Posted September 29, 201311 yr So, i made a mod with a keyhandler. I'd like to point out that everything is working fine up to here. But how do I make a childmod use the same keybinds ? whenever i register a new keybinding with the same keys (even if that key is a static field, common to both keyhandlers), vanilla minecraft registers it twice, creating a conflict. here's a picture : (with 2childmods) i'd apreciate any help. thank you very much https://minecraft.curseforge.com/members/Subaraki/projects
September 29, 201311 yr Well, you should only register it once in your parent and you shoot events from it that all child mods can receive.
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