Jump to content

Liquid crashes


SirTheori

Recommended Posts

Oh, here you go, must have forgotten it.

 

 

 

 

sep 21, 2013 8:46:16 EM net.minecraft.launchwrapper.LogWrapper log

INFO: Using tweak class name cpw.mods.fml.common.launcher.FMLTweaker

2013-09-21 20:46:16 [iNFO] [ForgeModLoader] Forge Mod Loader version 6.2.61.870 for Minecraft 1.6.2 loading

2013-09-21 20:46:16 [iNFO] [ForgeModLoader] Java is Java HotSpot 64-Bit Server VM, version 1.7.0_40, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7

2013-09-21 20:46:16 [iNFO] [ForgeModLoader] Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation

2013-09-21 20:46:16 [iNFO] [sTDOUT] Loaded 39 rules from AccessTransformer config file fml_at.cfg

2013-09-21 20:46:16 [iNFO] [sTDOUT] Loaded 107 rules from AccessTransformer config file forge_at.cfg

2013-09-21 20:46:17 [sEVERE] [ForgeModLoader] The binary patch set is missing. Either you are in a development environment, or things are not going to work!

2013-09-21 20:46:17 [iNFO] [ForgeModLoader] Launching wrapped minecraft

2013-09-21 20:46:18 [iNFO] [Minecraft-Client] Setting user: Player95

2013-09-21 20:46:18 [iNFO] [Minecraft-Client] (Session ID is null)

2013-09-21 20:46:19 [iNFO] [Minecraft-Client] LWJGL Version: 2.9.0

2013-09-21 20:46:19 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default

2013-09-21 20:46:19 [iNFO] [sTDOUT]

2013-09-21 20:46:19 [iNFO] [sTDOUT] Starting up SoundSystem...

2013-09-21 20:46:19 [iNFO] [MinecraftForge] Attempting early MinecraftForge initialization

2013-09-21 20:46:19 [iNFO] [sTDOUT] MinecraftForge v9.10.1.870 Initialized

2013-09-21 20:46:19 [iNFO] [ForgeModLoader] MinecraftForge v9.10.1.870 Initialized

2013-09-21 20:46:20 [iNFO] [sTDOUT] Replaced 101 ore recipies

2013-09-21 20:46:20 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2013-09-21 20:46:20 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2013-09-21 20:46:20 [iNFO] [MinecraftForge] Completed early MinecraftForge initialization

2013-09-21 20:46:20 [iNFO] [ForgeModLoader] Reading custom logging properties from C:\Users\Pontus\Documents\mod\forge\mcp\jars\config\logging.properties

2013-09-21 20:46:20 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL

2013-09-21 20:46:20 [iNFO] [ForgeModLoader] Searching C:\Users\Administrator\Documents\mod\forge\mcp\jars\mods for mods

2013-09-21 20:46:21 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load

2013-09-21 20:46:21 [iNFO] [mcp] Activating mod mcp

2013-09-21 20:46:21 [iNFO] [FML] Activating mod FML

2013-09-21 20:46:21 [iNFO] [Forge] Activating mod Forge

2013-09-21 20:46:21 [iNFO] [theoreticcraft] Activating mod theoreticcraft

2013-09-21 20:46:21 [WARNING] [Forge Mod Loader] Mod Forge Mod Loader is missing a pack.mcmeta file, things may not work well

2013-09-21 20:46:21 [WARNING] [Minecraft Forge] Mod Minecraft Forge is missing a pack.mcmeta file, things may not work well

2013-09-21 20:46:21 [WARNING] [TheoreticCraft] Mod TheoreticCraft is missing a pack.mcmeta file, things may not work well

2013-09-21 20:46:21 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:TheoreticCraft

2013-09-21 20:46:21 [iNFO] [ForgeModLoader] Registering Forge Packet Handler

2013-09-21 20:46:21 [iNFO] [sTDOUT]

2013-09-21 20:46:21 [iNFO] [sTDOUT] Starting up SoundSystem...

