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[1.19.2] run animation on itemstack in hand without holding right click but using a capability Soo is kind of capability doubt


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Good days 

sorry is hard to express compex ideas in a non native languague 
 

i been working in a drill and i need this drill needs to have two animation the one is just the drill spining and drilling 
that one is on right clickand works holding right click 

anyway to switch the json models and the animation i need to read the values from the capability in the ModItemModelProperties 
thats an issue i having know 

i dont know how to get the capability thing to read the values soo i just have his bunch of debris code

Spoiler

				
			    // #########################################################################3
		    // ###### ###### ###### ###### ###### ######
		    public static void make_drill_drill(Item drill) {
		        				
			        ItemProperties.register(drill, new ResourceLocation("pull"), (itemstack, warudo, le, p_174638_) -> {				
			            // do nothing
		            if (le == null) {
		                return 0;
		            }				
			            // do nothing
		            if (le.getUseItem() != itemstack) {
		                return 0F;
		            }				
			            int ticks = 0;
		            
		            /*
		            ticks = ( itemstack.getUseDuration() - le.getUseItemRemainingTicks() );
		            ticks = (ticks > 15 )? 15 : ticks;//max				
			
		            itemstack.getCapability(ForgeCapabilities.ITEM_HANDLER).ifPresent(handler00 -> {
		                if (handler00 instanceof item_handler) {
		                    item_handler ih = (item_handler) handler00;				
			                    int tick = ((( ih.get_tick() ) % 4) + 1) ;
		                    
		                    
		                }				
			            });
		                    */    
		            
		            item_handler ih = new item_handler(itemstack);
		                        
		            System.out.println("make_drill_drill() action => " + ih.action + ", " + ih.get_tick()); // +
		            ticks = ((( ih.get_tick() ) % 4) + 1) ;
		            
		            
		            
		            //Capability<IItemHandler> ih = CapabilityManager.get(new CapabilityToken<>(){});
		            
		            				
			            return ticks;
		        });				
			        // si esta holding right click devuelve 1.0F
		        ItemProperties.register(drill, new ResourceLocation("pulling"), (itemstack, warudo, le, p_174638_) -> {
		            return (le != null && le.getUseItem() == itemstack) ? 1.0F : 0.0F;
		        });
		    }				
			

 

