Posted September 28, 201312 yr I'm currently messing around with my items, and then I finally noticed that all my items are named "Crate Series 1". I have more mods in my workspace and their names are "Crate Series 1" too. I'm guessing that my mod with "Crate Series 1" is the last mod loaded. Am I doing something wrong? package assets.tf2stuff; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import assets.tlhpoe.ConfigurationUtil; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.*; import cpw.mods.fml.common.event.*; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = "tf2stuff", name = "TF2 Stuff", version = "1.0", dependencies = "required-after:tlhpoe") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class TF2Stuff { public static Item key; public static Item crate1; @Instance("tf2hats") public static TF2Stuff instance = new TF2Stuff(); @EventHandler public void preInit(FMLPreInitializationEvent event) { ConfigurationUtil.addItemID("Key"); ConfigurationUtil.addItemID("Crate Series 1"); } @EventHandler public void init(FMLInitializationEvent event) { key = new ItemKey(ConfigurationUtil.getID(0, "Key")).setCreativeTab(CreativeTabs.tabFood).setTextureName("key"); crate1 = new ItemCrate(ConfigurationUtil.getID(0, "Crate Series 1"), 1).setCreativeTab(CreativeTabs.tabFood).setTextureName("crate"); LanguageRegistry.addName(key, "Mann Co. Supply Crate Key"); LanguageRegistry.addName(crate1, "Crate Series 1"); } @EventHandler public void postInit(FMLPostInitializationEvent event) { ConfigurationUtil.postInit(); } } Kain
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