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GameRegistry Line for all new Forge Items?


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Hello Forge experts,


I'm trying to really understand the code and there's one line that Forge implements that I don't quite get.

It's the GameRegistry.registerItem line....


In the forge class, it says this:


    * Register an item with the item registry with a custom name : this allows for easier server-client resolution


    * @param item The item to register

    * @param name The mod-unique name of the item


    public static void registerItem(net.minecraft.item.Item item, String name)


        registerItem(item, name, null);



Does anyone know  what it's doing to allow for easier server; client resolution and what exactly a "mod-unique" name is?


If I have this code:



    MySword_1 = new MySword(2234, ToolMaterial.IRON).setUnlocalizedName("MySword_1");

    GameRegistry.registerItem(MySword_1, "MySword_1");

    LanguageRegistry.addName(MySword_1, "My Awesome Sword");


If I remove the GameRegistry Line, nothing seems to happen...


Any ideas?

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