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Planting Trees


Fruitsalid

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I made my own grass and dirt for a custom biome and was playing around to see if they function normally. But I noticed I couldn't plant any type of sapling on either my grass or dirt. So I went looking to see which method allowed this to happen, but I could not find anything in the BlockGrass or BlockDirt classes. Does anyone know the solution to this. Here is all the code pertaining to the two.

public static Block customgrass;
public static Block customdirt;

	customgrass= new BlockCustomGrass(237).setHardness(0.6F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("customgrass");
	LanguageRegistry.addName(customgrass, "Magic Grass");
	GameRegistry.registerBlock(customgrass, "customgrass");
	MinecraftForge.setBlockHarvestLevel(customgrass, "shovel", 1);
	customdirt= new BlockCustomDirt(238, Material.ground).setHardness(0.5F).setResistance(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("customdirt");
	LanguageRegistry.addName(customdirt, "Magic Dirt");
	GameRegistry.registerBlock(customdirt, "customdirt");
	MinecraftForge.setBlockHarvestLevel(customdirt, "shovel", 1);

 

public class BlockCustomGrass extends Block
{
    @SideOnly(Side.CLIENT)
    private Icon iconGrassTop;
    @SideOnly(Side.CLIENT)
    private Icon iconGrassSide;
    private Icon iconSnowSide;

    public BlockCustomGrass(int par1)
    {
        super(par1, Material.grass);
        this.setTickRandomly(true);
        this.setCreativeTab(MagicElementsMod.Misc);
    }

    @SideOnly(Side.CLIENT)
    public Icon getIcon(int par1, int par2)
    {
        return par1 == 1 ? this.iconGrassTop : (par1 == 0 ? MagicElementsMod.customgrass.getBlockTextureFromSide(par1) : this.blockIcon);
    }
    
    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    {
        if (!par1World.isRemote)
        {
            if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2)
            {
                par1World.setBlock(par2, par3, par4, MagicElementsMod.customdirt.blockID);
            }
            else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
            {
                for (int l = 0; l < 4; ++l)
                {
                    int i1 = par2 + par5Random.nextInt(3) - 1;
                    int j1 = par3 + par5Random.nextInt(5) - 3;
                    int k1 = par4 + par5Random.nextInt(3) - 1;
                    int l1 = par1World.getBlockId(i1, j1 + 1, k1);

                    if (par1World.getBlockId(i1, j1, k1) == MagicElementsMod.customdirt.blockID && par1World.getBlockLightValue(i1, j1 + 1, k1) >= 4 && par1World.getBlockLightOpacity(i1, j1 + 1, k1) <= 2)
                    {
                        par1World.setBlock(i1, j1, k1, MagicElementsMod.customgrass.blockID);
                    }
                }
            }
        }
    }

    public int idDropped(int par1, Random par2Random, int par3)
    {
        return MagicElementsMod.customdirt.idDropped(0, par2Random, par3);
    }
    
    @Override
    @SideOnly(Side.CLIENT)
    public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        if (par5 == 1)
        {
            return this.iconGrassTop;
        }
        else if (par5 == 0)
        {
            return MagicElementsMod.customdirt.getBlockTextureFromSide(par5);
        }
        else
        {
            Material material = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4);
            return material != Material.snow && material != Material.craftedSnow ? this.blockIcon : this.iconSnowSide;
        }
    }

    @Override
    @SideOnly(Side.CLIENT)
    public void registerIcons(IconRegister par1IconRegister)
    {
        this.blockIcon = par1IconRegister.registerIcon("magicelements:customgrass_side");
        this.iconGrassTop = par1IconRegister.registerIcon("magicelements:customgrass_top");
        this.iconGrassSide = par1IconRegister.registerIcon("magicelements:customgrass_side");
    }
}

 

public class BlockCustomDirt extends Block
{

public BlockCustomDirt(int par1, Material par2Material)
{
	super(par1, par2Material);
	this.setCreativeTab(MagicElementsMod.Misc);
}

@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister ir)
{
	this.blockIcon = ir.registerIcon("magicelements" + ":" + getUnlocalizedName().substring(5));
}
}

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