Posted August 3, 20232 yr I am new to modding and I wanted to make a custom particle for my mod I made the and I got the error Caused by: java.lang.IllegalStateException: Redundant texture list for particle and I don't know how to fix it. everything I have made relating to the particle if need to fix it: package net.XO.echoing_void.particle; import net.XO.echoing_void.Echoing_Void; import net.minecraft.core.particles.ParticleType; import net.minecraft.core.particles.SimpleParticleType; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.RegistryObject; public class ModParticles { public static final DeferredRegister<ParticleType<?>> PARTICLE_TYPES = DeferredRegister.create(ForgeRegistries.PARTICLE_TYPES, Echoing_Void.MODID); public static final RegistryObject<SimpleParticleType> VOID_BUBBLES = PARTICLE_TYPES.register("void_bubbles", () -> new SimpleParticleType(true)); public static void register(IEventBus eventBus) { PARTICLE_TYPES.register(eventBus); } } package net.XO.echoing_void.particle.custom; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.*; import net.minecraft.core.particles.SimpleParticleType; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; public class VoidBubbles extends TextureSheetParticle { protected VoidBubbles(ClientLevel level, double xCoord, double yCoord, double zCoord, SpriteSet spriteSet, double xd, double yd, double zd) { super(level, xCoord, yCoord, zCoord, xd, yd, zd); this.friction = 0.8F; this.xd = xd; this.yd = yd; this.zd = zd; this.quadSize *= 0.85F; this.lifetime = 20; this.setSpriteFromAge(spriteSet); this.rCol = 1f; this.gCol = 1f; this.bCol = 1f; } @Override public void tick() { super.tick(); fadeOut(); } private void fadeOut() { this.alpha = (-(1/(float)lifetime) * age + 1); } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT; } @OnlyIn(Dist.CLIENT) public static class Provider implements ParticleProvider<SimpleParticleType> { private final SpriteSet sprites; public Provider(SpriteSet spriteSet) { this.sprites = spriteSet; } public Particle createParticle(SimpleParticleType particleType, ClientLevel level, double x, double y, double z, double dx, double dy, double dz) { return new VoidBubbles(level, x, y, z, this.sprites, dx, dy, dz); } } } { "textures": [ "echoing_void:void_bubble" ] }
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