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Posted

This is sort of many questions within a question.

I want a cow to drop my custom entity I have created (my entity acts like an item but it's not an item).

 

1) I want to know how to get a mob to drop an entity when it dies without editing base classes

2) I want 3 of this entity to be dropped when the cow dies

 

Is there any way to do this?

Thanks in advance.

  • Author

1) LivingDeathEvent

2) world.spawnEntityInWorld(args) 3 times

So if I wanted it to drop it 10 times, I'd put the method 10 times?

So if I wanted it to drop it 10 times, I'd put the method 10 times?

 

for loops.

If you guys dont get it.. then well ya.. try harder...

  • Author

So if I wanted it to drop it 10 times, I'd put the method 10 times?

 

for loops.

 

Okey dokey thank you :D

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