orchid" ,Blocks.POTTED_BLUE_ORCHID); blockmap.put("potted_allium" ,Blocks.POTTED_ALLIUM); blockmap.put("potted_azure_bluet" ,Blocks.POTTED_AZURE_BLUET); blockmap.put("potted_red_tulip" ,Blocks.POTTED_RED_TULIP); blockmap.put("potted_orange_tulip" ,Blocks.POTTED_ORANGE_TULIP); blockmap.put("potted_white_tulip" ,Blocks.POTTED_WHITE_TULIP); blockmap.put("potted_pink_tulip" ,Blocks.POTTED_PINK_TULIP); blockmap.put("potted_oxeye_daisy" ,Blocks.POTTED_OXEYE_DAISY); blockmap.put("potted_cornflower" ,Blocks.POTTED_CORNFLOWER); blockmap.put("potted_lily_of_the_valley" ,Blocks.POTTED_LILY_OF_THE_VALLEY); blockmap.put("potted_wither_rose" ,Blocks.POTTED_WITHER_ROSE); blockmap.put("potted_red_mushroom" ,Blocks.POTTED_RED_MUSHROOM); blockmap.put("potted_brown_mushroom" ,Blocks.POTTED_BROWN_MUSHROOM); blockmap.put("potted_dead_bush" ,Blocks.POTTED_DEAD_BUSH); blockmap.put("potted_cactus" ,Blocks.POTTED_CACTUS); blockmap.put("carrots" ,Blocks.CARROTS); blockmap.put("potatoes" ,Blocks.POTATOES); blockmap.put("oak_button" ,Blocks.OAK_BUTTON); blockmap.put("spruce_button" ,Blocks.SPRUCE_BUTTON); blockmap.put("birch_button" ,Blocks.BIRCH_BUTTON); blockmap.put("jungle_button" ,Blocks.JUNGLE_BUTTON); blockmap.put("acacia_button" ,Blocks.ACACIA_BUTTON); blockmap.put("dark_oak_button" ,Blocks.DARK_OAK_BUTTON); blockmap.put("mangrove_button" ,Blocks.MANGROVE_BUTTON); blockmap.put("skeleton_skull" ,Blocks.SKELETON_SKULL); blockmap.put("skeleton_wall_skull" ,Blocks.SKELETON_WALL_SKULL); blockmap.put("wither_skeleton_skull" ,Blocks.WITHER_SKELETON_SKULL); blockmap.put("wither_skeleton_wall_skull" ,Blocks.WITHER_SKELETON_WALL_SKULL); blockmap.put("zombie_head" ,Blocks.ZOMBIE_HEAD); blockmap.put("zombie_wall_head" ,Blocks.ZOMBIE_WALL_HEAD); blockmap.put("player_head" ,Blocks.PLAYER_HEAD); blockmap.put("player_wall_head" ,Blocks.PLAYER_WALL_HEAD); blockmap.put("creeper_head" ,Blocks.CREEPER_HEAD); blockmap.put("creeper_wall_head" ,Blocks.CREEPER_WALL_HEAD); blockmap.put("dragon_head" ,Blocks.DRAGON_HEAD); blockmap.put("dragon_wall_head" ,Blocks.DRAGON_WALL_HEAD); blockmap.put("anvil" ,Blocks.ANVIL); blockmap.put("chipped_anvil" ,Blocks.CHIPPED_ANVIL); blockmap.put("damaged_anvil" ,Blocks.DAMAGED_ANVIL); blockmap.put("trapped_chest" ,Blocks.TRAPPED_CHEST); blockmap.put("light_weighted_pressure_plate" ,Blocks.LIGHT_WEIGHTED_PRESSURE_PLATE); blockmap.put("heavy_weighted_pressure_plate" ,Blocks.HEAVY_WEIGHTED_PRESSURE_PLATE); blockmap.put("comparator" ,Blocks.COMPARATOR); blockmap.put("daylight_detector" ,Blocks.DAYLIGHT_DETECTOR); blockmap.put("redstone_block" ,Blocks.REDSTONE_BLOCK); blockmap.put("nether_quartz_ore" ,Blocks.NETHER_QUARTZ_ORE); blockmap.put("hopper" ,Blocks.HOPPER); blockmap.put("quartz_block" ,Blocks.QUARTZ_BLOCK); blockmap.put("chiseled_quartz_block" ,Blocks.CHISELED_QUARTZ_BLOCK); blockmap.put("quartz_pillar" ,Blocks.QUARTZ_PILLAR); blockmap.put("quartz_stairs" ,Blocks.QUARTZ_STAIRS); blockmap.put("activator_rail" ,Blocks.ACTIVATOR_RAIL); blockmap.put("dropper" ,Blocks.DROPPER); blockmap.put("white_terracotta" ,Blocks.WHITE_TERRACOTTA); blockmap.put("orange_terracotta" ,Blocks.ORANGE_TERRACOTTA); blockmap.put("magenta_terracotta" ,Blocks.MAGENTA_TERRACOTTA); blockmap.put("light_blue_terracotta" ,Blocks.LIGHT_BLUE_TERRACOTTA); blockmap.put("yellow_terracotta" ,Blocks.YELLOW_TERRACOTTA); blockmap.put("lime_terracotta" ,Blocks.LIME_TERRACOTTA); blockmap.put("pink_terracotta" ,Blocks.PINK_TERRACOTTA); blockmap.put("gray_terracotta" ,Blocks.GRAY_TERRACOTTA); blockmap.put("light_gray_terracotta" ,Blocks.LIGHT_GRAY_TERRACOTTA); blockmap.put("cyan_terracotta" ,Blocks.CYAN_TERRACOTTA); blockmap.put("purple_terracotta" ,Blocks.PURPLE_TERRACOTTA); blockmap.put("blue_terracotta" ,Blocks.BLUE_TERRACOTTA); blockmap.put("brown_terracotta" ,Blocks.BROWN_TERRACOTTA); blockmap.put("green_terracotta" ,Blocks.GREEN_TERRACOTTA); blockmap.put("red_terracotta" ,Blocks.RED_TERRACOTTA); blockmap.put("black_terracotta" ,Blocks.BLACK_TERRACOTTA); blockmap.put("white_stained_glass_pane" ,Blocks.WHITE_STAINED_GLASS_PANE); blockmap.put("orange_stained_glass_pane" ,Blocks.ORANGE_STAINED_GLASS_PANE); blockmap.put("magenta_stained_glass_pane" ,Blocks.MAGENTA_STAINED_GLASS_PANE); blockmap.put("light_blue_stained_glass_pane" ,Blocks.LIGHT_BLUE_STAINED_GLASS_PANE); blockmap.put("yellow_stained_glass_pane" ,Blocks.YELLOW_STAINED_GLASS_PANE); blockmap.put("lime_stained_glass_pane" ,Blocks.LIME_STAINED_GLASS_PANE); blockmap.put("pink_stained_glass_pane" ,Blocks.PINK_STAINED_GLASS_PANE); blockmap.put("gray_stained_glass_pane" ,Blocks.GRAY_STAINED_GLASS_PANE); blockmap.put("light_gray_stained_glass_pane" ,Blocks.LIGHT_GRAY_STAINED_GLASS_PANE); blockmap.put("cyan_stained_glass_pane" ,Blocks.CYAN_STAINED_GLASS_PANE); blockmap.put("purple_stained_glass_pane" ,Blocks.PURPLE_STAINED_GLASS_PANE); blockmap.put("blue_stained_glass_pane" ,Blocks.BLUE_STAINED_GLASS_PANE); blockmap.put("brown_stained_glass_pane" ,Blocks.BROWN_STAINED_GLASS_PANE); blockmap.put("green_stained_glass_pane" ,Blocks.GREEN_STAINED_GLASS_PANE); blockmap.put("red_stained_glass_pane" ,Blocks.RED_STAINED_GLASS_PANE); blockmap.put("black_stained_glass_pane" ,Blocks.BLACK_STAINED_GLASS_PANE); blockmap.put("acacia_stairs" ,Blocks.ACACIA_STAIRS); blockmap.put("dark_oak_stairs" ,Blocks.DARK_OAK_STAIRS); blockmap.put("mangrove_stairs" ,Blocks.MANGROVE_STAIRS); blockmap.put("slime_block" ,Blocks.SLIME_BLOCK); blockmap.put("barrier" ,Blocks.BARRIER); blockmap.put("light" ,Blocks.LIGHT); blockmap.put("iron_trapdoor" ,Blocks.IRON_TRAPDOOR); blockmap.put("prismarine" ,Blocks.PRISMARINE); blockmap.put("prismarine_bricks" ,Blocks.PRISMARINE_BRICKS); blockmap.put("dark_prismarine" ,Blocks.DARK_PRISMARINE); blockmap.put("prismarine_stairs" ,Blocks.PRISMARINE_STAIRS); blockmap.put("prismarine_brick_stairs" ,Blocks.PRISMARINE_BRICK_STAIRS); blockmap.put("dark_prismarine_stairs" ,Blocks.DARK_PRISMARINE_STAIRS); blockmap.put("prismarine_slab" ,Blocks.PRISMARINE_SLAB); blockmap.put("prismarine_brick_slab" ,Blocks.PRISMARINE_BRICK_SLAB); blockmap.put("dark_prismarine_slab" ,Blocks.DARK_PRISMARINE_SLAB); blockmap.put("sea_lantern" ,Blocks.SEA_LANTERN); blockmap.put("hay_block" ,Blocks.HAY_BLOCK); blockmap.put("white_carpet" ,Blocks.WHITE_CARPET); blockmap.put("orange_carpet" ,Blocks.ORANGE_CARPET); blockmap.put("magenta_carpet" ,Blocks.MAGENTA_CARPET); blockmap.put("light_blue_carpet" ,Blocks.LIGHT_BLUE_CARPET); blockmap.put("yellow_carpet" ,Blocks.YELLOW_CARPET); blockmap.put("lime_carpet" ,Blocks.LIME_CARPET); blockmap.put("pink_carpet" ,Blocks.PINK_CARPET); blockmap.put("gray_carpet" ,Blocks.GRAY_CARPET); blockmap.put("light_gray_carpet" ,Blocks.LIGHT_GRAY_CARPET); blockmap.put("cyan_carpet" ,Blocks.CYAN_CARPET); blockmap.put("purple_carpet" ,Blocks.PURPLE_CARPET); blockmap.put("blue_carpet" ,Blocks.BLUE_CARPET); blockmap.put("brown_carpet" ,Blocks.BROWN_CARPET); blockmap.put("green_carpet" ,Blocks.GREEN_CARPET); blockmap.put("red_carpet" ,Blocks.RED_CARPET); blockmap.put("black_carpet" ,Blocks.BLACK_CARPET); blockmap.put("terracotta" ,Blocks.TERRACOTTA); blockmap.put("coal_block" ,Blocks.COAL_BLOCK); blockmap.put("packed_ice" ,Blocks.PACKED_ICE); blockmap.put("sunflower" ,Blocks.SUNFLOWER); blockmap.put("lilac" ,Blocks.LILAC); blockmap.put("rose_bush" ,Blocks.ROSE_BUSH); blockmap.put("peony" ,Blocks.PEONY); blockmap.put("tall_grass" ,Blocks.TALL_GRASS); blockmap.put("large_fern" ,Blocks.LARGE_FERN); blockmap.put("white_banner" ,Blocks.WHITE_BANNER); blockmap.put("orange_banner" ,Blocks.ORANGE_BANNER); blockmap.put("magenta_banner" ,Blocks.MAGENTA_BANNER); blockmap.put("light_blue_banner" ,Blocks.LIGHT_BLUE_BANNER); blockmap.put("yellow_banner" ,Blocks.YELLOW_BANNER); blockmap.put("lime_banner" ,Blocks.LIME_BANNER); blockmap.put("pink_banner" ,Blocks.PINK_BANNER); blockmap.put("gray_banner" ,Blocks.GRAY_BANNER); blockmap.put("light_gray_banner" ,Blocks.LIGHT_GRAY_BANNER); blockmap.put("cyan_banner" ,Blocks.CYAN_BANNER); blockmap.put("purple_banner" ,Blocks.PURPLE_BANNER); blockmap.put("blue_banner" ,Blocks.BLUE_BANNER); blockmap.put("brown_banner" ,Blocks.BROWN_BANNER); blockmap.put("green_banner" ,Blocks.GREEN_BANNER); blockmap.put("red_banner" ,Blocks.RED_BANNER); blockmap.put("black_banner" ,Blocks.BLACK_BANNER); blockmap.put("white_wall_banner" ,Blocks.WHITE_WALL_BANNER); blockmap.put("orange_wall_banner" ,Blocks.ORANGE_WALL_BANNER); blockmap.put("magenta_wall_banner" ,Blocks.MAGENTA_WALL_BANNER); blockmap.put("light_blue_wall_banner" ,Blocks.LIGHT_BLUE_WALL_BANNER); blockmap.put("yellow_wall_banner" ,Blocks.YELLOW_WALL_BANNER); blockmap.put("lime_wall_banner" ,Blocks.LIME_WALL_BANNER); blockmap.put("pink_wall_banner" ,Blocks.PINK_WALL_BANNER); blockmap.put("gray_wall_banner" ,Blocks.GRAY_WALL_BANNER); blockmap.put("light_gray_wall_banner" ,Blocks.LIGHT_GRAY_WALL_BANNER); blockmap.put("cyan_wall_banner" ,Blocks.CYAN_WALL_BANNER); blockmap.put("purple_wall_banner" ,Blocks.PURPLE_WALL_BANNER); blockmap.put("blue_wall_banner" ,Blocks.BLUE_WALL_BANNER); blockmap.put("brown_wall_banner" ,Blocks.BROWN_WALL_BANNER); blockmap.put("green_wall_banner" ,Blocks.GREEN_WALL_BANNER); blockmap.put("red_wall_banner" ,Blocks.RED_WALL_BANNER); blockmap.put("black_wall_banner" ,Blocks.BLACK_WALL_BANNER); blockmap.put("red_sandstone" ,Blocks.RED_SANDSTONE); blockmap.put("chiseled_red_sandstone" ,Blocks.CHISELED_RED_SANDSTONE); blockmap.put("cut_red_sandstone" ,Blocks.CUT_RED_SANDSTONE); blockmap.put("red_sandstone_stairs" ,Blocks.RED_SANDSTONE_STAIRS); blockmap.put("oak_slab" ,Blocks.OAK_SLAB); blockmap.put("spruce_slab" ,Blocks.SPRUCE_SLAB); blockmap.put("birch_slab" ,Blocks.BIRCH_SLAB); blockmap.put("jungle_slab" ,Blocks.JUNGLE_SLAB); blockmap.put("acacia_slab" ,Blocks.ACACIA_SLAB); blockmap.put("dark_oak_slab" ,Blocks.DARK_OAK_SLAB); blockmap.put("mangrove_slab" ,Blocks.MANGROVE_SLAB); blockmap.put("stone_slab" ,Blocks.STONE_SLAB); blockmap.put("smooth_stone_slab" ,Blocks.SMOOTH_STONE_SLAB); blockmap.put("sandstone_slab" ,Blocks.SANDSTONE_SLAB); blockmap.put("cut_sandstone_slab" ,Blocks.CUT_SANDSTONE_SLAB); blockmap.put("petrified_oak_slab" ,Blocks.PETRIFIED_OAK_SLAB); blockmap.put("cobblestone_slab" ,Blocks.COBBLESTONE_SLAB); blockmap.put("brick_slab" ,Blocks.BRICK_SLAB); blockmap.put("stone_brick_slab" ,Blocks.STONE_BRICK_SLAB); blockmap.put("mud_brick_slab" ,Blocks.MUD_BRICK_SLAB); blockmap.put("nether_brick_slab" ,Blocks.NETHER_BRICK_SLAB); blockmap.put("quartz_slab" ,Blocks.QUARTZ_SLAB); blockmap.put("red_sandstone_slab" ,Blocks.RED_SANDSTONE_SLAB); blockmap.put("cut_red_sandstone_slab" ,Blocks.CUT_RED_SANDSTONE_SLAB); blockmap.put("purpur_slab" ,Blocks.PURPUR_SLAB); blockmap.put("smooth_stone" ,Blocks.SMOOTH_STONE); blockmap.put("smooth_sandstone" ,Blocks.SMOOTH_SANDSTONE); blockmap.put("smooth_quartz" ,Blocks.SMOOTH_QUARTZ); blockmap.put("smooth_red_sandstone" ,Blocks.SMOOTH_RED_SANDSTONE); blockmap.put("spruce_fence_gate" ,Blocks.SPRUCE_FENCE_GATE); blockmap.put("birch_fence_gate" ,Blocks.BIRCH_FENCE_GATE); blockmap.put("jungle_fence_gate" ,Blocks.JUNGLE_FENCE_GATE); blockmap.put("acacia_fence_gate" ,Blocks.ACACIA_FENCE_GATE); blockmap.put("dark_oak_fence_gate" ,Blocks.DARK_OAK_FENCE_GATE); blockmap.put("mangrove_fence_gate" ,Blocks.MANGROVE_FENCE_GATE); blockmap.put("spruce_fence" ,Blocks.SPRUCE_FENCE); blockmap.put("birch_fence" ,Blocks.BIRCH_FENCE); blockmap.put("jungle_fence" ,Blocks.JUNGLE_FENCE); blockmap.put("acacia_fence" ,Blocks.ACACIA_FENCE); blockmap.put("dark_oak_fence" ,Blocks.DARK_OAK_FENCE); blockmap.put("mangrove_fence" ,Blocks.MANGROVE_FENCE); blockmap.put("spruce_door" ,Blocks.SPRUCE_DOOR); blockmap.put("birch_door" ,Blocks.BIRCH_DOOR); blockmap.put("jungle_door" ,Blocks.JUNGLE_DOOR); blockmap.put("acacia_door" ,Blocks.ACACIA_DOOR); blockmap.put("dark_oak_door" ,Blocks.DARK_OAK_DOOR); blockmap.put("mangrove_door" ,Blocks.MANGROVE_DOOR); blockmap.put("end_rod" ,Blocks.END_ROD); blockmap.put("chorus_plant" ,Blocks.CHORUS_PLANT); blockmap.put("chorus_flower" ,Blocks.CHORUS_FLOWER); blockmap.put("purpur_block" ,Blocks.PURPUR_BLOCK); blockmap.put("purpur_pillar" ,Blocks.PURPUR_PILLAR); blockmap.put("purpur_stairs" ,Blocks.PURPUR_STAIRS); blockmap.put("end_stone_bricks" ,Blocks.END_STONE_BRICKS); blockmap.put("beetroots" ,Blocks.BEETROOTS); blockmap.put("dirt_path" ,Blocks.DIRT_PATH); blockmap.put("end_gateway" ,Blocks.END_GATEWAY); blockmap.put("repeating_command_block" ,Blocks.REPEATING_COMMAND_BLOCK); blockmap.put("chain_command_block" ,Blocks.CHAIN_COMMAND_BLOCK); blockmap.put("frosted_ice" ,Blocks.FROSTED_ICE); blockmap.put("magma_block" ,Blocks.MAGMA_BLOCK); blockmap.put("nether_wart_block" ,Blocks.NETHER_WART_BLOCK); blockmap.put("red_nether_bricks" ,Blocks.RED_NETHER_BRICKS); blockmap.put("bone_block" ,Blocks.BONE_BLOCK); blockmap.put("structure_void" ,Blocks.STRUCTURE_VOID); blockmap.put("observer" ,Blocks.OBSERVER); blockmap.put("shulker_box" ,Blocks.SHULKER_BOX); blockmap.put("white_shulker_box" ,Blocks.WHITE_SHULKER_BOX); blockmap.put("orange_shulker_box" ,Blocks.ORANGE_SHULKER_BOX); blockmap.put("magenta_shulker_box" ,Blocks.MAGENTA_SHULKER_BOX); blockmap.put("light_blue_shulker_box" ,Blocks.LIGHT_BLUE_SHULKER_BOX); blockmap.put("yellow_shulker_box" ,Blocks.YELLOW_SHULKER_BOX); blockmap.put("lime_shulker_box" ,Blocks.LIME_SHULKER_BOX); blockmap.put("pink_shulker_box" ,Blocks.PINK_SHULKER_BOX); blockmap.put("gray_shulker_box" ,Blocks.GRAY_SHULKER_BOX); blockmap.put("light_gray_shulker_box" ,Blocks.LIGHT_GRAY_SHULKER_BOX); blockmap.put("cyan_shulker_box" ,Blocks.CYAN_SHULKER_BOX); blockmap.put("purple_shulker_box" ,Blocks.PURPLE_SHULKER_BOX); blockmap.put("blue_shulker_box" ,Blocks.BLUE_SHULKER_BOX); blockmap.put("brown_shulker_box" ,Blocks.BROWN_SHULKER_BOX); blockmap.put("green_shulker_box" ,Blocks.GREEN_SHULKER_BOX); blockmap.put("red_shulker_box" ,Blocks.RED_SHULKER_BOX); blockmap.put("black_shulker_box" ,Blocks.BLACK_SHULKER_BOX); blockmap.put("white_glazed_terracotta" ,Blocks.WHITE_GLAZED_TERRACOTTA); blockmap.put("orange_glazed_terracotta" ,Blocks.ORANGE_GLAZED_TERRACOTTA); blockmap.put("magenta_glazed_terracotta" ,Blocks.MAGENTA_GLAZED_TERRACOTTA); blockmap.put("light_blue_glazed_terracotta" ,Blocks.LIGHT_BLUE_GLAZED_TERRACOTTA); blockmap.put("yellow_glazed_terracotta" ,Blocks.YELLOW_GLAZED_TERRACOTTA); blockmap.put("lime_glazed_terracotta" ,Blocks.LIME_GLAZED_TERRACOTTA); blockmap.put("pink_glazed_terracotta" ,Blocks.PINK_GLAZED_TERRACOTTA); blockmap.put("gray_glazed_terracotta" ,Blocks.GRAY_GLAZED_TERRACOTTA); blockmap.put("light_gray_glazed_terracotta" ,Blocks.LIGHT_GRAY_GLAZED_TERRACOTTA); blockmap.put("cyan_glazed_terracotta" ,Blocks.CYAN_GLAZED_TERRACOTTA); blockmap.put("purple_glazed_terracotta" ,Blocks.PURPLE_GLAZED_TERRACOTTA); blockmap.put("blue_glazed_terracotta" ,Blocks.BLUE_GLAZED_TERRACOTTA); blockmap.put("brown_glazed_terracotta" ,Blocks.BROWN_GLAZED_TERRACOTTA); blockmap.put("green_glazed_terracotta" ,Blocks.GREEN_GLAZED_TERRACOTTA); blockmap.put("red_glazed_terracotta" ,Blocks.RED_GLAZED_TERRACOTTA); blockmap.put("black_glazed_terracotta" ,Blocks.BLACK_GLAZED_TERRACOTTA); blockmap.put("white_concrete" ,Blocks.WHITE_CONCRETE); blockmap.put("orange_concrete" ,Blocks.ORANGE_CONCRETE); blockmap.put("magenta_concrete" ,Blocks.MAGENTA_CONCRETE); blockmap.put("light_blue_concrete" ,Blocks.LIGHT_BLUE_CONCRETE); blockmap.put("yellow_concrete" ,Blocks.YELLOW_CONCRETE); blockmap.put("lime_concrete" ,Blocks.LIME_CONCRETE); blockmap.put("pink_concrete" ,Blocks.PINK_CONCRETE); blockmap.put("gray_concrete" ,Blocks.GRAY_CONCRETE); blockmap.put("light_gray_concrete" ,Blocks.LIGHT_GRAY_CONCRETE); blockmap.put("cyan_concrete" ,Blocks.CYAN_CONCRETE); blockmap.put("purple_concrete" ,Blocks.PURPLE_CONCRETE); blockmap.put("blue_concrete" ,Blocks.BLUE_CONCRETE); blockmap.put("brown_concrete" ,Blocks.BROWN_CONCRETE); blockmap.put("green_concrete" ,Blocks.GREEN_CONCRETE); blockmap.put("red_concrete" ,Blocks.RED_CONCRETE); blockmap.put("black_concrete" ,Blocks.BLACK_CONCRETE); blockmap.put("white_concrete_powder" ,Blocks.WHITE_CONCRETE_POWDER); blockmap.put("orange_concrete_powder" ,Blocks.ORANGE_CONCRETE_POWDER); blockmap.put("magenta_concrete_powder" ,Blocks.MAGENTA_CONCRETE_POWDER); blockmap.put("light_blue_concrete_powder" ,Blocks.LIGHT_BLUE_CONCRETE_POWDER); blockmap.put("yellow_concrete_powder" ,Blocks.YELLOW_CONCRETE_POWDER); blockmap.put("lime_concrete_powder" ,Blocks.LIME_CONCRETE_POWDER); blockmap.put("pink_concrete_powder" ,Blocks.PINK_CONCRETE_POWDER); blockmap.put("gray_concrete_powder" ,Blocks.GRAY_CONCRETE_POWDER); blockmap.put("light_gray_concrete_powder" ,Blocks.LIGHT_GRAY_CONCRETE_POWDER); blockmap.put("cyan_concrete_powder" ,Blocks.CYAN_CONCRETE_POWDER); blockmap.put("purple_concrete_powder" ,Blocks.PURPLE_CONCRETE_POWDER); blockmap.put("blue_concrete_powder" ,Blocks.BLUE_CONCRETE_POWDER); blockmap.put("brown_concrete_powder" ,Blocks.BROWN_CONCRETE_POWDER); blockmap.put("green_concrete_powder" ,Blocks.GREEN_CONCRETE_POWDER); blockmap.put("red_concrete_powder" ,Blocks.RED_CONCRETE_POWDER); blockmap.put("black_concrete_powder" ,Blocks.BLACK_CONCRETE_POWDER); blockmap.put("kelp" ,Blocks.KELP); blockmap.put("kelp_plant" ,Blocks.KELP_PLANT); blockmap.put("dried_kelp_block" ,Blocks.DRIED_KELP_BLOCK); blockmap.put("turtle_egg" ,Blocks.TURTLE_EGG); blockmap.put("dead_tube_coral_block" ,Blocks.DEAD_TUBE_CORAL_BLOCK); blockmap.put("dead_brain_coral_block" ,Blocks.DEAD_BRAIN_CORAL_BLOCK); blockmap.put("dead_bubble_coral_block" ,Blocks.DEAD_BUBBLE_CORAL_BLOCK); blockmap.put("dead_fire_coral_block" ,Blocks.DEAD_FIRE_CORAL_BLOCK); blockmap.put("dead_horn_coral_block" ,Blocks.DEAD_HORN_CORAL_BLOCK); blockmap.put("tube_coral_block" ,Blocks.TUBE_CORAL_BLOCK); blockmap.put("brain_coral_block" ,Blocks.BRAIN_CORAL_BLOCK); blockmap.put("bubble_coral_block" ,Blocks.BUBBLE_CORAL_BLOCK); blockmap.put("fire_coral_block" ,Blocks.FIRE_CORAL_BLOCK); blockmap.put("horn_coral_block" ,Blocks.HORN_CORAL_BLOCK); blockmap.put("dead_tube_coral" ,Blocks.DEAD_TUBE_CORAL); blockmap.put("dead_brain_coral" ,Blocks.DEAD_BRAIN_CORAL); blockmap.put("dead_bubble_coral" ,Blocks.DEAD_BUBBLE_CORAL); blockmap.put("dead_fire_coral" ,Blocks.DEAD_FIRE_CORAL); blockmap.put("dead_horn_coral" ,Blocks.DEAD_HORN_CORAL); blockmap.put("tube_coral" ,Blocks.TUBE_CORAL); blockmap.put("brain_coral" ,Blocks.BRAIN_CORAL); blockmap.put("bubble_coral" ,Blocks.BUBBLE_CORAL); blockmap.put("fire_coral" ,Blocks.FIRE_CORAL); blockmap.put("horn_coral" ,Blocks.HORN_CORAL); blockmap.put("dead_tube_coral_fan" ,Blocks.DEAD_TUBE_CORAL_FAN); blockmap.put("dead_brain_coral_fan" ,Blocks.DEAD_BRAIN_CORAL_FAN); blockmap.put("dead_bubble_coral_fan" ,Blocks.DEAD_BUBBLE_CORAL_FAN); blockmap.put("dead_fire_coral_fan" ,Blocks.DEAD_FIRE_CORAL_FAN); blockmap.put("dead_horn_coral_fan" ,Blocks.DEAD_HORN_CORAL_FAN); blockmap.put("tube_coral_fan" ,Blocks.TUBE_CORAL_FAN); blockmap.put("brain_coral_fan" ,Blocks.BRAIN_CORAL_FAN); blockmap.put("bubble_coral_fan" ,Blocks.BUBBLE_CORAL_FAN); blockmap.put("fire_coral_fan" ,Blocks.FIRE_CORAL_FAN); blockmap.put("horn_coral_fan" ,Blocks.HORN_CORAL_FAN); blockmap.put("dead_tube_coral_wall_fan" ,Blocks.DEAD_TUBE_CORAL_WALL_FAN); blockmap.put("dead_brain_coral_wall_fan" ,Blocks.DEAD_BRAIN_CORAL_WALL_FAN); blockmap.put("dead_bubble_coral_wall_fan" ,Blocks.DEAD_BUBBLE_CORAL_WALL_FAN); blockmap.put("dead_fire_coral_wall_fan" ,Blocks.DEAD_FIRE_CORAL_WALL_FAN); blockmap.put("dead_horn_coral_wall_fan" ,Blocks.DEAD_HORN_CORAL_WALL_FAN); blockmap.put("tube_coral_wall_fan" ,Blocks.TUBE_CORAL_WALL_FAN); blockmap.put("brain_coral_wall_fan" ,Blocks.BRAIN_CORAL_WALL_FAN); blockmap.put("bubble_coral_wall_fan" ,Blocks.BUBBLE_CORAL_WALL_FAN); blockmap.put("fire_coral_wall_fan" ,Blocks.FIRE_CORAL_WALL_FAN); blockmap.put("horn_coral_wall_fan" ,Blocks.HORN_CORAL_WALL_FAN); blockmap.put("sea_pickle" ,Blocks.SEA_PICKLE); blockmap.put("blue_ice" ,Blocks.BLUE_ICE); blockmap.put("conduit" ,Blocks.CONDUIT); blockmap.put("bamboo_sapling" ,Blocks.BAMBOO_SAPLING); blockmap.put("bamboo" ,Blocks.BAMBOO); blockmap.put("potted_bamboo" ,Blocks.POTTED_BAMBOO); blockmap.put("void_air" ,Blocks.VOID_AIR); blockmap.put("cave_air" ,Blocks.CAVE_AIR); blockmap.put("bubble_column" ,Blocks.BUBBLE_COLUMN); blockmap.put("polished_granite_stairs" ,Blocks.POLISHED_GRANITE_STAIRS); blockmap.put("smooth_red_sandstone_stairs" ,Blocks.SMOOTH_RED_SANDSTONE_STAIRS); blockmap.put("mossy_stone_brick_stairs" ,Blocks.MOSSY_STONE_BRICK_STAIRS); blockmap.put("polished_diorite_stairs" ,Blocks.POLISHED_DIORITE_STAIRS); blockmap.put("mossy_cobblestone_stairs" ,Blocks.MOSSY_COBBLESTONE_STAIRS); blockmap.put("end_stone_brick_stairs" ,Blocks.END_STONE_BRICK_STAIRS); blockmap.put("stone_stairs" ,Blocks.STONE_STAIRS); blockmap.put("smooth_sandstone_stairs" ,Blocks.SMOOTH_SANDSTONE_STAIRS); blockmap.put("smooth_quartz_stairs" ,Blocks.SMOOTH_QUARTZ_STAIRS); blockmap.put("granite_stairs" ,Blocks.GRANITE_STAIRS); blockmap.put("andesite_stairs" ,Blocks.ANDESITE_STAIRS); blockmap.put("red_nether_brick_stairs" ,Blocks.RED_NETHER_BRICK_STAIRS); blockmap.put("polished_andesite_stairs" ,Blocks.POLISHED_ANDESITE_STAIRS); blockmap.put("diorite_stairs" ,Blocks.DIORITE_STAIRS); blockmap.put("polished_granite_slab" ,Blocks.POLISHED_GRANITE_SLAB); blockmap.put("smooth_red_sandstone_slab" ,Blocks.SMOOTH_RED_SANDSTONE_SLAB); blockmap.put("mossy_stone_brick_slab" ,Blocks.MOSSY_STONE_BRICK_SLAB); blockmap.put("polished_diorite_slab" ,Blocks.POLISHED_DIORITE_SLAB); blockmap.put("mossy_cobblestone_slab" ,Blocks.MOSSY_COBBLESTONE_SLAB); blockmap.put("end_stone_brick_slab" ,Blocks.END_STONE_BRICK_SLAB); blockmap.put("smooth_sandstone_slab" ,Blocks.SMOOTH_SANDSTONE_SLAB); blockmap.put("smooth_quartz_slab" ,Blocks.SMOOTH_QUARTZ_SLAB); blockmap.put("granite_slab" ,Blocks.GRANITE_SLAB); blockmap.put("andesite_slab" ,Blocks.ANDESITE_SLAB); blockmap.put("red_nether_brick_slab" ,Blocks.RED_NETHER_BRICK_SLAB); blockmap.put("polished_andesite_slab" ,Blocks.POLISHED_ANDESITE_SLAB); blockmap.put("diorite_slab" ,Blocks.DIORITE_SLAB); blockmap.put("brick_wall" ,Blocks.BRICK_WALL); blockmap.put("prismarine_wall" ,Blocks.PRISMARINE_WALL); blockmap.put("red_sandstone_wall" ,Blocks.RED_SANDSTONE_WALL); blockmap.put("mossy_stone_brick_wall" ,Blocks.MOSSY_STONE_BRICK_WALL); blockmap.put("granite_wall" ,Blocks.GRANITE_WALL); blockmap.put("stone_brick_wall" ,Blocks.STONE_BRICK_WALL); blockmap.put("mud_brick_wall" ,Blocks.MUD_BRICK_WALL); blockmap.put("nether_brick_wall" ,Blocks.NETHER_BRICK_WALL); blockmap.put("andesite_wall" ,Blocks.ANDESITE_WALL); blockmap.put("red_nether_brick_wall" ,Blocks.RED_NETHER_BRICK_WALL); blockmap.put("sandstone_wall" ,Blocks.SANDSTONE_WALL); blockmap.put("end_stone_brick_wall" ,Blocks.END_STONE_BRICK_WALL); blockmap.put("diorite_wall" ,Blocks.DIORITE_WALL); blockmap.put("scaffolding" ,Blocks.SCAFFOLDING); blockmap.put("loom" ,Blocks.LOOM); blockmap.put("barrel" ,Blocks.BARREL); blockmap.put("smoker" ,Blocks.SMOKER); blockmap.put("blast_furnace" ,Blocks.BLAST_FURNACE); blockmap.put("cartography_table" ,Blocks.CARTOGRAPHY_TABLE); blockmap.put("fletching_table" ,Blocks.FLETCHING_TABLE); blockmap.put("grindstone" ,Blocks.GRINDSTONE); blockmap.put("lectern" ,Blocks.LECTERN); blockmap.put("smithing_table" ,Blocks.SMITHING_TABLE); blockmap.put("stonecutter" ,Blocks.STONECUTTER); blockmap.put("bell" ,Blocks.BELL); blockmap.put("lantern" ,Blocks.LANTERN); blockmap.put("soul_lantern" ,Blocks.SOUL_LANTERN); blockmap.put("campfire" ,Blocks.CAMPFIRE); blockmap.put("soul_campfire" ,Blocks.SOUL_CAMPFIRE); blockmap.put("sweet_berry_bush" ,Blocks.SWEET_BERRY_BUSH); blockmap.put("warped_stem" ,Blocks.WARPED_STEM); blockmap.put("stripped_warped_stem" ,Blocks.STRIPPED_WARPED_STEM); blockmap.put("warped_hyphae" ,Blocks.WARPED_HYPHAE); blockmap.put("stripped_warped_hyphae" ,Blocks.STRIPPED_WARPED_HYPHAE); blockmap.put("warped_nylium" ,Blocks.WARPED_NYLIUM); blockmap.put("warped_fungus" ,Blocks.WARPED_FUNGUS); blockmap.put("warped_wart_block" ,Blocks.WARPED_WART_BLOCK); blockmap.put("warped_roots" ,Blocks.WARPED_ROOTS); blockmap.put("nether_sprouts" ,Blocks.NETHER_SPROUTS); blockmap.put("crimson_stem" ,Blocks.CRIMSON_STEM); blockmap.put("stripped_crimson_stem" ,Blocks.STRIPPED_CRIMSON_STEM); blockmap.put("crimson_hyphae" ,Blocks.CRIMSON_HYPHAE); blockmap.put("stripped_crimson_hyphae" ,Blocks.STRIPPED_CRIMSON_HYPHAE); blockmap.put("crimson_nylium" ,Blocks.CRIMSON_NYLIUM); blockmap.put("crimson_fungus" ,Blocks.CRIMSON_FUNGUS); blockmap.put("shroomlight" ,Blocks.SHROOMLIGHT); blockmap.put("weeping_vines" ,Blocks.WEEPING_VINES); blockmap.put("weeping_vines_plant" ,Blocks.WEEPING_VINES_PLANT); blockmap.put("twisting_vines" ,Blocks.TWISTING_VINES); blockmap.put("twisting_vines_plant" ,Blocks.TWISTING_VINES_PLANT); blockmap.put("crimson_roots" ,Blocks.CRIMSON_ROOTS); blockmap.put("crimson_planks" ,Blocks.CRIMSON_PLANKS); blockmap.put("warped_planks" ,Blocks.WARPED_PLANKS); blockmap.put("crimson_slab" ,Blocks.CRIMSON_SLAB); blockmap.put("warped_slab" ,Blocks.WARPED_SLAB); blockmap.put("crimson_pressure_plate" ,Blocks.CRIMSON_PRESSURE_PLATE); blockmap.put("warped_pressure_plate" ,Blocks.WARPED_PRESSURE_PLATE); blockmap.put("crimson_fence" ,Blocks.CRIMSON_FENCE); blockmap.put("warped_fence" ,Blocks.WARPED_FENCE); blockmap.put("crimson_trapdoor" ,Blocks.CRIMSON_TRAPDOOR); blockmap.put("warped_trapdoor" ,Blocks.WARPED_TRAPDOOR); blockmap.put("crimson_fence_gate" ,Blocks.CRIMSON_FENCE_GATE); blockmap.put("warped_fence_gate" ,Blocks.WARPED_FENCE_GATE); blockmap.put("crimson_stairs" ,Blocks.CRIMSON_STAIRS); blockmap.put("warped_stairs" ,Blocks.WARPED_STAIRS); blockmap.put("crimson_button" ,Blocks.CRIMSON_BUTTON); blockmap.put("warped_button" ,Blocks.WARPED_BUTTON); blockmap.put("crimson_door" ,Blocks.CRIMSON_DOOR); blockmap.put("warped_door" ,Blocks.WARPED_DOOR); blockmap.put("crimson_sign" ,Blocks.CRIMSON_SIGN); blockmap.put("warped_sign" ,Blocks.WARPED_SIGN); blockmap.put("crimson_wall_sign" ,Blocks.CRIMSON_WALL_SIGN); blockmap.put("warped_wall_sign" ,Blocks.WARPED_WALL_SIGN); blockmap.put("structure_block" ,Blocks.STRUCTURE_BLOCK); blockmap.put("jigsaw" ,Blocks.JIGSAW); blockmap.put("composter" ,Blocks.COMPOSTER); blockmap.put("target" ,Blocks.TARGET); blockmap.put("bee_nest" ,Blocks.BEE_NEST); blockmap.put("beehive" ,Blocks.BEEHIVE); blockmap.put("honey_block" ,Blocks.HONEY_BLOCK); blockmap.put("honeycomb_block" ,Blocks.HONEYCOMB_BLOCK); blockmap.put("netherite_block" ,Blocks.NETHERITE_BLOCK); blockmap.put("ancient_debris" ,Blocks.ANCIENT_DEBRIS); blockmap.put("crying_obsidian" ,Blocks.CRYING_OBSIDIAN); blockmap.put("respawn_anchor" ,Blocks.RESPAWN_ANCHOR); blockmap.put("potted_crimson_fungus" ,Blocks.POTTED_CRIMSON_FUNGUS); blockmap.put("potted_warped_fungus" ,Blocks.POTTED_WARPED_FUNGUS); blockmap.put("potted_crimson_roots" ,Blocks.POTTED_CRIMSON_ROOTS); blockmap.put("potted_warped_roots" ,Blocks.POTTED_WARPED_ROOTS); blockmap.put("lodestone" ,Blocks.LODESTONE); blockmap.put("blackstone" ,Blocks.BLACKSTONE); blockmap.put("blackstone_stairs" ,Blocks.BLACKSTONE_STAIRS); blockmap.put("blackstone_wall" ,Blocks.BLACKSTONE_WALL); blockmap.put("blackstone_slab" ,Blocks.BLACKSTONE_SLAB); blockmap.put("polished_blackstone" ,Blocks.POLISHED_BLACKSTONE); blockmap.put("polished_blackstone_bricks" ,Blocks.POLISHED_BLACKSTONE_BRICKS); blockmap.put("cracked_polished_blackstone_bricks" ,Blocks.CRACKED_POLISHED_BLACKSTONE_BRICKS); blockmap.put("chiseled_polished_blackstone" ,Blocks.CHISELED_POLISHED_BLACKSTONE); blockmap.put("polished_blackstone_brick_slab" ,Blocks.POLISHED_BLACKSTONE_BRICK_SLAB); blockmap.put("polished_blackstone_brick_stairs" ,Blocks.POLISHED_BLACKSTONE_BRICK_STAIRS); blockmap.put("polished_blackstone_brick_wall" ,Blocks.POLISHED_BLACKSTONE_BRICK_WALL); blockmap.put("gilded_blackstone" ,Blocks.GILDED_BLACKSTONE); blockmap.put("polished_blackstone_stairs" ,Blocks.POLISHED_BLACKSTONE_STAIRS); blockmap.put("polished_blackstone_slab" ,Blocks.POLISHED_BLACKSTONE_SLAB); blockmap.put("polished_blackstone_pressure_plate" ,Blocks.POLISHED_BLACKSTONE_PRESSURE_PLATE); blockmap.put("polished_blackstone_button" ,Blocks.POLISHED_BLACKSTONE_BUTTON); blockmap.put("polished_blackstone_wall" ,Blocks.POLISHED_BLACKSTONE_WALL); blockmap.put("chiseled