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Posted

Hi all,

 

I'm trying to "do things" when an item is crafted. But for some reason, after crafting one item (diamond sword), the event triggers twice. Here is the code:

 

       @SubscribeEvent
        public static void onCrafting(PlayerEvent.ItemCraftedEvent event) {
            ItemStack items = event.getCrafting();

            System.out.println("--------------");
            System.out.println("Description ID: " + items.getItem().getDescriptionId());
            System.out.println("Count: " + items.getCount());
        }

And here is the output:

VrzE1DG.png

I am missing something, for sure, can you help me with this? Thanks :)

expected behaveur nothing to worry about 

	    @SubscribeEvent
    public static void onCrafting(PlayerEvent.ItemCraftedEvent event) {
        ItemStack items = event.getCrafting();
        Entity entity = event.getEntity();
        Level warudo = entity.level;
        
        System.out.println("--------------" + ((warudo.isClientSide)? " local world " : " server world ")  );
        System.out.println("Description ID: " + items.getItem().getDescriptionId());
        System.out.println("Count: " + items.getCount());
    }
	


-------------- local world 
Description ID: block.mercblk.deepslate_panel
Count: 12
-------------- server world 
Description ID: block.mercblk.deepslate_panel
Count: 12

  • Author

Thanks. Im assuming I need to check if the event is clientside, right? My mod will be client only.

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