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JEI Compat Issues


ToxicSky101

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I'm trying to add JEI Compatability to my mod, but it keeps throwing some errors at me. They seemed weird, so I decided to bring the code here.
Can anybody help me out here?

 

/**
 * The code of this mod element is always locked.
 *
 * You can register new events in this class too.
 *
 * If you want to make a plain independent class, create it using
 * Project Browser -> New... and make sure to make the class
 * outside net.mcreator.hatmod as this package is managed by MCreator.
 *
 * If you change workspace package, modid or prefix, you will need
 * to manually adapt this file to these changes or remake it.
 *
 * This class will be added in the mod root package.
*/

import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.event.world.BiomeLoadingEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraft.world.entity.boss.enderdragon.phases.DragonChargePlayerPhase;
import mezz.jei.api.IModPlugin;
import mezz.jei.api.constants.VanillaTypes;
import mezz.jei.api.gui.IRecipeLayout;
import mezz.jei.api.gui.drawable.IDrawable;
import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
import mezz.jei.api.helpers.IGuiHelper;
import mezz.jei.api.helpers.IJeiHelpers;
import mezz.jei.api.ingredients.IIngredients;
import mezz.jei.api.recipe.category.IRecipeCategory;
import mezz.jei.api.registration.IRecipeCatalystRegistration;
import mezz.jei.api.registration.IRecipeCategoryRegistration;
import mezz.jei.api.registration.IRecipeRegistration;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.ResourceLocation;

import java.util.ArrayList;
import java.util.List;

@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
@mezz.jei.api.JeiPlugin
public class DSTJEI {
	public DSTJEI() {
		new ItemStack(DraconicSmithingTable.block);
		List<DraconicSmithingTableJeiCategory.DraconicSmithingTableRecipeWrapper> generateDraconicSmithingTableRecipes() { //keeps throwing error here, i don't know why
		List<DraconicSmithingTableJeiCategory.DraconicSmithingTableRecipeWrapper> recipes = new ArrayList<>();
		ArrayList<ItemStack> inputs = new ArrayList<>();
        ArrayList<ItemStack> outputs = new ArrayList<>();
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_helmet));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_chestplate));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_leggings));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_boots));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_sword));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_axe));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_pickaxe));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_hoe));
        inputs.add(new ItemStack(DragonPaste));
        inputs.add(new ItemStack(netherite_shovel));
        outputs.add(new ItemStack(DragonHelmet));
        outputs.add(new ItemStack(DragonChestplate));
        outputs.add(new ItemStack(DragonLeggings));
        outputs.add(new ItemStack(DragonBoots));
        outputs.add(new ItemStack(DragonSword));
        outputs.add(new ItemStack(DragonAxe));
        outputs.add(new ItemStack(DragonPickaxe));
        outputs.add(new ItemStack(DragonHoe));
        outputs.add(new ItemStack(DragonShovel));
		recipes.add(new DraconicSmithingTableJeiCategory.DraconicSmithingTableRecipeWrapper(inputs, outputs));
		return recipes;
	}
	            IGuiItemStackGroup stacks = iRecipeLayout.getItemStacks();

            stacks.init(input1, true, 17, 13);
            stacks.init(input2, true, 18, 63);
            stacks.init(output1, false, 141, 36);
            //...

            stacks.set(input1, iIngredients.getInputs(VanillaTypes.ITEM).get(0));
            stacks.set(input2, iIngredients.getInputs(VanillaTypes.ITEM).get(1)); //+1 from previous variable.
            stacks.set(output1, iIngredients.getOutputs(VanillaTypes.ITEM).get(0));
            //...
	}

}

 

Edited by ToxicSky101
mistype
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