Posted September 19, 201311 yr Hello, in my mod I'm using a custom file type which I want to load into java. I have all of the loading methods set up, etc. However, I've got it set to load from a File object, so I can set up input streams. I thought, since the file's classified as an asset that I should use Minecraft's built in ResourceLocation class. Yet, using the ResourceLocation, I cannot seem to find a way to get the file object that the resource location's pointing to. How can I do this?
September 19, 201311 yr Author Okay, thanks EDIT: So to convert from a ResorceLocation to an InputStream, this should work: InputStream stream = Ages.class.getResourceAsStream("/assets/" + resource.func_110624_b() + "/" + resource.func_110623_a());
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