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[Solved][1.19.3] How do I make a explosion that has fire?


Command17

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wait a moment 

just explode

this.level.explode((Entity)null, target.getX() + 0.5D, target.getY() + 0.5D, target.getZ() + 0.5D, 2.0F, Explosion.BlockInteraction.NONE);

explode but break blocks 

this.level.explode((Entity)null, target.getX() + 0.5D, target.getY() + 0.5D, target.getZ() + 0.5D, 2.0F, Explosion.BlockInteraction.DESTROY);

 

real explosion 

this.level.explode((Entity)null, target.getX() + 0.5D, target.getY() + 0.5D, target.getZ() + 0.5D, 2.0F, true,Explosion.BlockInteraction.DESTROY);

 

 

 

 

 

 

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  • Command17 changed the title to [Solved][1.19.3] How do I make a explosion that has fire?

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