2013-09-21 20:46:21 [iNFO] [ForgeModLoader] Succeeded registering Forge Packet Handler

2013-09-21 20:46:21 [iNFO] [ForgeModLoader] Configured a dormant chunk cache size of 0

2013-09-21 20:46:21 [iNFO] [sTDOUT] OpenAL initialized.

2013-09-21 20:46:21 [iNFO] [sTDOUT]

2013-09-21 20:46:21 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2013-09-21 20:46:21 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2013-09-21 20:46:21 [iNFO] [sTDERR] Exception in thread "Thread-9" java.lang.IllegalStateException: Only one OpenAL context may be instantiated at any one time.

2013-09-21 20:46:21 [iNFO] [sTDERR] at org.lwjgl.openal.AL.create(AL.java:113)

2013-09-21 20:46:21 [iNFO] [sTDERR] at org.lwjgl.openal.AL.create(AL.java:102)

2013-09-21 20:46:21 [iNFO] [sTDERR] at org.lwjgl.openal.AL.create(AL.java:201)

2013-09-21 20:46:21 [iNFO] [sTDERR] at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)

2013-09-21 20:46:21 [iNFO] [sTDERR] at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)

2013-09-21 20:46:21 [iNFO] [sTDERR] at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)

2013-09-21 20:46:21 [iNFO] [sTDERR] at paulscode.sound.CommandThread.run(CommandThread.java:121)

2013-09-21 20:46:22 [iNFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 4 mods

2013-09-21 20:46:22 [WARNING] [Forge Mod Loader] Mod Forge Mod Loader is missing a pack.mcmeta file, things may not work well

2013-09-21 20:46:22 [WARNING] [Minecraft Forge] Mod Minecraft Forge is missing a pack.mcmeta file, things may not work well

2013-09-21 20:46:22 [WARNING] [TheoreticCraft] Mod TheoreticCraft is missing a pack.mcmeta file, things may not work well

2013-09-21 20:46:22 [iNFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:TheoreticCraft

2013-09-21 20:46:22 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: modid:textures/blocks/flowingTexture.png

2013-09-21 20:46:23 [sEVERE] [Minecraft-Client] Using missing texture, unable to load: modid:textures/blocks/stillTexture.png

2013-09-21 20:46:23 [iNFO] [sTDOUT]

2013-09-21 20:46:23 [iNFO] [sTDOUT] SoundSystem shutting down...

2013-09-21 20:46:23 [iNFO] [sTDOUT]    Author: Paul Lamb, www.paulscode.com

2013-09-21 20:46:23 [iNFO] [sTDOUT]

2013-09-21 20:46:23 [iNFO] [sTDOUT]

2013-09-21 20:46:23 [iNFO] [sTDOUT] Starting up SoundSystem...

2013-09-21 20:46:23 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2013-09-21 20:46:23 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2013-09-21 20:46:23 [iNFO] [sTDOUT] OpenAL initialized.

2013-09-21 20:46:23 [iNFO] [sTDOUT]

2013-09-21 20:46:23 [iNFO] [sTDOUT]

2013-09-21 20:46:24 [sEVERE] [Minecraft-Client] Realms: Invalid session id

2013-09-21 20:46:33 [iNFO] [Minecraft-Server] Starting integrated minecraft server version 1.6.2

2013-09-21 20:46:33 [iNFO] [Minecraft-Server] Generating keypair

2013-09-21 20:46:33 [iNFO] [ForgeModLoader] Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@60662a9b)

2013-09-21 20:46:33 [iNFO] [ForgeModLoader] Loading dimension 9 (New World) (net.minecraft.server.integrated.IntegratedServer@60662a9b)

2013-09-21 20:46:33 [iNFO] [ForgeModLoader] Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@60662a9b)

