Posted June 1, 20232 yr As mentioned in the title, I want to make players able to mount each other, for example, piggybacking. My current setup is this. Creating an armorstand entity, mounting a player onto it, then mounting the armorstand to another player. The problem is, when armorstand with a player is mounted to another player, only the rider sees things correctly, the player that is being mounted doesn't see any change. I have also tried using packets. I'm using startRiding method for mounting the player. Pictures: Help. SOLUTION: I was braindead, solution is player.connection.send(new ClientboundSetPassengersPacket(player)); this goes after you do startRiding. Edited June 1, 20232 yr by ogi
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