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Posted

I used the forge installer to make a 1.6.2 server. I installed the client and the LotsOMobs mod and it works in single player survival. I installed a server and ran the forge jar and it all worked, then when I put the LotsOMobs mod in the mods folder for the server and ran forge, it crashed. Here's the crash report:

---- Minecraft Crash Report ----

// I just don't know what went wrong :(

 

Time: 24/08/13 6:25 PM

Description: Exception in server tick loop

 

java.lang.NoSuchMethodError: net.minecraft.src.ModLoader.addOverride(Ljava/lang/String;Ljava/lang/String;)I

at lom.LotsOMobsCore.LotsOMobs.<clinit>(LotsOMobs.java:293)

at java.lang.Class.forName0(Native Method)

at java.lang.Class.forName(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)

at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)

at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)

at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)

at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)

at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

Minecraft Version: 1.6.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_21, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 309555312 bytes (295 MB) / 371130368 bytes (353 MB) up to 1892155392 bytes (1804 MB)

JVM Flags: 0 total;

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 5 mods loaded, 5 mods active

mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed

FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed

Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed

lom{100.0.2} [LotsOMobs] (LotsOMobs_100.0.3.jar) Unloaded

mod_DNAExtractor{Not available} [mod_DNAExtractor] (LotsOMobs_100.0.3.jar) Unloaded

Profiler Position: N/A (disabled)

Is Modded: Definitely; Server brand changed to 'fml,forge'

Type: Dedicated Server (map_server.txt)

Please help me, thank you!

Posted

You're running a client modloader mod on server. Modloader mods will NEVER work on a server.

Get the author to use FML.

Read the EAQ before posting! OR ELSE!

 

This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.

 

www.forgeessentials.com

 

Don't PM me, I don't check this account unless I have to.

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