Posted June 22, 20232 yr level.setBlock(pos, Blocks.ICE.defaultBlockState(), 0); I use this command to set the blockstate in a certain position, but it sometimes does not render until I reload the world. What does the integer in the command represent, It sometimes renders properly if I change it, but never always works? Is this integer connected to rendering the change, or do I need to call a different command afterwards to render the change with the client? Thanks
June 22, 20232 yr use the setBlockAndUpdate. it is functionally equivalent to passing 3 as flags (1+2) and will update the clients.
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