this is mi capability 

Spoiler

				
			package merctool.item.taladro;				
			import net.minecraft.core.NonNullList;				
			import net.minecraft.nbt.CompoundTag;
		import net.minecraft.nbt.ListTag;
		import net.minecraft.nbt.Tag;
		import net.minecraft.world.item.ItemStack;
		import net.minecraftforge.common.capabilities.ForgeCapabilities;
		import net.minecraftforge.items.ItemStackHandler;
		import org.jetbrains.annotations.NotNull;
		import org.jetbrains.annotations.Nullable;				
			/*
		helditem.getCapability(ForgeCapabilities.ITEM_HANDLER).ifPresent(handler00 -> {
		    item_handler ih = (item_handler)handler00;
		    System.out.println(warudo.isClientSide + " ih.fuel => " + ih.fuel );                
		   });
		*/				
			public class item_handler extends ItemStackHandler {
		    public ItemStack container = null;				
			    public float fuel   = 0;
		    public int munition = 0;				
			    public long start   = 0;
		    public int action   = 0;
		    public int tick     = 0;
		    public int limit    = 1200;				
			    public item_handler(ItemStack container) {
		        super(0);
		        this.container = container;
		    }				
			    public void print(String mensaje) {
		        System.out.println("\n" + mensaje);
		        System.out.println("this.fuel     = " + this.fuel);
		        System.out.println("this.munition = " + this.munition);
		        System.out.println("this.start    = " + this.start);
		        System.out.println("this.action   = " + this.action);
		        System.out.println("this.tick     = " + this.tick);
		        System.out.println("this.limit    = " + this.limit);
		        System.out.println("\n");
		    }				
			    @Override
		    public int getSlotLimit(int slot) {
		        return 64;
		    }				
			    @Override
		    public boolean isItemValid(int slot, @NotNull ItemStack stack) {
		        if (stack == null || stack.isEmpty()) // || stack.getItem() instanceof BasketBlockItem
		        {
		            return false;
		        } else {
		            return super.isItemValid(slot, stack);
		        }
		    }				
			    @Override
		    public void setStackInSlot(int slot, @NotNull ItemStack stack) {				
			        //// System.out.println("setStackInSlot(" + slot + ")");
		        validateSlotIndex(slot);
		        this.stacks.set(slot, stack);
		        onContentsChanged(slot);				
			        if (this.container != null) {
		            // write_item_to_slot(this.container, slot, stack);
		        }
		    }				
			    // ########## ########## ########## ##########
		    // @Override
		    public static NonNullList<ItemStack> read_items_from(ItemStack itemstack) {				
			        NonNullList<ItemStack> contained_items = NonNullList.withSize(9, ItemStack.EMPTY);// this.getContainerSize()				
			        if (itemstack.hasTag()) {
		            CompoundTag compoundtag = itemstack.getTag();
		            ListTag listtag = null;
		            int size = 0;				
			            if (compoundtag.contains("Items")) {
		                // ListTag listtag = new ListTag();
		                listtag = compoundtag.getList("Items", 10);
		                size = listtag.size();
		                // contained_items = NonNullList.withSize(size, ItemStack.EMPTY);				
			                for (int i = 0; i < listtag.size(); ++i) {
		                    CompoundTag itemstacktag = listtag.getCompound(i);
		                    int j = compoundtag.getByte("Slot") & 255;
		                    if (j >= 0 && j < contained_items.size()) {
		                        contained_items.set(j, ItemStack.of(itemstacktag));
		                    }
		                }
		            }
		        }
		        return contained_items;
		    }				
			    // ########## ########## ########## ##########
		    // @Override
		    public void write_item_to_slot(ItemStack container, int slot, @NotNull ItemStack stack) {
		        // , NonNullList<ItemStack> contained_items				
			        CompoundTag compoundtag = null;				
			        if (container.hasTag()) {
		            compoundtag = container.getTag();
		        } else {
		            compoundtag = new CompoundTag();
		        }				
			        ListTag listtag = null;
		        if (compoundtag.contains("Items")) {
		            listtag = compoundtag.getList("Items", 10);
		        } else {
		            listtag = new ListTag();
		        }				
			        CompoundTag itemstacktag = null;				
			        if (slot < listtag.size()) {
		            itemstacktag = listtag.getCompound(slot);
		        } else {
		            itemstacktag = new CompoundTag();
		        }				
			        itemstacktag.putByte("Slot", (byte) slot);
		        stack.save(itemstacktag);
		        listtag.add(itemstacktag); // aqui tengi una duda, se sobreescrive o crea otra ??				
			        compoundtag.put("Items", listtag);
		        container.setTag(compoundtag);
		    }				
			    @Override
		    public CompoundTag serializeNBT() {
		        ListTag nbtTagList = new ListTag();
		        for (int i = 0; i < stacks.size(); i++) {
		            if (!stacks.get(i).isEmpty()) {
		                CompoundTag itemTag = new CompoundTag();
		                itemTag.putInt("Slot", i);
		                stacks.get(i).save(itemTag);
		                nbtTagList.add(itemTag);
		            }
		        }
		        CompoundTag nbt = new CompoundTag();
		        nbt.put("Items", nbtTagList);
		        nbt.putInt("Size", stacks.size());				
			        nbt.putInt("munition", this.munition);
		        nbt.putFloat("fuel",   this.fuel);
		        nbt.putLong("start",   this.start);
		        nbt.putShort("action", (short) this.action);
		        nbt.putShort("limit",  (short) this.limit);
		        this.tick = 0;
		        
		        //print("serializeNBT()");
		        return nbt;
		    }				
			    @Override
		    public void deserializeNBT(CompoundTag nbt) {
		        setSize(nbt.contains("Size", Tag.TAG_INT) ? nbt.getInt("Size") : stacks.size());
		        ListTag tagList = nbt.getList("Items", Tag.TAG_COMPOUND);
		        for (int i = 0; i < tagList.size(); i++) {
		            CompoundTag itemTags = tagList.getCompound(i);
		            int slot = itemTags.getInt("Slot");				
			            if (slot >= 0 && slot < stacks.size()) {
		                stacks.set(slot, ItemStack.of(itemTags));
		            }
		        }				
			        this.munition = nbt.getInt("munition");
		        this.fuel = nbt.getFloat("fuel");				
			        this.limit = nbt.getShort("limit");
		        this.start = nbt.getLong("start");
		        this.action = nbt.getShort("action");				
			        System.out.println( "DeserializeNBT()" );
		        //print("DeserializeNBT()");
		        onLoad();
		    }				
			    public void start(int action) {				
			        if (action != this.action) {
		            this.action = action;
		            this.start = System.currentTimeMillis(); // 50
		            this.tick = 0;
		        }				
			    }				
			    public void stop() {
		        this.action = 0;
		        this.start = 0; // 50
		        this.tick = 0;
		    }				
			    
		    public int get_tick() {
		        if( this.tick > 0) {
		        } 
		        else if( this.action > 0) {
		            if( this.start > 0L ) {
		            System.out.println( "Calcular_tick()\n" );
		            this.tick = (int) ((System.currentTimeMillis() - this.start) / 50); // 50
		            this.tick = (this.tick > this.limit)? this.limit : this.tick;
		            }
		        }        
		        return this.tick;
		    }
		    
