Posted June 25, 20232 yr i have a problem when i want to communicate my mod with my plugin(1.7.10 I know it’s an old version but I prefer it). I use an item to do this. When the player right clicks with this item he sends a packet thanks to sendPacketToServer, I added a debogging message to know if the packet was sent correctly and yes but only solo, if I go to my local server it is not sent. There are no errors in the console. these are my classes: PacketPipeline: https://code.alwyn974.re/iyexowubux.java PacketSendMessage: https://code.alwyn974.re/evihukoqoh.java CommandExample: https://code.alwyn974.re/iliyidofop.java ExampleMod(Main class): https://code.alwyn974.re/norayuzoha.java Thx for help.
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