Jump to content

[1.6.2] Any way to cause a chunk reset in code?


Recommended Posts

As the title suggests, do any of you guys here know of a way to cause a chunk reset?  I'm thinking one of my little utilities will be an op-only block called the Chunk Reset Module.  So, should your server add on a new mod that has new worldgen, your ops can reset a few chunks and alleviate the tedium of having to travel hundreds, maybe even thousands, of blocks away to generate new chunks to find your new resources.  I've searched thru Minecraft's chunk code, but I've not found a method that'd facilitate what I want.  I have an idea, mostly dealing with the various chunk constructors, I just want to know how it'd work...don't need all the code written for me, mind ya, just looking to be pointed in the right direction.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.