_nether_bricks" ,Blocks.CHISELED_NETHER_BRICKS); blockmap.put("cracked_nether_bricks" ,Blocks.CRACKED_NETHER_BRICKS); blockmap.put("quartz_bricks" ,Blocks.QUARTZ_BRICKS); blockmap.put("candle" ,Blocks.CANDLE); blockmap.put("white_candle" ,Blocks.WHITE_CANDLE); blockmap.put("orange_candle" ,Blocks.ORANGE_CANDLE); blockmap.put("magenta_candle" ,Blocks.MAGENTA_CANDLE); blockmap.put("light_blue_candle" ,Blocks.LIGHT_BLUE_CANDLE); blockmap.put("yellow_candle" ,Blocks.YELLOW_CANDLE); blockmap.put("lime_candle" ,Blocks.LIME_CANDLE); blockmap.put("pink_candle" ,Blocks.PINK_CANDLE); blockmap.put("gray_candle" ,Blocks.GRAY_CANDLE); blockmap.put("light_gray_candle" ,Blocks.LIGHT_GRAY_CANDLE); blockmap.put("cyan_candle" ,Blocks.CYAN_CANDLE); blockmap.put("purple_candle" ,Blocks.PURPLE_CANDLE); blockmap.put("blue_candle" ,Blocks.BLUE_CANDLE); blockmap.put("brown_candle" ,Blocks.BROWN_CANDLE); blockmap.put("green_candle" ,Blocks.GREEN_CANDLE); blockmap.put("red_candle" ,Blocks.RED_CANDLE); blockmap.put("black_candle" ,Blocks.BLACK_CANDLE); blockmap.put("candle_cake" ,Blocks.CANDLE_CAKE); blockmap.put("white_candle_cake" ,Blocks.WHITE_CANDLE_CAKE); blockmap.put("orange_candle_cake" ,Blocks.ORANGE_CANDLE_CAKE); blockmap.put("magenta_candle_cake" ,Blocks.MAGENTA_CANDLE_CAKE); blockmap.put("light_blue_candle_cake" ,Blocks.LIGHT_BLUE_CANDLE_CAKE); blockmap.put("yellow_candle_cake" ,Blocks.YELLOW_CANDLE_CAKE); blockmap.put("lime_candle_cake" ,Blocks.LIME_CANDLE_CAKE); blockmap.put("pink_candle_cake" ,Blocks.PINK_CANDLE_CAKE); blockmap.put("gray_candle_cake" ,Blocks.GRAY_CANDLE_CAKE); blockmap.put("light_gray_candle_cake" ,Blocks.LIGHT_GRAY_CANDLE_CAKE); blockmap.put("cyan_candle_cake" ,Blocks.CYAN_CANDLE_CAKE); blockmap.put("purple_candle_cake" ,Blocks.PURPLE_CANDLE_CAKE); blockmap.put("blue_candle_cake" ,Blocks.BLUE_CANDLE_CAKE); blockmap.put("brown_candle_cake" ,Blocks.BROWN_CANDLE_CAKE); blockmap.put("green_candle_cake" ,Blocks.GREEN_CANDLE_CAKE); blockmap.put("red_candle_cake" ,Blocks.RED_CANDLE_CAKE); blockmap.put("black_candle_cake" ,Blocks.BLACK_CANDLE_CAKE); blockmap.put("amethyst_block" ,Blocks.AMETHYST_BLOCK); blockmap.put("budding_amethyst" ,Blocks.BUDDING_AMETHYST); blockmap.put("amethyst_cluster" ,Blocks.AMETHYST_CLUSTER); blockmap.put("large_amethyst_bud" ,Blocks.LARGE_AMETHYST_BUD); blockmap.put("medium_amethyst_bud" ,Blocks.MEDIUM_AMETHYST_BUD); blockmap.put("small_amethyst_bud" ,Blocks.SMALL_AMETHYST_BUD); blockmap.put("tuff" ,Blocks.TUFF); blockmap.put("calcite" ,Blocks.CALCITE); blockmap.put("tinted_glass" ,Blocks.TINTED_GLASS); blockmap.put("powder_snow" ,Blocks.POWDER_SNOW); blockmap.put("sculk_sensor" ,Blocks.SCULK_SENSOR); blockmap.put("sculk" ,Blocks.SCULK); blockmap.put("sculk_vein" ,Blocks.SCULK_VEIN); blockmap.put("sculk_catalyst" ,Blocks.SCULK_CATALYST); blockmap.put("sculk_shrieker" ,Blocks.SCULK_SHRIEKER); blockmap.put("oxidized_copper" ,Blocks.OXIDIZED_COPPER); blockmap.put("weathered_copper" ,Blocks.WEATHERED_COPPER); blockmap.put("exposed_copper" ,Blocks.EXPOSED_COPPER); blockmap.put("copper_block" ,Blocks.COPPER_BLOCK); blockmap.put("copper_ore" ,Blocks.COPPER_ORE); blockmap.put("deepslate_copper_ore" ,Blocks.DEEPSLATE_COPPER_ORE); blockmap.put("oxidized_cut_copper" ,Blocks.OXIDIZED_CUT_COPPER); blockmap.put("weathered_cut_copper" ,Blocks.WEATHERED_CUT_COPPER); blockmap.put("exposed_cut_copper" ,Blocks.EXPOSED_CUT_COPPER); blockmap.put("cut_copper" ,Blocks.CUT_COPPER); blockmap.put("oxidized_cut_copper_stairs" ,Blocks.OXIDIZED_CUT_COPPER_STAIRS); blockmap.put("weathered_cut_copper_stairs" ,Blocks.WEATHERED_CUT_COPPER_STAIRS); blockmap.put("exposed_cut_copper_stairs" ,Blocks.EXPOSED_CUT_COPPER_STAIRS); blockmap.put("cut_copper_stairs" ,Blocks.CUT_COPPER_STAIRS); blockmap.put("oxidized_cut_copper_slab" ,Blocks.OXIDIZED_CUT_COPPER_SLAB); blockmap.put("weathered_cut_copper_slab" ,Blocks.WEATHERED_CUT_COPPER_SLAB); blockmap.put("exposed_cut_copper_slab" ,Blocks.EXPOSED_CUT_COPPER_SLAB); blockmap.put("cut_copper_slab" ,Blocks.CUT_COPPER_SLAB); blockmap.put("waxed_copper_block" ,Blocks.WAXED_COPPER_BLOCK); blockmap.put("waxed_weathered_copper" ,Blocks.WAXED_WEATHERED_COPPER); blockmap.put("waxed_exposed_copper" ,Blocks.WAXED_EXPOSED_COPPER); blockmap.put("waxed_oxidized_copper" ,Blocks.WAXED_OXIDIZED_COPPER); blockmap.put("waxed_oxidized_cut_copper" ,Blocks.WAXED_OXIDIZED_CUT_COPPER); blockmap.put("waxed_weathered_cut_copper" ,Blocks.WAXED_WEATHERED_CUT_COPPER); blockmap.put("waxed_exposed_cut_copper" ,Blocks.WAXED_EXPOSED_CUT_COPPER); blockmap.put("waxed_cut_copper" ,Blocks.WAXED_CUT_COPPER); blockmap.put("waxed_oxidized_cut_copper_stairs" ,Blocks.WAXED_OXIDIZED_CUT_COPPER_STAIRS); blockmap.put("waxed_weathered_cut_copper_stairs" ,Blocks.WAXED_WEATHERED_CUT_COPPER_STAIRS); blockmap.put("waxed_exposed_cut_copper_stairs" ,Blocks.WAXED_EXPOSED_CUT_COPPER_STAIRS); blockmap.put("waxed_cut_copper_stairs" ,Blocks.WAXED_CUT_COPPER_STAIRS); blockmap.put("waxed_oxidized_cut_copper_slab" ,Blocks.WAXED_OXIDIZED_CUT_COPPER_SLAB); blockmap.put("waxed_weathered_cut_copper_slab" ,Blocks.WAXED_WEATHERED_CUT_COPPER_SLAB); blockmap.put("waxed_exposed_cut_copper_slab" ,Blocks.WAXED_EXPOSED_CUT_COPPER_SLAB); blockmap.put("waxed_cut_copper_slab" ,Blocks.WAXED_CUT_COPPER_SLAB); blockmap.put("lightning_rod" ,Blocks.LIGHTNING_ROD); blockmap.put("pointed_dripstone" ,Blocks.POINTED_DRIPSTONE); blockmap.put("dripstone_block" ,Blocks.DRIPSTONE_BLOCK); blockmap.put("cave_vines" ,Blocks.CAVE_VINES); blockmap.put("cave_vines_plant" ,Blocks.CAVE_VINES_PLANT); blockmap.put("spore_blossom" ,Blocks.SPORE_BLOSSOM); blockmap.put("azalea" ,Blocks.AZALEA); blockmap.put("flowering_azalea" ,Blocks.FLOWERING_AZALEA); blockmap.put("moss_carpet" ,Blocks.MOSS_CARPET); blockmap.put("moss_block" ,Blocks.MOSS_BLOCK); blockmap.put("big_dripleaf" ,Blocks.BIG_DRIPLEAF); blockmap.put("big_dripleaf_stem" ,Blocks.BIG_DRIPLEAF_STEM); blockmap.put("small_dripleaf" ,Blocks.SMALL_DRIPLEAF); blockmap.put("hanging_roots" ,Blocks.HANGING_ROOTS); blockmap.put("rooted_dirt" ,Blocks.ROOTED_DIRT); blockmap.put("mud" ,Blocks.MUD); blockmap.put("deepslate" ,Blocks.DEEPSLATE); blockmap.put("cobbled_deepslate" ,Blocks.COBBLED_DEEPSLATE); blockmap.put("cobbled_deepslate_stairs" ,Blocks.COBBLED_DEEPSLATE_STAIRS); blockmap.put("cobbled_deepslate_slab" ,Blocks.COBBLED_DEEPSLATE_SLAB); blockmap.put("cobbled_deepslate_wall" ,Blocks.COBBLED_DEEPSLATE_WALL); blockmap.put("polished_deepslate" ,Blocks.POLISHED_DEEPSLATE); blockmap.put("polished_deepslate_stairs" ,Blocks.POLISHED_DEEPSLATE_STAIRS); blockmap.put("polished_deepslate_slab" ,Blocks.POLISHED_DEEPSLATE_SLAB); blockmap.put("polished_deepslate_wall" ,Blocks.POLISHED_DEEPSLATE_WALL); blockmap.put("deepslate_tiles" ,Blocks.DEEPSLATE_TILES); blockmap.put("deepslate_tile_stairs" ,Blocks.DEEPSLATE_TILE_STAIRS); blockmap.put("deepslate_tile_slab" ,Blocks.DEEPSLATE_TILE_SLAB); blockmap.put("deepslate_tile_wall" ,Blocks.DEEPSLATE_TILE_WALL); blockmap.put("deepslate_bricks" ,Blocks.DEEPSLATE_BRICKS); blockmap.put("deepslate_brick_stairs" ,Blocks.