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Posted (edited)

 debug log https://pastebin.com/vcxaMr95

I have installed 1.20.1-forge47.1.43 today.

Forge seemingly is loading correctly

I put optifine in the mod folder and it is also seemingly working correctly, I even have nice shader pack active 馃槈

I have installed some mods which are 1.20 and 1.20.1 editions and are JAR files and they are currently inside my mods folder (AppData>Roaming>.minecraft>mods)

however in the game main menu it says 2 mods loaded and on when I go into the Mods tab no mods are showing and they are not active in game.

 

What should I do friends?! 

Edited by iamphilip
Posted
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This will make me seem a bit dumb but I have found the source of my issue.

Despite installing a few mods they were all fabric mods NOT forge mods, impressive that I did not notice and also managed to install fabric for all the mods I did install.

So to solve my problem I deleted the fabric mods, reinstalled the forge version and wow! mod life!

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    • When you name a method like that, with no return value, it is a constructor. The constructor must have the same name as the class it constructs, in this case, ModItems. I would strongly advise reading up on some basic Java tutorials, because you will definitely be running into a lot more issues as you go along without the basics. *I should also add that the Forge documentation is a reference, not a tutorial. Even following tutorials, you should know Java basics, otherwise the smallest of mistakes will trip you up as you copy someone elses code.
    • so, I'm starting modding and I'm following the official documantation for forge: https://docs.minecraftforge.net, but in the registries part it is not working as it is in the docs:   public class ModItems { private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, DarkStarvation.MOD_ID); public static final RegistryObject<Item> TEST_ITEM = ITEMS.register("test_item", () -> new Item(new Item.Properties())); public DarkStarvation(FMLJavaModLoadingContext context) { ITEMS.register(context.getModEventBus()); } } in 'public DarkStarvation(...' the DarkStarvation has this error: Invalid method declaration; return type required and the getModEventBus(): Cannot resolve method 'getModEventBus' in 'FMLJavaModLoadingContext' please help, I asked gpt but it is saying that I'm using an old method, but I'm following the latest version of Forge Docs???
    • I merged your second post with the original , there is no need to post a new thread asking for an answer. If someone sees your post and can help, they will reply. If you are seeking a quicker response, you could try asking in the Minecraft Forge diacord.
    • Create a new instance and start with cobblemon - if this works, add the rest of your mods in groups   Maybe another mod is conflicting - like Sodium/Iris or Radical Cobblemon Trainers
    • https://forums.minecraftforge.net/topic/157393-1201-forge-rocket-flame-particle-trail-moves-up-and-crashes-into-the-rocket-during-flight/#comment-584134
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