Jump to content

ATM8 ain't loading on the FTB Launcher (Instance crashed or externally closed)


Recommended Posts

Hiya! I've just been using FTB Launcher there since I was having problems with Curseforge and now I've run into bother with this as well. It began out of nowhere but whenever I was trying to load AllTheMods 8 one day it didn't work so I deleted the config for some broken mods; usually works for me. Nothing worked so I uninstalled the whole instance, and I've been redownloading it again and again trying different things - Allocating more ram, reinstalling Java, the works.

 

It'd be greatly appreciated if anyone were able to help me, every couple of weeks I have to tear these modpacks apart to actually get them to work and it's so annoying.

 

Here's the log if that helps? The guy on the other post said to post the whole debug but I couldn't get it:

https://ibb.co/5G03gX4

Sorry that it's linked it wouldn't let me copy and paste, the newest debug will be below too:

 

[09Jun2023 15:31:10.155] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, SillyDillyXoxo, --version, 1.19.2-forge-43.2.11, --gameDir, D:\ftb\c4f3a60c-f9e7-49d8-970a-17b98825359e, --assetsDir, C:\Users\Dylan Lunney\AppData\Local\.ftba\bin\assets, --assetIndex, 1.19, --uuid, cef43407-3d1e-48f8-96a5-ec6b2b30a9a9, --accessToken, ????????, --clientId, ${clientid}, --xuid, ${auth_xuid}, --userType, msa, --versionType, release, --width, 1720, --height, 840, --launchTarget, forgeclient, --fml.forgeVersion, 43.2.11, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853]
[09Jun2023 15:31:10.160] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.4 by Eclipse Adoptium; OS Windows 10 arch amd64 version 10.0
[09Jun2023 15:31:10.180] [main/DEBUG] [cpw.mods.modlauncher.LaunchServiceHandler/MODLAUNCHER]: Found launch services [fmlclientdev,forgeclient,minecraft,forgegametestserverdev,fmlserveruserdev,fmlclient,fmldatauserdev,forgeserverdev,forgeserveruserdev,forgeclientdev,forgeclientuserdev,forgeserver,forgedatadev,fmlserver,fmlclientuserdev,fmlserverdev,forgedatauserdev,testharness,forgegametestserveruserdev]
[09Jun2023 15:31:10.190] [main/DEBUG] [cpw.mods.modlauncher.NameMappingServiceHandler/MODLAUNCHER]: Found naming services : [srgtomcp]
[09Jun2023 15:31:10.203] [main/DEBUG] [cpw.mods.modlauncher.LaunchPluginHandler/MODLAUNCHER]: Found launch plugins: [mixin,eventbus,slf4jfixer,object_holder_definalize,runtime_enum_extender,capability_token_subclass,accesstransformer,runtimedistcleaner]
[09Jun2023 15:31:10.211] [main/DEBUG] [cpw.mods.modlauncher.TransformationServicesHandler/MODLAUNCHER]: Discovering transformation services
 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Done, it still crashed. New log https://paste.ee/p/kYv6e
    • I am migrating a mod from 1.16.5 to 1.20.2 The version for 1.16.5 can be found here https://github.com/beothorn/automataCraft For the block called automata_start, it uses TileEntities and has blockstates, model/block and textures on json files. This is currently working fine on 1.16.5 https://github.com/beothorn/automataCraft/tree/master/src/main/resources/assets/automata For 1.20.2 I migrated the logic from TileEntities to BlockEntity. The mod is working fine. All blocks and Items are working with the correct textures except for the textures for each state of the automata_start block. No changes where made to the json files. This is the branch I am working on (there were some refactorings, but all is basically the same): https://github.com/beothorn/automataCraft/tree/1_20/src/main/resources/assets/automata The only difference I can think that may be related is that i had to implement createBlockStateDefinition on the BaseEntityBlock: https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/AutomataStartBlock.java#L43 This is driving me crazy. I know the jsons are being loaded as I put a breakpoint at `net.minecraft.client.resources.model.ModelBakery#loadModel` and I can see BlockModelDefinition.fromJsonElement being called with automata_start. I also printed the state from the arguments of the tick function call and they look correct (https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/Ticker.java#L32 ): blockState Block{automata:automata_start}[state=loadreplaceables] In game, all I see is the no textures. I think it is weird it is not the "missing texture" texture so I think it may be related to the material, but I had no success tweaking it (https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/AutomataStartBlock.java#L37).   public static final Property<AutomataStartState> state = EnumProperty.create("state", AutomataStartState.class); private final AtomicReference<RegistryObject<BlockEntityType<?>>> blockEntityType; private final Map<String, RegistryObject<Block>> registeredBlocks; public AutomataStartBlock( final AtomicReference<RegistryObject<BlockEntityType<?>>> blockEntityType, final Map<String, RegistryObject<Block>> registeredBlocks ) { super(BlockBehaviour.Properties.of().mapColor(MapColor.STONE).strength(1.5F, 6.0F)); this.blockEntityType = blockEntityType; this.registeredBlocks = registeredBlocks; this.registerDefaultState(this.getStateDefinition().any().setValue(state, AutomataStartState.LOAD_REPLACEABLES)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateBuilder) { stateBuilder.add(state); }     So my cry for help is, anyone has any ideas? Is there a way to easily debug this, for example somewhere where I can list the textures for a given state, or make sure this is loaded?   Thanks in advance for the hints
    • FAILURE: Build failed with an exception. * What went wrong: A problem occurred configuring root project 'forge-1.8.9-11.15.1.2318-1.8.9-mdk'. > Could not resolve all dependencies for configuration ':classpath'. > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. Required by: :forge-1.8.9-11.15.1.2318-1.8.9-mdk:unspecified > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. > Unable to load Maven meta-data from https://jcenter.bintray.com/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml. > Could not GET 'https://jcenter.bintray.com/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml'. > peer not authenticated > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. > Unable to load Maven meta-data from http://files.minecraftforge.net/maven/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml. > Could not GET 'http://files.minecraftforge.net/maven/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml'. > peer not authenticated * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 2.78 secs This is the error I got. Any help would be appreciated!
    • Greetings, ladies and gentlemen. I know firsthand how distressing it can be to lose Bitcoin (BTC) to a phony online trading site. Thank God, when I became a victim of internet scammers, I came across genuine reviews of Captain WebGenesis. The Experts reviews on google were generally positive and reliable. Captain WebGenesis, a licensed cryptocurrency expert, helps persons who have fallen prey to investment scams recover their stolen funds. Captain WebGenesis miraculously recovered my wallet and all of my Bitcoins in roughly 48 hours. Captain WebGenesis is tried, trusted, and accessible to all victims of Bitcoin fraud. The service charge was pricey, but it was well worth it. If you need his help, get in touch with the Expert. SMS / Call; +1 (701)314-2729 Email; (captainwebgenesis(@)hackermail.com) Homepage; captainwebgenesis.com Salutations, Captain WebGenesis.
    • The mod causing the problem was (supplementaries-1.20-2.8.10). The solution I found is deleting it.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.