cocicocyn Posted January 27 Share Posted January 27 (edited) disclaimer: i am new to java. however i will not ask for implementation nuances (at least not much. any help is appreciated). suppose we have a custom block. when we rightclick on it we send a custom package (i assume that because we want specific things to happen on a server). server handles the package (applies effects or whatever) and sends back the answer. client part handles the answer. how do i toggle/load a custom shader when handling the answer from the server? can't seem to find suitable method. do i need to write a mixin? and if so what should i "mixin into"? i believe it's possible because there is an in-game nausea effect and "wobble" shader (which btw has uniform float Time in it in .fsh file so it's animated) thanks for help in advance Edited January 29 by cocicocyn PostChain#parseUniformNode is sus + problem is finally solved Quote Link to comment Share on other sites More sharing options...
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