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By ChampionAsh5357 · Posted
So, if you want to use the postchain method, you can load a given effect via GameRenderer#loadEffect, the rest would be creating the json, vsh, and fsh as necessary. Nausea is rendered is highly hardcoded by manipulating the base posestack before everything else is rendered and the overlay is just a simple blit. As for the wobble shader, it's not really used anywhere afaik since it was probably part of the secret settings. It's illegal for this to be hosted. -
By ChampionAsh5357 · Posted
Yes, but you will not receive support on how to do so here since it'll probably ruin mod compatibility and be inconsistent across entries. -
By ChampionAsh5357 · Posted
Is this Forge on its own or are there other mods? Judging by the crash report, one of the mods is not for 1.19.3. -
Never heard of mixin before, very cool tool, rewrote everything with mixin and it works. Thanks.
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By ChampionAsh5357 · Posted
One of the mods is not handling the client/server separation properly, but it does not say which one. You'll probably need to split your mod into piles and test each one until you can find the erroring mod. Then you need to report it to the mod author.
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