Posted June 13, 20232 yr I will start off by getting this right off the table >> The reason I'm doing it is the same reason any modder would want to overwrite or "fix" vanilla stuff << I simply want to know how to register a block/item over vanilla block item to be used as such. Ya know, like making grass be sand instead? I found a post some time ago and honestly I thought it would work but I'm running into issues. Here is my source code: https://pastebin.com/i71DsTiS The result? "Caused by: java.lang.RuntimeException: Invalid vanilla replacement. See log for details." So hopefully what I've provided is enough, if not I can provide the whole log as well, but I don't think we'll learn much more? Thanks in advance! EDIT: The syntax is a horrid mess because I got frustrated going back and forth with what I thought was correct (obviously wasn't) to just keep getting the same error or my code not ran Double edit, I am sorry if I come off as rude. I do not mean to Edited June 13, 20232 yr by Sunku For loops inside of For loops inside of For loops inside a For loop.
June 13, 20232 yr Author So from more research, my understanding it's just bad to do this with blocks for vanilla in general, but that isn't the same with items is it? For loops inside of For loops inside of For loops inside a For loop.
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