2013-09-21 20:46:33 [iNFO] [ForgeModLoader] Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@60662a9b)

2013-09-21 20:46:33 [iNFO] [Minecraft-Server] Preparing start region for level 0

2013-09-21 20:46:34 [iNFO] [sTDOUT] loading single player

2013-09-21 20:46:34 [iNFO] [Minecraft-Server] Player95[/127.0.0.1:0] logged in with entity id 323 at (455.0362674637686, 66.0, -796.0435456240124)

2013-09-21 20:46:34 [iNFO] [Minecraft-Server] Player95 joined the game

2013-09-21 20:46:34 [iNFO] [sTDOUT] Setting up custom skins

2013-09-21 20:46:38 [iNFO] [sTDERR] net.minecraft.util.ReportedException: Exception while ticking a block

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:661)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:585)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

2013-09-21 20:46:38 [iNFO] [sTDERR] Caused by: java.lang.NullPointerException

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.world.chunk.Chunk.setBlockIDWithMetadata(Chunk.java:758)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.world.World.setBlock(World.java:559)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.block.BlockFlowing.updateFlow(BlockFlowing.java:39)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.block.BlockFlowing.updateTick(BlockFlowing.java:135)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:619)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.world.WorldServer.tick(WorldServer.java:199)

2013-09-21 20:46:38 [iNFO] [sTDERR] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:655)

2013-09-21 20:46:38 [iNFO] [sTDERR] ... 4 more

2013-09-21 20:46:38 [sEVERE] [Minecraft-Server] Encountered an unexpected exception ReportedException

net.minecraft.util.ReportedException: Exception while ticking a block

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:661)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:585)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)

at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

Caused by: java.lang.NullPointerException

at net.minecraft.world.chunk.Chunk.setBlockIDWithMetadata(Chunk.java:758)

at net.minecraft.world.World.setBlock(World.java:559)

at net.minecraft.block.BlockFlowing.updateFlow(BlockFlowing.java:39)

at net.minecraft.block.BlockFlowing.updateTick(BlockFlowing.java:135)

at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:619)

at net.minecraft.world.WorldServer.tick(WorldServer.java:199)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:655)

... 4 more

2013-09-21 20:46:38 [sEVERE] [Minecraft-Server] This crash report has been saved to: C:\Users\Administrator\Documents\mod\forge\mcp\jars\.\crash-reports\crash-2013-09-21_20.46.38-server.txt

2013-09-21 20:46:38 [iNFO] [Minecraft-Server] Stopping server

2013-09-21 20:46:38 [iNFO] [Minecraft-Server] Saving players

2013-09-21 20:46:38 [iNFO] [Minecraft-Server] Player95 left the game

2013-09-21 20:46:38 [iNFO] [sTDOUT] ---- Minecraft Crash Report ----

2013-09-21 20:46:38 [iNFO] [sTDOUT] // Would you like a cupcake?

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] Time: 2013-09-21 20:46

2013-09-21 20:46:38 [iNFO] [sTDOUT] Description: Exception while ticking a block

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] java.lang.NullPointerException

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.chunk.Chunk.setBlockIDWithMetadata(Chunk.java:758)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.World.setBlock(World.java:559)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.block.BlockFlowing.updateFlow(BlockFlowing.java:39)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.block.BlockFlowing.updateTick(BlockFlowing.java:135)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:619)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.WorldServer.tick(WorldServer.java:199)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:655)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:585)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:

2013-09-21 20:46:38 [iNFO] [sTDOUT] ---------------------------------------------------------------------------------------

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] -- Head --

2013-09-21 20:46:38 [iNFO] [sTDOUT] Stacktrace:

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.chunk.Chunk.setBlockIDWithMetadata(Chunk.java:758)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.World.setBlock(World.java:559)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.block.BlockFlowing.updateFlow(BlockFlowing.java:39)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.block.BlockFlowing.updateTick(BlockFlowing.java:135)