		}
		 				
			

 

exactly i need to get the output from the method    public int get_tick() to use 

 thnks for your time 

 

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lets try again 

the drill has two animations 
drilling-redstone-edit.gif

and 

loading-redstone-edit.gif

 

 

to play this two animations i beign using the same technich used to animate the bow or the shield 


 

Spoiler
				
			{
		    "overrides": [
		        {
		            "predicate": {
		                "pull": 0
		            },
		            "model": "merctool:item/taladro/taladro00"
		        },
		        {
		            "predicate": {
		                "pull": 1
		            },
		            "model": "merctool:item/taladro/taladro01"				
			        },
		        {
		            "predicate": {
		                "pull": 2
		            },
		            "model": "merctool:item/taladro/taladro02"				
			        },
		        {
		            "predicate": {
		                "pull": 3
		            },
		            "model": "merctool:item/taladro/taladro03"				
			        },
		        {
		            "predicate": {
		                "pull": 4
		            },
		            "model": "merctool:item/taladro/taladro04"				
			        },
		        
		        {
		            "predicate": {
		                "pull": 20
		            },
		            "model": "merctool:item/taladro/taladro00"				
			        },        
		        {
		            "predicate": {
		                "pull": 21
		            },
		            "model": "merctool:item/taladro/taladro_load_00"				
			        },
		        {
		            "predicate": {
		                "pull": 22
		            },
		            "model": "merctool:item/taladro/taladro_load_01"				
			        },
		        {
		            "predicate": {
		                "pull": 23
		            },
		            "model": "merctool:item/taladro/taladro_load_02"				
			        },
		        {
		            "predicate": {
		                "pull": 24
		            },
		            "model": "merctool:item/taladro/taladro_load_03"				
			        },
		        {
		            "predicate": {
		                "pull": 25
		            },
		            "model": "merctool:item/taladro/taladro_load_00"				
			        },
		        {
		            "predicate": {
		                "pull": 26
		            },
		            "model": "merctool:item/taladro/taladro_load_04"				
			        },
		        {
		            "predicate": {
		                "pull": 27
		            },
		            "model": "merctool:item/taladro/taladro_load_05"				
			        },
		        {
		            "predicate": {
		                "pull": 28
		            },
		            "model": "merctool:item/taladro/taladro_load_06"				
			        },
		        {
		            "predicate": {
		                "pull": 29
		            },
		            "model": "merctool:item/taladro/taladro_load_07"				
			        },
		        {
		            "predicate": {
		                "pull": 30
		            },
		            "model": "merctool:item/taladro/taladro_load_08"				
			        },
		        {
		            "predicate": {
		                "pull": 31
		            },
		            "model": "merctool:item/taladro/taladro_load_09"				
			        },
		        {
		            "predicate": {
		                "pull": 32
		            },
		            "model": "merctool:item/taladro/taladro_load_10"				
			        },
		        {
		            "predicate": {
		                "pull": 33
		            },
		            "model": "merctool:item/taladro/taladro_load_11"				
			        },
		        {
		            "predicate": {
		                "pull": 34
		            },
		            "model": "merctool:item/taladro/taladro_load_12"				
			        },
		        {
		            "predicate": {
		                "pull": 35
		            },
		            "model": "merctool:item/taladro/taladro_load_13"
		        },
		        {
		            "predicate": {
		                "pull": 36
		            },
		            "model": "merctool:item/taladro/taladro_load_14"
		        },
		        {
		            "predicate": {
		                "pull": 37
		            },
		            "model": "merctool:item/taladro/taladro_load_15"
		        }
		    ]
		}				
			

 

now this json works whit a property called "pull" and i have to declare it to the drill item and pass the values from the item handler capability to this ItemModelProperties

notive than to determine what animation gonna be played i use the variable called "action" from the capability

