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Posted

EDIT: Ok I found the OnBlockActivated method, so thats the first thing. Now, which method do I call to spawn the fireworks? I believe I can handle it from there

 

For anyone thats wondering, I am making a mod for my girlfriend, she also plays Minecraft. Thought it'd be a fun project. I want the block to basically activate a "celebration" of fireworks, about a radius of 5 blocks away from the block on right clicked.

Posted

Fireworks are entity, so just spawn them

*Note, not accurate code, but somewhat close

The onBlockActivated method should give a world reference (ex. par1World). I woulkd start by building the entity data first, then spawning it.

 

onBlockActivated(par1World, x , y , z , other stuff){

EntityFirework ent = new EntityFirework(insert some stuff here);

ent.(set values like position, speed, yaw, pitch, color, effect, tick age, etc.)

//NOTE: This is very important to stop dummy entities

if(!par1World.isRemote){

par1World.spawnEntity(ent);

}

 

Pm me if you need help. ;)

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

Posted

More accurately would be

FireworkEntity ent = new FireworkEntity(par1World);

ent.setLocationAndAngles(stuff);

//write firework specific variables here

par1World.spawnEntityInWorld(ent);

 

Pm if you need help

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

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