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] -- Block being ticked --

2013-09-21 20:46:38 [iNFO] [sTDOUT] Details:

2013-09-21 20:46:38 [iNFO] [sTDOUT] Block type: ID #905 (tile.theoreticStill // theori.theoreticcraft.LiquidTheoreticFlowing)

2013-09-21 20:46:38 [iNFO] [sTDOUT] Block data value: 0 / 0x0 / 0b0000

2013-09-21 20:46:38 [iNFO] [sTDOUT] Block location: World: (454,65,-797), Chunk: (at 6,4,3 in 28,-50; contains blocks 448,0,-800 to 463,255,-785), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513)

2013-09-21 20:46:38 [iNFO] [sTDOUT] Stacktrace:

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.WorldServer.tickUpdates(WorldServer.java:619)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.world.WorldServer.tick(WorldServer.java:199)

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] -- Affected level --

2013-09-21 20:46:38 [iNFO] [sTDOUT] Details:

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level name: New World

2013-09-21 20:46:38 [iNFO] [sTDOUT] All players: 1 total; [EntityPlayerMP['Player95'/323, l='New World', x=455,04, y=66,00, z=-796,04]]

2013-09-21 20:46:38 [iNFO] [sTDOUT] Chunk stats: ServerChunkCache: 626 Drop: 0

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level seed: -6291286644604654265

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level generator: ID 00 - default, ver 1. Features enabled: true

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level generator options:

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level spawn location: World: (458,64,-800), Chunk: (at 10,4,0 in 28,-50; contains blocks 448,0,-800 to 463,255,-785), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513)

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level time: 1080 game time, 1080 day time

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level dimension: 0

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level storage version: 0x04ABD - Anvil

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level weather: Rain time: 149929 (now: false), thunder time: 174159 (now: false)

2013-09-21 20:46:38 [iNFO] [sTDOUT] Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true

2013-09-21 20:46:38 [iNFO] [sTDOUT] Stacktrace:

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:655)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:585)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:129)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)

2013-09-21 20:46:38 [iNFO] [sTDOUT] at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

2013-09-21 20:46:38 [iNFO] [sTDOUT]

2013-09-21 20:46:38 [iNFO] [sTDOUT] -- System Details --

2013-09-21 20:46:38 [iNFO] [sTDOUT] Details:

2013-09-21 20:46:38 [iNFO] [sTDOUT] Minecraft Version: 1.6.2

2013-09-21 20:46:38 [iNFO] [sTDOUT] Operating System: Windows 7 (amd64) version 6.1

2013-09-21 20:46:38 [iNFO] [sTDOUT] Java Version: 1.7.0_40, Oracle Corporation

2013-09-21 20:46:38 [iNFO] [sTDOUT] Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

2013-09-21 20:46:38 [iNFO] [sTDOUT] Memory: 784514848 bytes (748 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)

2013-09-21 20:46:38 [iNFO] [sTDOUT] JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M

2013-09-21 20:46:38 [iNFO] [sTDOUT] AABB Pool Size: 3711 (207816 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

2013-09-21 20:46:38 [iNFO] [sTDOUT] Suspicious classes: FML and Forge are installed

2013-09-21 20:46:38 [iNFO] [sTDOUT] IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63

2013-09-21 20:46:38 [iNFO] [sTDOUT] FML: MCP v8.04 FML v6.2.61.870 Minecraft Forge 9.10.1.870 4 mods loaded, 4 mods active

2013-09-21 20:46:38 [iNFO] [sTDOUT] mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

2013-09-21 20:46:38 [iNFO] [sTDOUT] FML{6.2.61.870} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

2013-09-21 20:46:38 [iNFO] [sTDOUT] Forge{9.10.1.870} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

2013-09-21 20:46:38 [iNFO] [sTDOUT] theoreticcraft{0.1.0} [TheoreticCraft] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

