Jump to content

Recommended Posts

Posted

I have items that use a reference to potions to get mob effects and a machine to make them.
I can't simply use a potion as an input for the recipe since the player doesn't directly interact with potions but potion items.
I can get the registry location for the potion easily enough.  How do I get a reference to the actual potion item to set an an input for the recipe?

Posted

Looking at brewing did help.
I believe that I have figured it out.
The approach that I am taking is to use the potion itself as an ingredient in my recipes from my provider and let my machine block do all of the vetting and massaging.
The player would be putting a stack into the slot.  Since the actual potion information is held in the stack's tags, my block would look there to determine if it holds a potion and what kind of potion it is before selecting the appropriate recipe.  For actual processing, it passes the potion to the recipe.
I still have to work out the new UI, but I am confident that this approach will work.
Here is one recipe.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.