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Hi, I've created a new projectile that is basically a retextured fire ball that I want it to be shot whenever I use an item that I created.
I've already registered the entity but I do not know it what folder do I add the textures of it or how to render it.
I would really like some guidance on that because I haven't found any tutorials for that anywhere for 1.19.

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Posted

in Your Resources Folder,

Create Folder Called assets

In That Folder Create a folder whose name is exact same as your mod id

in that folder create textures in it create folder called entity in that add folder called projectiles and paste your texture there

 

Posted (edited)

ok done that. Now i've heard of the Entityrenderer class but I never understood on how to register/add that. I've created the class but I need explanation on how to link it. 

And that is the part that I haven't found any tutorial on (that is in 1.19).

Edited by Gamesterido

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