2013-09-21 20:46:38 [iNFO] [sTDOUT] Profiler Position: N/A (disabled)

2013-09-21 20:46:38 [iNFO] [sTDOUT] Vec3 Pool Size: 8660 (484960 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

2013-09-21 20:46:38 [iNFO] [sTDOUT] Player Count: 1 / 8; [EntityPlayerMP['Player95'/323, l='New World', x=455,04, y=66,00, z=-796,04]]

2013-09-21 20:46:38 [iNFO] [sTDOUT] Type: Integrated Server (map_client.txt)

2013-09-21 20:46:38 [iNFO] [sTDOUT] Is Modded: Definitely; Client brand changed to 'fml,forge'

2013-09-21 20:46:38 [iNFO] [sTDOUT] #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Administrator\Documents\mod\forge\mcp\jars\.\crash-reports\crash-2013-09-21_20.46.38-server.txt

2013-09-21 20:46:38 [iNFO] [Minecraft-Server] Stopping server

2013-09-21 20:46:38 [iNFO] [Minecraft-Server] Saving players

AL lib: (EE) alc_cleanup: 1 device not closed

 

 

 

 

As you can see in the log Minecraft starts properly but and the world loads but the liquid can´t flow. If I however make sure it can´t flow nothing happends.

 

Thanks.

Link to comment
Share on other sites

Here you go.

 

Basemod class:

 

 

 

 

package theori.theoreticcraft;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.EnumCreatureType;

import net.minecraft.item.EnumToolMaterial;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.world.biome.BiomeGenBase;

import net.minecraftforge.common.DimensionManager;

import net.minecraftforge.common.MinecraftForge;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkMod;

import cpw.mods.fml.common.registry.EntityRegistry;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.common.registry.LanguageRegistry;

import net.minecraftforge.common.EnumHelper;

 

@Mod(modid = TheoreticCraft.modid, name = "TheoreticCraft", version = "0.1.0")

@NetworkMod(clientSideRequired = true, serverSideRequired = false)

public class TheoreticCraft

{

public static final String modid = "theoreticcraft";

EventManager eventmanager = new EventManager();

public static CreativeTabs tabTheoretic = new TheoreticTab(CreativeTabs.getNextID(), "TheoreticCraft");

static EnumToolMaterial THEORETIC = EnumHelper.addToolMaterial("THEORETIC", 5, 3579, 12.0F, 6.0F, 29);

public static int dimensionID = 9;

 

public static Block theoreticBlock;

public static Block theoreticOre;

public static Block theoreticPortal;

public static Block theoreticTeleporter;

 

public static Item theoreticIngot;

 

public static Item theoreticShovel;

public static Item theoreticPickaxe;

public static Item theoreticAxe;

public static Item theoreticSword;

public static Item theoreticHoe;

 

public static Block theoreticFlowing;

public static Block theoreticStill;

 

@EventHandler

public void preInit(FMLPreInitializationEvent event) {

 

ConfigHandler.init(event.getSuggestedConfigurationFile());

 

}

 

 

@EventHandler

public void load(FMLInitializationEvent event) {

 

theoreticBlock = new BlockTheoreticBlock(IDs.theoreticBlockActualID, Material.iron).setUnlocalizedName(Names.theoreticBlockUnlocalizedName).setResistance(50000000.0F).setHardness(50).setLightValue(1.0F);

theoreticOre = new BlockTheoreticBlock(IDs.theoreticOreActualID, Material.rock).setUnlocalizedName(Names.theoreticOreUnlocalizedName).setResistance(25000000.0F).setHardness(25).setLightValue(0.5F);

theoreticPortal = new BlockTheoreticPortal(IDs.theoreticPortalActualID).setUnlocalizedName(Names.theoreticPortalUnlocalizedName);

theoreticTeleporter = new BlockTheoreticTeleporter(IDs.theoreticTeleporterActualID).setUnlocalizedName(Names.theoreticTeleporterUnlocalizedName).setResistance(25000000.0F);

