Posted January 2, 20232 yr Hello, I would appreciate some help with making it to where my custom mob has a chance of spawning whenever you break leaves. version is 1.19.2 public static class breakLeavesEvent { @SubscribeEvent public static void block_break(final BlockEvent.BreakEvent event) { Block blockIn = event.getState().getBlock(); Item itemInHand = event.getPlayer().getMainHandItem().getItem(); if(blockIn instanceof LeavesBlock && (itemInHand instanceof ShearsItem)) { } } } This is the event i have setup. Edited January 2, 20232 yr by juicebox
January 3, 20232 yr 18 hours ago, juicebox said: Hello, I would appreciate some help with making it to where my custom mob has a chance of spawning whenever you break leaves. So when the block is broken, check whether the mob can spawn, create the entity, add the entity to the level via `Level#addFreshEntity`.
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