DEEPSLATE_BRICK_STAIRS); blockmap.put("deepslate_brick_slab" ,Blocks.DEEPSLATE_BRICK_SLAB); blockmap.put("deepslate_brick_wall" ,Blocks.DEEPSLATE_BRICK_WALL); blockmap.put("chiseled_deepslate" ,Blocks.CHISELED_DEEPSLATE); blockmap.put("cracked_deepslate_bricks" ,Blocks.CRACKED_DEEPSLATE_BRICKS); blockmap.put("cracked_deepslate_tiles" ,Blocks.CRACKED_DEEPSLATE_TILES); blockmap.put("infested_deepslate" ,Blocks.INFESTED_DEEPSLATE); blockmap.put("smooth_basalt" ,Blocks.SMOOTH_BASALT); blockmap.put("raw_iron_block" ,Blocks.RAW_IRON_BLOCK); blockmap.put("raw_copper_block" ,Blocks.RAW_COPPER_BLOCK); blockmap.put("raw_gold_block" ,Blocks.RAW_GOLD_BLOCK); blockmap.put("potted_azalea_bush" ,Blocks.POTTED_AZALEA); blockmap.put("potted_flowering_azalea_bush" ,Blocks.POTTED_FLOWERING_AZALEA); blockmap.put("ochre_froglight" ,Blocks.OCHRE_FROGLIGHT); blockmap.put("verdant_froglight" ,Blocks.VERDANT_FROGLIGHT); blockmap.put("pearlescent_froglight" ,Blocks.PEARLESCENT_FROGLIGHT); blockmap.put("frogspawn" ,Blocks.FROGSPAWN); blockmap.put("reinforced_deepslate" ,Blocks.REINFORCED_DEEPSLATE and after i realize is stupid and also dont include moded blocks i say to miself probably minecrafs already has a way of doing this lets ask for it in the forums basically i need per example i have this deepslate_brick block and to level the terrain i need to set some slabs around soo ineed to get the corresponding slab type to deepslate_brick to doo that i would have to search in the list for keys containing the word "deepslate_brick" and the word slab also not all blocks have slabs and stairs
August 31, 20223 yr You can get the registry for blocks from `ForgeRegistries#BLOCKS`. From there, you can find a specific block by name via `#getValue` and get all blocks via `#getValues`.
September 1, 20223 yr Author Thanks man now i have something to work whit for( Entry<ResourceKey<Block>, Block> ResourceKey : ForgeRegistries.BLOCKS.getEntries() ) { Block actualBlock = ResourceKey.getValue(); String blockname = "" + actualBlock.getName(); System.out.println( blockname ); if( blockname.contains("deepslate") && blockname.contains("_stairs") ) { break; } } Spoiler translation{key='block.basemmod.panel_cooper_guide', args=[]} translation{key='block.basemmod.tool_cooper_guide', args=[]} translation{key='block.basemmod.tool_keypad', args=[]} translation{key='block.minecraft.acacia_button', args=[]} translation{key='block.minecraft.acacia_door', args=[]} translation{key='block.minecraft.acacia_fence', args=[]} translation{key='block.minecraft.acacia_fence_gate', args=[]} translation{key='block.minecraft.acacia_leaves', args=[]} translation{key='block.minecraft.acacia_log', args=[]} translation{key='block.minecraft.acacia_planks', args=[]} translation{key='block.minecraft.acacia_pressure_plate', args=[]} translation{key='block.minecraft.acacia_sapling', args=[]} translation{key='block.minecraft.acacia_sign', args=[]} translation{key='block.minecraft.acacia_slab', args=[]} translation{key='block.minecraft.acacia_stairs', args=[]} translation{key='block.minecraft.acacia_trapdoor', args=[]} translation{key='block.minecraft.acacia_sign', args=[]} translation{key='block.minecraft.acacia_wood', args=[]} translation{key='block.minecraft.activator_rail', args=[]} translation{key='block.minecraft.air', args=[]} translation{key='block.minecraft.allium', args=[]} translation{key='block.minecraft.amethyst_block', args=[]} translation{key='block.minecraft.amethyst_cluster', args=[]} translation{key='block.minecraft.ancient_debris', args=[]} translation{key='block.minecraft.andesite', args=[]} translation{key='block.minecraft.andesite_slab', args=[]} translation{key='block.minecraft.andesite_stairs', args=[]} translation{key='block.minecraft.andesite_wall', args=[]} translation{key='block.minecraft.anvil', args=[]} translation{key='block.minecraft.attached_melon_stem', args=[]} translation{key='block.minecraft.attached_pumpkin_stem', args=[]} translation{key='block.minecraft.azalea', args=[]} translation{key='block.minecraft.azalea_leaves', args=[]} translation{key='block.minecraft.azure_bluet', args=[]} translation{key='block.minecraft.bamboo', args=[]} translation{key='block.minecraft.bamboo_sapling', args=[]} translation{key='block.minecraft.barrel', args=[]} translation{key='block.minecraft.barrier', args=[]} translation{key='block.minecraft.basalt', args=[]} translation{key='block.minecraft.beacon', args=[]} translation{key='block.minecraft.bedrock', args=[]} translation{key='block.minecraft.bee_nest', args=[]} translation{key='block.minecraft.beehive', args=[]} translation{key='block.minecraft.beetroots', args=[]} translation{key='block.minecraft.bell', args=[]} translation{key='block.minecraft.big_dripleaf', args=[]} translation{key='block.minecraft.big_dripleaf_stem', args=[]} translation{key='block.minecraft.birch_button', args=[]} translation{key='block.minecraft.birch_door', args=[]} translation{key='block.minecraft.birch_fence', args=[]} translation{key='block.minecraft.birch_fence_gate', args=[]} translation{key='block.minecraft.birch_leaves', args=[]} translation{key='block.minecraft.birch_log', args=[]} translation{key='block.minecraft.birch_planks', args=[]} translation{key='block.minecraft.birch_pressure_plate', args=[]} translation{key='block.minecraft.birch_sapling', args=[]} translation{key='block.minecraft.birch_sign', args=[]} translation{key='block.minecraft.birch_slab', args=[]} translation{key='block.minecraft.birch_stairs', args=[]} translation{key='block.minecraft.birch_trapdoor', args=[]} translation{key='block.minecraft.birch_sign', args=[]} translation{key='block.minecraft.birch_wood', args=[]} translation{key='block.minecraft.black_banner', args=[]} translation{key='block.minecraft.black_bed', args=[]} translation{key='block.minecraft.black_candle', args=[]} translation{key='block.minecraft.black_candle_cake', args=[]} translation{key='block.minecraft.black_carpet', args=[]} translation{key='block.minecraft.black_concrete', args=[]} translation{key='block.minecraft.black_concrete_powder', args=[]} translation{key='block.minecraft.black_glazed_terracotta', args=[]} translation{key='block.minecraft.black_shulker_box', args=[]} translation{key='block.minecraft.black_stained_glass', args=[]} translation{key='block.minecraft.black_stained_glass_pane', args=[]} translation{key='block.minecraft.black_terracotta', args=[]} translation{key='block.minecraft.black_banner', args=[]} translation{key='block.minecraft.black_wool', args=[]} translation{key='block.minecraft.blackstone', args=[]} translation{key='block.minecraft.blackstone_slab', args=[]} translation{key='block.minecraft.blackstone_stairs', args=[]} translation{key='block.minecraft.blackstone_wall', args=[]} translation{key='block.minecraft.blast_furnace', args=[]} translation{key='block.minecraft.blue_banner', args=[]} translation{key='block.minecraft.blue_bed', args=[]} translation{key='block.minecraft.blue_candle', args=[]} translation{key='block.minecraft.blue_candle_cake', args=[]} translation{key='block