Posted September 28, 201312 yr Hello I'm trying to get a wand to teleport me to the overworld so as expected when i use it it does teleport me to the overworld; however, it then teleports almost instantly teleports me to the nether and i can not figure out for the life of me why can anyoe explain to me why this happens so that i can fix it? public class ItemTeleWand extends Item{ public ItemTeleWand(int par1) { super(par1); this.setCreativeTab(Common.EnchWoodRPGTab); } public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10) { int BlockId = par3World.getBlockId(par4, par5, par6); int PlayerDimension = par2EntityPlayer.dimension; if(BlockId == Blocks.woodlandPlank.blockID && PlayerDimension != 0){ par2EntityPlayer.travelToDimension(0); return true; }else return false; } @SideOnly(Side.CLIENT) public void registerIcons(IconRegister par1IconRegister) { this.itemIcon = par1IconRegister.registerIcon(Common.modid + ":" + this.getUnlocalizedName().substring(5)); } }
September 28, 201312 yr Try looking into the nether portal block class for how it teleports the player back to the overworld. Kain
September 28, 201312 yr Author kinda worked but it allowed me to get it working how i want it to. Thanks
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