Posted August 2, 20232 yr I have custom geometry loader, unbaked geometry and bakedmodel. Everything is fine, except textures when breaking block. I need to set texture coordinates for breaking overlay textures. How can I do that? My guess is that I need to fix model's normals. EDIT: To be clear, this is how I want it to look: Edited August 2, 20232 yr by S4TURN small remarks
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