.minecraft.blue_carpet', args=[]} translation{key='block.minecraft.blue_concrete', args=[]} translation{key='block.minecraft.blue_concrete_powder', args=[]} translation{key='block.minecraft.blue_glazed_terracotta', args=[]} translation{key='block.minecraft.blue_ice', args=[]} translation{key='block.minecraft.blue_orchid', args=[]} translation{key='block.minecraft.blue_shulker_box', args=[]} translation{key='block.minecraft.blue_stained_glass', args=[]} translation{key='block.minecraft.blue_stained_glass_pane', args=[]} translation{key='block.minecraft.blue_terracotta', args=[]} translation{key='block.minecraft.blue_banner', args=[]} translation{key='block.minecraft.blue_wool', args=[]} translation{key='block.minecraft.bone_block', args=[]} translation{key='block.minecraft.bookshelf', args=[]} translation{key='block.minecraft.brain_coral', args=[]} translation{key='block.minecraft.brain_coral_block', args=[]} translation{key='block.minecraft.brain_coral_fan', args=[]} translation{key='block.minecraft.brain_coral_wall_fan', args=[]} translation{key='block.minecraft.brewing_stand', args=[]} translation{key='block.minecraft.brick_slab', args=[]} translation{key='block.minecraft.brick_stairs', args=[]} translation{key='block.minecraft.brick_wall', args=[]} translation{key='block.minecraft.bricks', args=[]} translation{key='block.minecraft.brown_banner', args=[]} translation{key='block.minecraft.brown_bed', args=[]} translation{key='block.minecraft.brown_candle', args=[]} translation{key='block.minecraft.brown_candle_cake', args=[]} translation{key='block.minecraft.brown_carpet', args=[]} translation{key='block.minecraft.brown_concrete', args=[]} translation{key='block.minecraft.brown_concrete_powder', args=[]} translation{key='block.minecraft.brown_glazed_terracotta', args=[]} translation{key='block.minecraft.brown_mushroom', args=[]} translation{key='block.minecraft.brown_mushroom_block', args=[]} translation{key='block.minecraft.brown_shulker_box', args=[]} translation{key='block.minecraft.brown_stained_glass', args=[]} translation{key='block.minecraft.brown_stained_glass_pane', args=[]} translation{key='block.minecraft.brown_terracotta', args=[]} translation{key='block.minecraft.brown_banner', args=[]} translation{key='block.minecraft.brown_wool', args=[]} translation{key='block.minecraft.bubble_column', args=[]} translation{key='block.minecraft.bubble_coral', args=[]} translation{key='block.minecraft.bubble_coral_block', args=[]} translation{key='block.minecraft.bubble_coral_fan', args=[]} translation{key='block.minecraft.bubble_coral_wall_fan', args=[]} translation{key='block.minecraft.budding_amethyst', args=[]} translation{key='block.minecraft.cactus', args=[]} translation{key='block.minecraft.cake', args=[]} translation{key='block.minecraft.calcite', args=[]} translation{key='block.minecraft.campfire', args=[]} translation{key='block.minecraft.candle', args=[]} translation{key='block.minecraft.candle_cake', args=[]} translation{key='block.minecraft.carrots', args=[]} translation{key='block.minecraft.cartography_table', args=[]} translation{key='block.minecraft.carved_pumpkin', args=[]} translation{key='block.minecraft.cauldron', args=[]} translation{key='block.minecraft.cave_air', args=[]} translation{key='block.minecraft.cave_vines', args=[]} translation{key='block.minecraft.cave_vines_plant', args=[]} translation{key='block.minecraft.chain', args=[]} translation{key='block.minecraft.chain_command_block', args=[]} translation{key='block.minecraft.chest', args=[]} translation{key='block.minecraft.chipped_anvil', args=[]} translation{key='block.minecraft.chiseled_deepslate', args=[]} translation{key='block.minecraft.chiseled_nether_bricks', args=[]} translation{key='block.minecraft.chiseled_polished_blackstone', args=[]} translation{key='block.minecraft.chiseled_quartz_block', args=[]} translation{key='block.minecraft.chiseled_red_sandstone', args=[]} translation{key='block.minecraft.chiseled_sandstone', args=[]} translation{key='block.minecraft.chiseled_stone_bricks', args=[]} translation{key='block.minecraft.chorus_flower', args=[]} translation{key='block.minecraft.chorus_plant', args=[]} translation{key='block.minecraft.clay', args=[]} translation{key='block.minecraft.coal_block', args=[]} translation{key='block.minecraft.coal_ore', args=[]} translation{key='block.minecraft.coarse_dirt', args=[]} translation{key='block.minecraft.cobbled_deepslate', args=[]} translation{key='block.minecraft.cobbled_deepslate_slab', args=[]} translation{key='block.minecraft.cobbled_deepslate_stairs', args=[]} translation{key='block.basemmod.panel_cooper_guide', args=[]} translation{key='block.basemmod.tool_cooper_guide', args=[]} translation{key='block.basemmod.tool_keypad', args=[]} translation{key='block.minecraft.acacia_button', args=[]} translation{key='block.minecraft.acacia_door', args=[]} translation{key='block.minecraft.acacia_fence', args=[]} translation{key='block.minecraft.acacia_fence_gate', args=[]} translation{key='block.minecraft.acacia_leaves', args=[]} translation{key='block.minecraft.acacia_log', args=[]} translation{key='block.minecraft.acacia_planks', args=[]} translation{key='block.minecraft.acacia_pressure_plate', args=[]} translation{key='block.minecraft.acacia_sapling', args=[]} translation{key='block.minecraft.acacia_sign', args=[]} translation{key='block.minecraft.acacia_slab', args=[]} translation{key='block.minecraft.acacia_stairs', args=[]} translation{key='block.minecraft.acacia_trapdoor', args=[]} translation{key='block.minecraft.acacia_sign', args=[]} translation{key='block.minecraft.acacia_wood', args=[]} translation{key='block.minecraft.activator_rail', args=[]} translation{key='block.minecraft.air', args=[]} translation{key='block.minecraft.allium', args=[]} translation{key='block.minecraft.amethyst_block', args=[]} translation{key='block.minecraft.amethyst_cluster', args=[]} translation{key='block.minecraft.ancient_debris', args=[]} translation{key='block.minecraft.andesite', args=[]} translation{key='block.minecraft.andesite_slab', args=[]} translation{key='block.minecraft.andesite_stairs', args=[]} translation{key='block.minecraft.andesite_wall', args=[]} translation{key='block.minecraft.anvil', args=[]} translation{key='block.minecraft.attached_melon_stem', args=[]} translation{key='block.minecraft.attached_pumpkin_stem', args=[]} translation{key='block.minecraft.azalea', args=[]} translation{key='block.minecraft.azalea_leaves', args=[]} translation{key='block.minecraft.azure_bluet', args=[]} translation{key='block.minecraft.bamboo', args=[]} translation{key='block.minecraft.bamboo_sapling', args=[]} translation{key='block.minecraft.barrel', args=[]} translation{key='block.minecraft.barrier', args=[]} translation{key='block.minecraft.basalt', args=[]} translation{key='block.minecraft.beacon', args=[]} translation{key='block.minecraft.bedrock', args=[]} translation{key='block.minecraft.bee_nest', args=[]} translation{key='block.minecraft.beehive', args=[]} translation{key='block.minecraft.beetroots', args=[]} translation{key='block.minecraft.bell', args=[]} translation{key='block.minecraft.big_dripleaf', args=[]} translation{key='block.minecraft.big_dripleaf_stem', args=[]} translation{key='block.minecraft.birch_button', args=[]} translation{key='block.minecraft.birch_door', args=[]} translation{key='block.minecraft.birch_fence', args=[]} translation{key='block.minecraft.birch_fence_gate', args=[]} translation{key='block.minecraft.birch_leaves', args=[]} translation{key='block.minecraft.birch_log', args=[]} translation{key='block.minecraft.birch_planks', args=[]} translation{key='block.minecraft.birch_pressure_plate', args=[]} translation{key='block.minecraft.birch_sapling', args=[]} translation{key='block.minecraft.birch_sign', args=[]} translation{key='block.minecraft.birch_slab', args=[]} translation{key='block.minecraft.birch_stairs', args=[]} translation{key='block.minecraft.birch_trapdoor', args=[]} translation{key='block.minecraft.birch_sign', args=[]} translation{key='block.minecraft.birch_wood', args=[]} translation{key='block.minecraft.black_banner', args=[]} translation{key='block.minecraft.black_bed', args=[]} translation{key='block.minecraft.black_candle', args=[]} translation{key='block.minecraft.black_candle_cake', args=[]} translation{key='block.minecraft.black_carpet', args=[]} translation{key='block.minecraft.black_concrete', args=[]} translation{key='block.minecraft.black_concrete_powder', args=[]} translation{key='block.minecraft.black_glazed_terracotta', args=[]} translation{key='block.minecraft.black_shulker_box', args=[]} translation{key='block.minecraft.black_stained_glass', args=[]} translation{key='block.minecraft.black_stained_glass_pane', args=[]} translation{key='block.minecraft.black_terracotta', args=[]} translation{key='block.minecraft.black_banner', args=[]} translation{key='block.minecraft.black_wool', args=[]} translation{key='block.minecraft.blackstone', args=[]} translation{key='block.minecraft.blackstone_slab', args=[]} translation{key='block.minecraft.blackstone_stairs', args=[]} translation{key='block.minecraft.blackstone_wall', args=[]} translation{key='block.minecraft.blast_furnace', args=[]} translation{key='block.minecraft.blue_banner', args=[]} translation{key='block.minecraft.blue_bed', args=[]} translation{key='block.minecraft.blue_candle', args=[]} translation{key='block.minecraft.blue_candle_cake', args=[]} translation{key='block.minecraft.blue_carpet', args=[]} translation{key='block.minecraft.blue_concrete', args=[]} translation{key='block.minecraft.blue_concrete_powder', args=[]} translation{key='block.minecraft.blue_glazed_terracotta', args=[]} translation{key='block.minecraft.blue_ice', args=[]} translation{key='block.minecraft.blue_orchid', args=[]} translation{key='block.minecraft.blue_shulker_box', args=[]} translation{key='block.minecraft.blue_stained_glass', args=[]} translation{key='block.minecraft.blue_stained_glass_pane', args=[]} translation{key='block.minecraft.blue_terracotta', args=[]} translation{key='block.minecraft.blue_banner', args=[]} translation{key='block.minecraft.blue_wool', args=[]} translation{key='block.minecraft.bone_block', args=[]} translation{key='block.minecraft.bookshelf', args=[]} translation{key='block.minecraft.brain_coral', args=[]} translation{key='block.minecraft.brain_coral_block', args=[]} translation{key='block.minecraft.brain_coral_fan', args=[]} translation{key='block.minecraft.brain_coral_wall_fan', args=[]} translation{key='block.minecraft.brewing_stand', args=[]} translation{key='block.minecraft.brick_slab', args=[]} translation{key='block.minecraft.brick_stairs', args=[]} translation{key='block.minecraft.brick_wall', args=[]} translation{key='block.minecraft.bricks', args=[]} translation{key='block.minecraft.brown_banner', args=[]} translation{key='block.minecraft.brown_bed', args=[]} translation{key='block.minecraft.brown_candle', args=[]} translation{key='block.minecraft.brown_candle_cake', args=[]} translation{key='block.minecraft.brown_carpet', args=[]} translation{key='block.minecraft.brown_concrete', args=[]} translation{key='block.minecraft.brown_concrete_powder', args=[]} translation{key='block.minecraft.brown_glazed_terracotta', args=[]} translation{key='block.minecraft.brown_mushroom', args=[]} translation{key='block.minecraft.brown_mushroom_block', args=[]} translation{key='block.minecraft.brown_shulker_box', args=[]} translation{key='block.minecraft.brown_stained_glass', args=[]} translation{key='block.minecraft.brown_stained_glass_pane', args=[]} translation{key='block.minecraft.brown_terracotta', args=[]} translation{key='block.minecraft.brown_banner', args=[]} translation{key='block.minecraft.brown_wool', args=[]} translation{key='block.minecraft.bubble_column', args=[]} translation{key='block.minecraft.bubble_coral', args=[]} translation{key='block.minecraft.bubble_coral_block', args=[]} translation{key='block.minecraft.bubble_coral_fan', args=[]} translation{key='block.minecraft.bubble_coral_wall_fan', args=[]} translation{key='block.minecraft.budding_amethyst', args=[]} translation{key='block.minecraft.cactus', args=[]} translation{key='block.minecraft.cake', args=[]} translation{key='block.minecraft.calcite', args=[]} translation{key='block.minecraft.campfire', args=[]} translation{key='block.minecraft.candle', args=[]} translation{key='block.minecraft.candle_cake', args=[]} translation{key='block.minecraft.carrots', args=[]} translation{key='block.minecraft.cartography_table', args=[]} translation{key='block.minecraft.carved_pumpkin', args=[]} translation{key='block.minecraft.cauldron', args=[]} translation{key='block.minecraft.cave_air', args=[]} translation{key='block.minecraft.cave_vines', args=[]} translation{key='block.minecraft.cave_vines_plant', args=[]} translation{key='block.minecraft.chain', args=[]} translation{key='block.minecraft.chain_command_block', args=[]} translation{key='block.minecraft.chest', args=[]} translation{key='block.minecraft.chipped_anvil', args=[]} translation{key='block.minecraft.chiseled_deepslate', args=[]} translation{key='block.minecraft.chiseled_nether_bricks', args=[]} translation{key='block.minecraft.chiseled_polished_blackstone', args=[]} translation{key='block.minecraft.chiseled_quartz_block', args=[]} translation{key='block.minecraft.chiseled_red_sandstone', args=[]} translation{key='block.minecraft.chiseled_sandstone', args=[]} translation{key='block.minecraft.chiseled_stone_bricks', args=[]} translation{key='block.minecraft.chorus_flower', args=[]} translation{key='block.minecraft.chorus_plant', args=[]} translation{key='block.minecraft.clay', args=[]} translation{key='block.minecraft.coal_block', args=[]} translation{key='block.minecraft.coal_ore', args=[]} translation{key='block.minecraft.coarse_dirt', args=[]} translation{key='block.minecraft.cobbled_deepslate', args=[]} translation{key='block.minecraft.cobbled_deepslate_slab', args=[]} translation{key='block.minecraft.cobbled_deepslate_stairs', args=[]}
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