Spoiler
				
			package merctool.item.taladro;				
			import net.minecraft.core.NonNullList;				
			import net.minecraft.nbt.CompoundTag;
		import net.minecraft.nbt.ListTag;
		import net.minecraft.nbt.Tag;
		import net.minecraft.world.item.ItemStack;
		import net.minecraftforge.common.capabilities.ForgeCapabilities;
		import net.minecraftforge.items.ItemStackHandler;
		import org.jetbrains.annotations.NotNull;
		import org.jetbrains.annotations.Nullable;				
			/*
		helditem.getCapability(ForgeCapabilities.ITEM_HANDLER).ifPresent(handler00 -> {
		    item_handler ih = (item_handler)handler00;
		    System.out.println(warudo.isClientSide + " ih.fuel => " + ih.fuel );                
		   });
		*/				
			public class item_handler extends ItemStackHandler {
		    public ItemStack container = null;				
			    public float fuel   = 0;
		    public int munition = 0;				
			    public long start   = 0;
		    public int action   = 0;
		    public int tick     = 0;
		    public int limit    = 1200;				
			    public item_handler(ItemStack container) {
		        super(0);
		        this.container = container;
		    }				
			    public void print(String mensaje) {
		        System.out.println("\n" + mensaje);
		        System.out.println("this.fuel     = " + this.fuel);
		        System.out.println("this.munition = " + this.munition);
		        System.out.println("this.start    = " + this.start);
		        System.out.println("this.action   = " + this.action);
		        System.out.println("this.tick     = " + this.tick);
		        System.out.println("this.limit    = " + this.limit);
		        System.out.println("\n");
		    }				
			    @Override
		    public int getSlotLimit(int slot) {
		        return 64;
		    }				
			    @Override
		    public boolean isItemValid(int slot, @NotNull ItemStack stack) {
		        if (stack == null || stack.isEmpty()) // || stack.getItem() instanceof BasketBlockItem
		        {
		            return false;
		        } else {
		            return super.isItemValid(slot, stack);
		        }
		    }				
			    @Override
		    public void setStackInSlot(int slot, @NotNull ItemStack stack) {				
			        //// System.out.println("setStackInSlot(" + slot + ")");
		        validateSlotIndex(slot);
		        this.stacks.set(slot, stack);
		        onContentsChanged(slot);				
			        if (this.container != null) {
		            // write_item_to_slot(this.container, slot, stack);
		        }
		    }				
			    // ########## ########## ########## ##########
		    // @Override
		    public static NonNullList<ItemStack> read_items_from(ItemStack itemstack) {				
			        NonNullList<ItemStack> contained_items = NonNullList.withSize(9, ItemStack.EMPTY);// this.getContainerSize()				
			        if (itemstack.hasTag()) {
		            CompoundTag compoundtag = itemstack.getTag();
		            ListTag listtag = null;
		            int size = 0;				
			            if (compoundtag.contains("Items")) {
		                // ListTag listtag = new ListTag();
		                listtag = compoundtag.getList("Items", 10);
		                size = listtag.size();
		                // contained_items = NonNullList.withSize(size, ItemStack.EMPTY);				
			                for (int i = 0; i < listtag.size(); ++i) {
		                    CompoundTag itemstacktag = listtag.getCompound(i);
		                    int j = compoundtag.getByte("Slot") & 255;
		                    if (j >= 0 && j < contained_items.size()) {
		                        contained_items.set(j, ItemStack.of(itemstacktag));
		                    }
		                }
		            }
		        }
		        return contained_items;
		    }				
			    // ########## ########## ########## ##########
		    // @Override
		    public void write_item_to_slot(ItemStack container, int slot, @NotNull ItemStack stack) {
		        // , NonNullList<ItemStack> contained_items				
			        CompoundTag compoundtag = null;				
			        if (container.hasTag()) {
		            compoundtag = container.getTag();
		        } else {
		            compoundtag = new CompoundTag();
		        }				
			        ListTag listtag = null;
		        if (compoundtag.contains("Items")) {
		            listtag = compoundtag.getList("Items", 10);
		        } else {
		            listtag = new ListTag();
		        }				
			        CompoundTag itemstacktag = null;				
			        if (slot < listtag.size()) {
		            itemstacktag = listtag.getCompound(slot);
		        } else {
		            itemstacktag = new CompoundTag();
		        }				
			        itemstacktag.putByte("Slot", (byte) slot);
		        stack.save(itemstacktag);
		        listtag.add(itemstacktag); // aqui tengi una duda, se sobreescrive o crea otra ??				
			        compoundtag.put("Items", listtag);
		        container.setTag(compoundtag);
		    }				
			    @Override
		    public CompoundTag serializeNBT() {
		        ListTag nbtTagList = new ListTag();
		        for (int i = 0; i < stacks.size(); i++) {
		            if (!stacks.get(i).isEmpty()) {
		                CompoundTag itemTag = new CompoundTag();
		                itemTag.putInt("Slot", i);
		                stacks.get(i).save(itemTag);
		                nbtTagList.add(itemTag);
		            }
		        }
		        CompoundTag nbt = new CompoundTag();
		        nbt.put("Items", nbtTagList);
		        nbt.putInt("Size", stacks.size());				
			        nbt.putInt("munition", this.munition);
		        nbt.putFloat("fuel",   this.fuel);
		        nbt.putLong("start",   this.start);
		        nbt.putShort("action", (short) this.action);
		        nbt.putShort("limit",  (short) this.limit);
		        this.tick = 0;
		        