 

theoreticIngot = new ItemTheoreticIngot(IDs.theoreticIngotActualID).setUnlocalizedName(Names.theoreticIngotUnlocalizedName);

 

theoreticShovel = new ItemTheoreticSpade(IDs.theoreticShovelActualID, THEORETIC).setUnlocalizedName(Names.theoreticShovelUnlocalizedName);

theoreticPickaxe = new ItemTheoreticPickaxe(IDs.theoreticPickaxeActualID, THEORETIC).setUnlocalizedName(Names.theoreticPickaxeUnlocalizedName);

theoreticAxe = new ItemTheoreticAxe(IDs.theoreticAxeActualID, THEORETIC).setUnlocalizedName(Names.theoreticAxeUnlocalizedName);

theoreticSword = new ItemTheoreticSword(IDs.theoreticSwordActualID, THEORETIC).setUnlocalizedName(Names.theoreticSwordUnlocalizedName);

theoreticHoe = new ItemTheoreticHoe(IDs.theoreticBlockActualID, THEORETIC).setUnlocalizedName(Names.theoreticHoeUnlocalizedName);

 

theoreticFlowing = new LiquidTheoreticFlowing(IDs.theoreticFlowingActualID).setUnlocalizedName(Names.theoreticFlowingUnlocalizedName);

theoreticStill = new LiquidTheoreticFlowing(IDs.theoreticStillActualID).setUnlocalizedName(Names.theoreticStillUnlocalizedName);

 

GameRegistry.registerBlock(theoreticBlock, modid + theoreticBlock.getUnlocalizedName().substring(5));

GameRegistry.registerBlock(theoreticOre, modid + theoreticOre.getUnlocalizedName().substring(5));

GameRegistry.registerBlock(theoreticPortal, modid + theoreticPortal.getUnlocalizedName().substring(5));

GameRegistry.registerBlock(theoreticTeleporter, modid + theoreticTeleporter.getUnlocalizedName().substring(5));

 

GameRegistry.registerBlock(theoreticFlowing, modid + theoreticFlowing.getUnlocalizedName().substring(5));

GameRegistry.registerBlock(theoreticStill, modid + theoreticStill.getUnlocalizedName().substring(5));

 

LanguageRegistry.addName(theoreticBlock, Names.theoreticBlockName);

LanguageRegistry.addName(theoreticIngot, Names.theoreticIngotName);

LanguageRegistry.addName(theoreticOre, Names.theoreticOreName);

LanguageRegistry.addName(theoreticShovel, Names.theoreticShovelName);

LanguageRegistry.addName(theoreticPickaxe, Names.theoreticPickaxeName);

LanguageRegistry.addName(theoreticAxe, Names.theoreticAxeName);

LanguageRegistry.addName(theoreticSword, Names.theoreticSwordName);

LanguageRegistry.addName(theoreticHoe, Names.theoreticHoeName);

LanguageRegistry.addName(theoreticPortal, Names.theoreticPortalName);

LanguageRegistry.addName(theoreticTeleporter, Names.theoreticTeleporterName);

LanguageRegistry.addName(theoreticFlowing, Names.theoreticFlowingName);

 

 

MinecraftForge.setBlockHarvestLevel(theoreticBlock, "pickaxe", 5);

MinecraftForge.setBlockHarvestLevel(theoreticOre, "pickaxe", 3);

 

MinecraftForge.setToolClass(theoreticShovel, "shovel", 5);

MinecraftForge.setToolClass(theoreticPickaxe, "pickaxe", 5);

MinecraftForge.setToolClass(theoreticAxe, "axe", 5);

 

GameRegistry.registerWorldGenerator(eventmanager);

LanguageRegistry.instance().addStringLocalization("itemGroup.TheoreticCraft", "en_UK", "TheoreticCraft");

