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Generating Items in Chests


MistPhizzle

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I find this hilarious... Because I was helping a friend with this last night...

 

Here is the code:

par1World.setBlock(i1, j1, k1, Block.chest.blockID, 0, 2);
          TileEntityChest tileentitychest = (TileEntityChest)par1World.getBlockTileEntity(i1, j1, k1);
          tileentitychest.setInventorySlotContents(0, new ItemStack (Block.anvil, 1));

I am Mew. The Legendary Psychic. I behave oddly and am always playing practical jokes.

 

I have also found that I really love making extremely long and extremely but sometimes not so descriptive variables. Sort of like what I just did there xD

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You could also try out my Structure Generation Tool - it has methods that allow you to easily manipulate things like TileEntity inventories, set painting art, add items to item frames, etc.

 

Additionally, you'll be able to generate your structure easily at any rotation or offset.

 

http://www.minecraftforum.net/topic/1963371-structure-generation-and-rotation-tool/

 

It's open source, so you can see for yourself how the methods work and copy it if you want.

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