Forge 1.18.2 40.1.0 error java.lang.NullPointerException: Registry Object not present: mware:iron_shield
-
Recently Browsing
- No registered users viewing this page.
-
Posts
-
Hi! As the title suggests, I am encountering an issue with the Prominence II mod pack in which my server keeps crashing at random intervals. I am hosting it through Aternos, and below is a copy of my crash log. I have tried googling solutions and all forums are years old. I am new to hosting a server and don't know my way around files. I have also contacted Aternos support and they said it was a problem with the trinket mod? However I don't know if removing it will solve or corrupt my world. Any help would be greatly appreciated! https://mclo.gs/RWmkEtK
-
I've been trying to render a line on the screen for a few days now, and everywhere I've looked has outdated answers. They say to use RenderGameOverlayEvent, which has been removed by my understanding. Is there a specific event I should be using or anything else I'm doing wrong? Tesselator tesselator = Tesselator.getInstance(); BufferBuilder renderer = tesselator.getBuilder(); renderer.begin(VertexFormat.Mode.DEBUG_LINES, DefaultVertexFormat.POSITION_COLOR); Color c = new Color(255, 0, 0, 255); renderer.vertex(0, 100, 0).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).endVertex(); renderer.vertex(0, 200, 0).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).endVertex(); tesselator.end(); Based on what I've seen, this is the code that should be working, though I feel that I need to override an event and add it in. What event should I be using for this? Is there another way of doing it that I don't know of?
-
yes i did it, we install the drivers of nvidia website
-
Seems fixed in https://github.com/MinecraftForge/MinecraftForge/pull/10171
-
-
Topics
-
Who's Online (See full list)
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.