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Posted

Hello.

 

I am creating a BlueStone alternative and am having some trouble with rendering. I got some help on this topic and rewrote the code for the rendering which fixed most of the problems but I am still having one major problem in which at all times the BlueStone wire renders as BlueStone_Wire_Cross.png and does not render as a straight line or turns. Someone suggested it may be a IBlockAccess Error and I do use IBlockAccess but am still having some problems any ideas? I am fairly new to Mod coding and some of this confuses me so any help is welcome

 

RenderBlueStone_Wire.java

 

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BlueStone_Wire.java

 

 

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If needed i can post the client and the common proxy as well.

Posted

I think your over complicating the rendering. I would make some basic textures ex cross texture or straight or turn or etc, then rotate them based on the neighboring blocks. I personally would simply make it update its texture on a neighboring block update (make all the processes happen with the block) and simply make the renderer render the texture the block figured, and rotate it accordingly.

Hope this helps  :P

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

Posted

My original attempt was similar to that though it would only show up as redstone wire. Which is why i attempted this method which is working most of the way. I am trying to see how Redstone Wire handle the textures and i may try there method.

 

To be honest this has been the most difficult code I have ever worked on and its starting to get frustrating how I can not figure out why it is not working.

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