		        //print("serializeNBT()");
		        return nbt;
		    }				
			    @Override
		    public void deserializeNBT(CompoundTag nbt) {
		        setSize(nbt.contains("Size", Tag.TAG_INT) ? nbt.getInt("Size") : stacks.size());
		        ListTag tagList = nbt.getList("Items", Tag.TAG_COMPOUND);
		        for (int i = 0; i < tagList.size(); i++) {
		            CompoundTag itemTags = tagList.getCompound(i);
		            int slot = itemTags.getInt("Slot");				
			            if (slot >= 0 && slot < stacks.size()) {
		                stacks.set(slot, ItemStack.of(itemTags));
		            }
		        }				
			        this.munition = nbt.getInt("munition");
		        this.fuel = nbt.getFloat("fuel");				
			        this.limit = nbt.getShort("limit");
		        this.start = nbt.getLong("start");
		        this.action = nbt.getShort("action");				
			        System.out.println( "DeserializeNBT()" );
		        //print("DeserializeNBT()");
		        onLoad();
		    }				
			    public void start(int action) {				
			        if (action != this.action) {
		            this.action = action;
		            this.start = System.currentTimeMillis(); // 50
		            this.tick = 0;
		        }				
			    }				
			    public void stop() {
		        this.action = 0;
		        this.start = 0; // 50
		        this.tick = 0;
		    }				
			    
		    public int get_tick() {
		        if( this.tick > 0) {
		        } 
		        else if( this.action > 0) {
		            if( this.start > 0L ) {
		            System.out.println( "Calcular_tick()\n" );
		            this.tick = (int) ((System.currentTimeMillis() - this.start) / 50); // 50
		            this.tick = (this.tick > this.limit)? this.limit : this.tick;
		            }
		        }        
		        return this.tick;
		    }
		    
		}
		 				
			

 

 

#########################

 

then it comes the problem the code i have to read from the itemcpability is an enclosed arrow function 
this is not a problem if just need to read or change some value then return 

but becoze ItemModelProperties is also an arrow function it dont letme just return the calculate value 


//register the pull property 

Spoiler
				
			ItemProperties.register(drill, new ResourceLocation("pull"), (itemstack, warudo, le, p_174638_) -> {				
			            itemstack.getCapability(ForgeCapabilities.ITEM_HANDLER).ifPresent(handler00 -> {
		                if (handler00 instanceof item_handler) {
		                    item_handler ih = (item_handler) handler00;
		                    
		                    System.out.println("ItemProperties() action => " + ih.action + ", " + ih.get_tick());
		                    
		                    int tick = 0;
		                    //drill
		                    if(ih.action == 1) {
		                        tick = ((ih.get_tick() % 4) + 1);
		                    }
		                    
		                    //load redstone
		                    if(ih.action == 2) {
		                        tick = (ih.get_tick() + 20);
		                        tick = (tick > 40)? 40 : tick;
		                    }
		                    
		                    return tick; //this is not allow coze arrow function can only return lazy optional, not int  
		                }
		            });				
			    });				
			

 

ItemProperties() action => 1, 0
ItemProperties() action => 1, 1
ItemProperties() action => 1, 2
ItemProperties() action => 1, 3
ItemProperties() action => 1, 4
ItemProperties() action => 1, 5


soo i need to pull out the capability not as an arrow but as normal class/object soo i can just return the tick value 
thats the problem i currently have 

 

	            @NotNull
            LazyOptional<IItemHandler> handler00 = itemstack.getCapability(ForgeCapabilities.ITEM_HANDLER);
                //item_handler ih = (item_handler) handler00;//Cannot cast from LazyOptional<IItemHandler> to item_handler 
                if (handler00 instanceof item_handler) {            
                    item_handler ih = (item_handler) handler00;  //how i do cast from lazyoptional to mi capability class ????
                }
	




 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

Edited by perromercenary00
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