LanguageRegistry.instance().addStringLocalization("itemGroup.TheoreticCraft", "en_US", "TheoreticCraft");

DimensionManager.registerProviderType(dimensionID, WorldProviderTheoretic.class, false);

DimensionManager.registerDimension(dimensionID, dimensionID);

TheoreticCrafting.addRecipes();

 

}

 

}

 

 

 

 

Flowing:

 

 

 

 

package theori.theoreticcraft;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.BlockFlowing;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.util.Icon;

 

public class LiquidTheoreticFlowing extends BlockFlowing {

       

        public LiquidTheoreticFlowing(int par1) {

                super(par1, Material.water);

 

                this.blockHardness = 100.0F;

                this.setLightOpacity(3);

                }

       

    @Override

    @SideOnly(Side.CLIENT)

    public void registerIcons(IconRegister iconRegister) {

        this.theIcon = new Icon[] {

                iconRegister.registerIcon("modid:stillTexture"),

                iconRegister.registerIcon("modid:flowingTexture") };

    }

 

}

 

 

 

 

Still:

 

 

 

 

package theori.theoreticcraft;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.BlockStationary;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.util.Icon;

 

public class LiquidTheoreticStill extends BlockStationary {

       

        public LiquidTheoreticStill(int par1) {

               

        super(par1, Material.water);

        this.blockHardness = 100.0F;

        this.setLightOpacity(3);

               

                }

       

    @Override

    @SideOnly(Side.CLIENT)

    public void registerIcons(IconRegister iconRegister) {

        this.theIcon = new Icon[] {

                iconRegister.registerIcon("modid:stillTexture"),

                iconRegister.registerIcon("modid:flowingTexture") };

    }

 

}

 

 

 

 

