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[1.20.1] Overriding the Renderer for a vanilla block


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I'm mainly looking for a bit of direction because I'm sorta stumped.

Essentially, I'm trying to replace the renderer for the minecraft:nether_portal block without affecting any of the generation or utility code surrounding it.

So far, I've registered a `BlockEntityRenderer` bound to a `BlockEntityType` which is built from `Blocks.NETHER_PORTAL` but this doesn't seem to work (or at least the `BlockEntityRenderer.render` function isn't being hit)

Has anyone got a guide or some suggestions that could point me in the right direction?

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