Jump to content

Use argument in command to redirect


Recommended Posts

Hey, I'm trying to create a /contract command that allows players to create a contract and send it to a player, the typical steps to make one are

/contract create myContract mymod:forage_contract
/contract edit myContract [some key] [some value] OR /contract edit myContract [add | remove] [some value]

The mymod:forage_contract is a resource location that points to a registered Criteria object, and I want the arguments past edit myContract to be determined by the criteria the player selected

I've figured out that I can use ArgumentBuilder#fork to redirect the command, and have created this abstract function in the Criteria class

public abstract CommandNode<CommandSourceStack> getCommand();

Issue is, I don't know how to obtain the selected Criteria that the player has written in the chat so far, in order to redirect/fork it in the first place. This is my current code

public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
    RequiredArgumentBuilder<CommandSourceStack, ?> criteriaNode = Commands.argument("criteria", ResourceLocationArgument.id())
        .suggests((s, v) -> {
            CriteriaType.TYPE_REGISTRY.get().getKeys().forEach(r -> v.suggest(r.toString()));
            return v.buildFuture();
                                Commands.argument("name", StringArgumentType.string()).then(criteriaNode)


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.