The IDs are 904 for flowing and 905 for still.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • rp.crazyheal.xyz mods  
    • I'm developing a dimension, but it's kinda resource intensive so some times during player teleporting it lags behind making the player phase down into the void, so im trying to implement some kind of pregeneration to force the game loading a small set of chunks in the are the player will teleport to. Some of the things i've tried like using ServerLevel and ServerChunkCache methods like getChunk() dont actually trigger chunk generation if the chunk isn't already on persistent storage (already generated) or placing tickets, but that doesn't work either. Ideally i should be able to check when the task has ended too. I've peeked around some pregen engines, but they're too complex for my current understanding of the system of which I have just a basic understanding (how ServerLevel ,ServerChunkCache  and ChunkMap work) of. Any tips or other classes I should be looking into to understand how to do this correctly?
    • https://mclo.gs/4UC49Ao
    • Way back in the Forge 1.17 days, work started for adding JPMS (Java Platform Module Support) to ModLauncher and ForgeModLoader. This has been used internally by Forge and some libraries for a while now, but mods (those with mods.toml specifically) have not been able to take advantage of it. As of Forge 1.21.1 and 1.21.3, this is now possible!   What is JPMS and what does it mean for modders? JPMS is the Java Platform Module System, introduced in Java 9. It allows you to define modules, which are collections of packages and resources that can be exported or hidden from other modules. This allows for much more fine-tuned control over visibility, cleaner syntax for service declarations and support for sealed types across packages. For example, you might have a mod with a module called `com.example.mod` that exports `com.example.mod.api` and `com.example.mod.impl` to other mods, but hides `com.example.mod.internal` from them. This would allow you to have a clean API for other mods to use, while keeping your internal implementation details hidden from IDE hints, helping prevent accidental usage of internals that might break without prior notice. This is particularly useful if you'd like to use public records with module-private constructors or partially module-private record components, as you can create a sealed interface that only your record implements, having the interface be exported and the record hidden. It's also nice for declaring and using services, as you'll get compile-time errors from the Java compiler for typos and the like, rather than deferring to runtime errors. In more advanced cases, you can also have public methods that are only accessible to specific other modules -- handy if you want internal interactions between multiple of your own mods.   How do I bypass it? We understand there may be drama in implementing a system that prevents mods from accessing each other's internals when necessary (like when a mod is abandoned or you need to fix a compat issue) -- after all, we are already modding a game that doesn't have explicit support for Java mods yet. We have already thought of this and are offering APIs from day one to selectively bypass module restrictions. Let me be clear: Forge mods are not required to use JPMS. If you don't want to use it, you don't have to. The default behaviour is to have fully open, fully exported automatic modules. In Java, you can use the `Add-Opens` and `Add-Exports` manifest attributes to selectively bypass module restrictions of other mods at launch time, and we've added explicit support for these when loading your Forge mods. At compile-time, you can use existing solutions such as the extra-java-module-info Gradle plugin to deal with non-modular dependencies and add extra opens and exports to other modules. Here's an example on how to make the internal package `com.example.examplemod.internal` open to your mod in your build.gradle: tasks.named('jar', Jar) { manifest { attributes([ 'Add-Opens' : 'com.example.examplemod/com.example.examplemod.internal' 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors // (...) ]) } } With the above in your mod's jar manifest, you can now reflectively access the classes inside that internal package. Multiple entries are separated with a space, as per Java's official spec. You can also use Add-Exports to directly call without reflection, however you'd need to use the Gradle plugin mentioned earlier to be able to compile. The syntax for Add-Exports is the same as Add-Opens, and instructions for the compile-time step with the Gradle plugin are detailed later in this post. Remember to prefer the opens and exports keywords inside module-info.java for sources you control. The Add-Opens/Add-Exports attributes are only intended for forcing open other mods.   What else is new with module support? Previously, the runtime module name was always forced to the first mod ID in your `mods.toml` file and all packages were forced fully open and exported. Module names are now distinguished from mod IDs, meaning the module name in your module-info.java can be different from the mod ID in your `mods.toml`. This allows you to have a more descriptive module name that doesn't have to be the same as your mod ID, however we strongly recommend including your mod ID as part of your module name to aid troubleshooting. The `Automatic-Module-Name` manifest attribute is now also honoured, allowing you to specify a module name for your mod without needing to create a `module-info.java` file. This is particularly useful for mods that don't care about JPMS features but want to have a more descriptive module name and easier integration with other mods that do use JPMS.   How do I use it? The first step is to create a `module-info.java` file in your mod's source directory. This file should be in the same package as your main mod class, and should look something like this: open module com.example.examplemod { requires net.minecraftforge.eventbus; requires net.minecraftforge.fmlcore; requires net.minecraftforge.forge; requires net.minecraftforge.javafmlmod; requires net.minecraftforge.mergetool.api; requires org.slf4j; requires logging; } For now, we're leaving the whole module open to reflection, which is a good starting point. When we know we want to close something off, we can remove the open modifier from the module and open or export individual packages instead. Remember that you need to be open to Forge (module name net.minecraftforge.forge), otherwise it can't call your mod's constructor. Next is fixing modules in Gradle. While Forge and Java support modules properly, Gradle does not put automatic modules on the module path by default, meaning that the logging module (from com.mojang:logging) is not found. To fix this, add the Gradle plugin and add a compile-time module definition for that Mojang library: plugins { // (...) id 'org.gradlex.extra-java-module-info' version "1.9" } // (...) extraJavaModuleInfo { failOnMissingModuleInfo = false automaticModule("com.mojang:logging", "logging") } The automatic module override specified in your build.gradle should match the runtime one to avoid errors. You can do the same for any library or mod dependency that is missing either a module-info or explicit Automatic-Module-Name, however be aware that you may need to update your mod once said library adds one. That's all you need to get started with module support in your mods. You can learn more about modules and how to use them at dev.java.
    • Faire la mise à jour grâce à ce lien m'a aider personnellement, merci à @Paint_Ninja. https://www.amd.com/en/support 
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.