Posted March 7, 20232 yr Hello, I'm getting Unknown custom packet identifier: argonauts:simple_channel but when i send the packet it works. After some search, the problem could be the symmetry of encoding and decoding but even after writing a simple buf.readInt() and buf.writeInt() i also get the message. Also, i'm sending an nbt with my packet. I've seen that it exist buf.writerIndex() but don't know how to correctly use it. (Show i just use index + 1 each time i had something, or should i use an other number ?) Could i add multiple data in one buffer ? I'm send that packet each tick when i refill the mana capability of the player. Here is the source of my packet : https://github.com/Ddasb/argonauts/blob/master/src/main/java/com/kiuseii/argonauts/network/packets/AttributesDataSyncS2CPacket.java Source of my capability : https://github.com/Ddasb/argonauts/blob/master/src/main/java/com/kiuseii/argonauts/capabilities/attributes/AttributesCapability.java My Packet handler : https://github.com/Ddasb/argonauts/blob/master/src/main/java/com/kiuseii/argonauts/network/PacketHandler.java Where i refill the mana : https://github.com/Ddasb/argonauts/blob/master/src/main/java/com/kiuseii/argonauts/events/ModEvents.java Thanks for the help provided Edited March 7, 20232 yr by Kiuseii
March 8, 20232 yr Author Sorry, forgot that the repo was private. It should be okey now Edited March 8, 20232 yr by Kiuseii
March 8, 20232 yr using your code i fix mi issue in your code i dont see the problem but the way is structured is way different from the mine Main.class private void commonSetup(final FMLCommonSetupEvent event) { ModMessage.register(); } ModMessage.class Spoiler package merctool.networking; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerPlayer; import net.minecraftforge.network.NetworkDirection; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.simple.SimpleChannel; import merctool.merctool; public class ModMessage{ private static SimpleChannel INSTANCE; private static int packetId = 0; private static int id() { return packetId ++; } public static void register() { SimpleChannel net = NetworkRegistry.ChannelBuilder .named(new ResourceLocation( merctool.MOD_ID, "messages")) .networkProtocolVersion(() -> "1.0") .clientAcceptedVersions(s -> true) .serverAcceptedVersions(s -> true) .simpleChannel(); INSTANCE = net; // net.messageBuilder(onmousedown_middle.class, id(), NetworkDirection.PLAY_TO_SERVER) .decoder(onmousedown_middle::new) .encoder(onmousedown_middle::toBytes) .consumerMainThread(onmousedown_middle::handle) .add(); // net.messageBuilder(onmouseup_middle.class, id(), NetworkDirection.PLAY_TO_SERVER) .decoder(onmouseup_middle::new) .encoder(onmouseup_middle::toBytes) .consumerMainThread(onmouseup_middle::handle) .add(); // net.messageBuilder(onmousedown_left.class, id(), NetworkDirection.PLAY_TO_SERVER) .decoder(onmousedown_left::new) .encoder(onmousedown_left::toBytes) .consumerMainThread(onmousedown_left::handle) .add(); // net.messageBuilder(onmouseup_left.class, id(), NetworkDirection.PLAY_TO_SERVER) .decoder(onmouseup_left::new) .encoder(onmouseup_left::toBytes) .consumerMainThread(onmouseup_left::handle) .add(); } public static <MSG> void sendToServer(MSG message) { INSTANCE.sendToServer(message); } public static <MSG> void sendToPlayer(MSG message, ServerPlayer pe) { INSTANCE.send( PacketDistributor.PLAYER.with( () -> pe), message) ; } } onmouseup_middle.class Spoiler package merctool.networking; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobSpawnType; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class onmouseup_middle { private int val0 = 0; private int val1 = 0; public onmouseup_middle(int val0, int val1) { this.val0 = val0; this.val1 = val1; } public onmouseup_middle(FriendlyByteBuf buf) { CompoundTag nbt = buf.readNbt(); this.val0 = nbt.getInt("val0"); this.val1 = nbt.getInt("val1"); } public void toBytes(FriendlyByteBuf buf) { CompoundTag nbt = new CompoundTag(); nbt.putInt("val0", val0); nbt.putInt("val1", val1); buf.writeNbt(nbt); } public boolean handle(Supplier<NetworkEvent.Context> supplier) { NetworkEvent.Context context = supplier.get(); context.enqueueWork(() -> { // HERE WE ARE ON THE SERVER! ServerPlayer player = context.getSender(); ServerLevel level = player.getLevel(); System.out.println("Package recived"); System.out.println("val0=" + val0); System.out.println("val1=" + val1); //EntityType.COW.spawn(level, null, null, player.blockPosition(), //MobSpawnType.COMMAND, true, false); }); return true; } } i send the event whit ModMessage.sendToServer(new onmouseup_middle(3,7)); mi code actually does nothing just send two numbers on middle click [07:50:01] [Render thread/INFO] [minecraft/ChatComponent]: [System] [CHAT] Drinking WATA Package recived val0=3 val1=7 [07:50:01] [Render thread/INFO] [minecraft/ChatComponent]: [System] [CHAT] Drinking WATA Package recived val0=3 val1=7 [07:50:01] [Render thread/INFO] [minecraft/ChatComponent]: [System] [CHAT] Drinking WATA Package recived val0=3 val1=7 [07:50:01] [Render thread/INFO] [minecraft/ChatComponent]: [System] [CHAT] Drinking WATA Package recived val0=3 val1=7 [07:50:06] [Server thread/INFO] [minecraft/IntegratedServer]: Saving and pausing game...
March 8, 20232 yr Author Okey, fixed it by rewriting my packet handler and writing it like you've done (ModMessages). Works without warnings now.
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